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Most Popular Zxs Games - Page 24

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Newest Most Popular Top Rated
  • Seventh Cavalry

    1985

    Seventh Cavalry

    1985

    Strategy
    ZX Spectrum
    A western-themed strategy game written by Edward Grabowski and published by Black Knight Software for the ZX Spectrum.
  • A.R.C.

    1990

    A.R.C.

    1990

    ZX Spectrum
    A text adventure written by Ian and Tom Smith.
  • Agatha's Folly

    1989

    Agatha's Folly

    1989

    Adventure
    ZX Spectrum
    A text adventure written by Linda Wright. The player takes the role of someone who has just become the proud owner of a country cottage. It's not been live in for ages, because the previous owner disappeared - vanished without a trace, so it's in a bit of a state. Your own furniture isn't due to arrive for a while so you take a camp bed and set off to Bluebell Cottage to take stock and make a start on the cleaning. Luckily you also bought some furniture with the house so the place isn't that empty. The cottage isn't the only thing you bought, along with the house comes some grounds containing a small lake and a derelict mill which is the 'folly referred to in the title.
  • April 7th

    April 7th

    ZX Spectrum
    A text adventure game written by Geoff Lynas.
  • Beyond El Dorado

    Beyond El Dorado

    ZX Spectrum
    A text adventure game.
  • Brian: The Novice Barbarian

    Brian: The Novice Barbarian

    ZX Spectrum
    A text adventure game.
  • Celtic Carnage

    1993

    Celtic Carnage

    1993

    Adventure
    ZX Spectrum
    Celtic Carnage is a text adventure game centered on the forces of the Primal Darkness led by "The Abomination" and their war with "Time Crusaders of Chronos".
  • Firebirds

    1983

    Firebirds

    1983

    Shooter Arcade
    ZX Spectrum
    Firebirds is based on the the arcade game Phoenix. Your goal is to repel an invasion of an alien species related to birds. You command an armed spaceship which you can manoeuvre with right and left directions. In each level you have to destroy an entire set of a specific type of monster bird which increasingly has more backup forces supporting it. The final showdown is to confront a grotesque aviary mother ship with a very devilish appearance.
  • Monsters in Hell

    1983

    Monsters in Hell

    1983

    Platform Arcade
    ZX Spectrum
    Early platformer
  • Psi Chess

    1986

    Psi Chess

    1986

    Strategy Card & Board Game
    ZX Spectrum
    A chess game written by Steven L. Watson and published by The Edge for the ZX Spectrum.
  • Mindstone

    1986

    Mindstone

    1986

    ZX Spectrum
    An icon/keyword driven RPG in which the player controls four main characters in search of evil Nemesar and the Mindstone he has stolen.
  • Quattro Super Hits

    Quattro Super Hits

    ZX Spectrum
  • Speed King 2

    1987

    Speed King 2

    1987

    Racing Sport
    ZX Spectrum
    Motorbike racing game
  • Go to Hell

    1985

    Go to Hell

    1985

    Puzzle Arcade
    ZX Spectrum
    Another horror platformer from John George Jones.
  • Psytraxx

    1984

    Psytraxx

    1984

    ZX Spectrum
    A action-adventure written by Andrew Beale featuring a playing area of more than 1000 screens.
  • That's the Spirit

    1985

    That's the Spirit

    1985

    Adventure
    ZX Spectrum
    An early adventure game published by The Edge for the ZX Spectrum that was written by Simon Lipowicz and Andrew Blazdell.
  • Transversion

    1984

    Transversion

    1984

    ZX Spectrum
    A action game in which the player moves a ship over a red grid and collects pods(alien spawn) while dodging misiles fired by the alien guardiens.
  • Shaken but Not Stirred!

    1982

    Shaken but Not Stirred!

    1982

    ZX Spectrum
    A UK only 007 text adventure for the ZX Spectrum.
  • Make-A-Chip

    1984

    Make-A-Chip

    1984

    ZX Spectrum
    Educational game which teaches players how to make basic 8-bit microchips
  • A Harvesting Moon

    1985

    A Harvesting Moon

    1985

    Adventure
    ZX Spectrum
    A text adventure that was later re-released with some added graphics. The game was created using Gilsoft's Quill. You tell the game what you want to do by typing instructions via keyboard and the parser is based on verb / noun input.
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