Players take control of a CIA agent wearing a battery powered suit, as he tries to recover the pieces of the MIG Starfighter, a powerful aircraft, which are scattered around a military complex. Locked doors must be opened and security avoided. Any contact with enemies or booby traps will drain the suit's batteries. If the suit's batteries run out completely, the player will die.
Everything began after the opening of the last film of our attractive protagonist. When finalizing the projection, everybody was pending of the exit of Humphrey and when this one appeared, well, that seemed uncontrollable.
All fans jumped on his back and began to embrace, to kiss, to clear the clothes to him... just a little bit and had been the first film actor attacked in public.
Humphrey finished in hospital with all kind of contusions and a nervous crisis that him left postrated in the bed during several months. When he recovered, he changed of house with the intention to obtain some privacy and to avoid that they took place more incidents like the one than took to the hospital.
But it seems that our friend was nothing lucky. The decorator had painted all the rooms with different colors that Humphrey had chosen and that caused certain alteration in his deranged nervous system.
As a deep sea diver, you sense an opportunity to gain untold wealth from the large number of treasures which have drifted to the bottom of the ocean. You do this by attaching yourself to your diving station and moving down the infested waters, grabbing an item of treasure and moving it back up to the station.
Various fish are around, including crabs, piranhas and squids, all of which move in their own ways, and can be shot with your gun. Worst of all are the sharks which can cut through your cord - make sure they do not swim above you close to the line. The cord can go through other fish safely and unimpeded, but contact with the fishes themselves costs you a life. You have 32 screens to plunder.
Ghost Town is a text adventure with some simple graphics acting as a map. The game is set in an old American town, deserted in the aftermath of the Californian gold rush. The task of the player is to locate Jake Clampett's gold mine, collect its hidden gold and return with it to the town square. Everything that the player needs can be found by exploring the town. The game uses a text parser that can understand three forms of input. These are two word sentences consisting of a noun and a verb (such as open door), single words such as north and inventory and abbreviations such as N for north and U for up.