You control a boy walking through a platform maze trying to collect items while being chased by enemies. They can be killed by using the boomerang. The boomerang has a limited range and, if thrown, must always picked up. It will not return to you.
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which can walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
Square Dancer is a basic pinball simulation for MSX.
The player controls the left and right paddle individually, and attempts to keep the pinball in play for as long as possible with the goal to maximize score.
In this platform game you control a mouse who is a fire fighter and that has to rescue mice out of an burning apartment building.
You have to pick up the mice and bring them safely to the left side of the building where the steel fire escape stairs are located. When all the mice have left the building trough the emergency exit at the bottom-right of the screen it is your turn to leave the building by using the stairs that appear randomly on the lowest platform level. You progress to the next level when you have left the building.
Once the player gets past the title screen, the game will begin. The movement of Godzilla is in three dimensions, and Godzilla's only weapon is his atomic breath, which can be aimed. Godzilla has four lives, which are depleted by either the enemies touching Godzilla, hitting Godzilla with their attacks, or Godzilla falling into a hole.
Megalon will dig holes in the ground and come up to the surface to get Godzilla. After defeating Megalon, Kumongas will come up from the holes and fire at Godzilla with one of two weapons; a string shot or a color-changing projectile. After defeating several Kumongas, King Ghidorah appears and Godzilla has to defend Minilla. King Ghidorah shoots his gravity beams near himself, and if Minilla touches King Ghidorah, Godzilla loses a life. After defeating Ghidorah, the game restarts.
The 2-Player mode is the same as the one player mode except that two players can alternate between each life, each with their own lives and score meters.
Released in 1984, Mobile Suit Gundam: Last Shooting is the first game to be based on the Mobile Suit Gundam franchise.
In the first level you have to dodge falling debris. If you've dodged enough debris the door of your Mobile Suit will open. Enter your Mobile Suit to proceed to the next level. In the second level you, as a pilot in your own Mobile Suit, have to shoot enemy battle mechs and gun emplacements.
In Banana, you are a round little thing on the Amazonas river, hunted by the man-eating Boconda tribe. A bit like Q*Bert, you jump around on stones in the river. Jumping is done by placing a cursor, with limited range, above a stone. If you don't place it right above the stone, you instead jump into the water. This isn't necessarily lethal, since you can jump up on adjacent stones, or you can go with the flow, as long as you take care not to pulled by the strong current into a spot where there are no stones to seek refuge on. It is also in the water that you will catch bananas coming down the stream.
Bananas are necessary to get rid of the Bocondas; they can be placed on top of stones, and if a Boconda tries to jump at you, they will land on a banana and slip into the river where they are swept away. They are smart, though, so you will need to trick them into jumping onto your boobytrapped stones. Instead of tricking them, you can also swim to the river shore, pick up stones on the shore and throw them at the Boco
I believe this is Compile's first vertically scrolling shooting game, and contains many elements they'd later incorporate into the Zanac / Aleste series. The title screen credits "Programmers-3" but I have seen re-releases crediting Compile. Plus, the sprite for the enemy that splits into two halves is exactly the same as the one in Zanac!
With its multi-level intersections and 90 degree turns, this is a future country town. In your "Tomato" car you must obey the directions shown on the map and clear as many white flags as possible. But be careful! The skull chasing you is the skull of death and the bad guys in black are always after you. Look out--if you spend too much time escaping you run out of gas.
The third game based off Nausicaä of the Valley of the Wind, Never Forget to Nausicaä Game Forever was released for the MSX and is the most well-known of the releases and has been frequently and erroneously referred to as a game where the player kills the Ohmu.
On your mark! Get set! GO! Your physical prowess is tested to the limit all hazards. You can almost hear the wild shouts of the crowd ring in your ears as they urge you on to the goal line. Exciting fun for all ages!