The Cockpit is a Simulation game, developed and published by Taito Corporation, which was released in Japan in 1988. Though the game is limited to simulating runway landings only. After a successful touchdown you can progress to other airports around the country, each with increasing difficulty in the way of wind interference. The graphics and controls are quite basic, but the game still aims to provide immersion during each short landing sequence. The later versions on X68000 and PC-98 feature control tower speech and higher resolutions which add further realism to the simulation.
Climb into the pilot's seat of your Nakajima Tenzan torpedo/bomber airplane and head for the skies! You are assigned to fly front-line air support over enemy territory in preparation for a major assault by your forces. Your mission: torpedo the enemy's ships, bomb his airbases, and use your machine guns to shoot down enemy aircraft. Complete ten different combat missions and you will be awarded the Silver Star medal for outstanding heroism under fire!
Guardic is a shoot 'em up video game for the MSX computer. It was created and developed by Satoshi "Pac" Fujishima while working for Compile, the creators of other shoot 'em up games such as Zanac, The Guardian Legend, and Blazing Lazers.
Guardic is unique in that the player can choose stages, which are connected by a maze. Each stage is a non-scrollable single screen and has 1 to 3 groups of different enemies. The player can "buy" ship power-ups like speed, weaponry, and special powers before each stage—a departure from the traditional scrolling-shooter power-up system. In the end of each stage, the ship could safely fly through a scrollable maze to another stage.
In the South Pacific, Master Higgins lives peacefully wearing only a grass skirt and a cap. That is until the Evil Witch Doctor decides to capture the Princess Leilani and hold her as his own. It's up to Master Higgins to gather throwing axes, fireballs and skateboards in order to aid his noble quest.
The game is a side scroller, Master Higgins moves across the screen from left to right and finds his power-ups in giant eggs. This includes a skateboard which results in a great speed enhancement - until Master Higgins gets hit and loses his power. If he is not on a skateboard a hit means instant death. Another game mechanic is starvation which gets indicated through a meter which steadily decreases. If it hits zero the hero dies and the only way to fill it up is by collecting food on the way. Bosses await him at the end of levels, all the way to the Evil Witch Doctor himself.
Game Master II is the second cheat cartridge produced by Konami for the MSX computer. Generally, when inserted into slot 1 it allows to modify a Konami game which should be inserted in slot 2. The user can change the number of lives, set starting stage and modify other parameters and even save progress (SRAM) in certain games.
Aside from this functionality the cartridge includes two simple games: Hockey and Tennis, both are Pong variants. There's also a little program called Biorythm on the cartridge.
Shoot'em'up based on the science fiction anime OVA. Two advanced civilizations, the amoeba-like Paranoids and the all-women Solnoids, are waging a war that has gone on for many centuries. When the Solnoid fleet leaves a battle to defend an experimentally terraformed world from the Paranoids, one damaged Solnoid ship is separated from the fleet. This ship is a Kularis-class Cruiser named the Star Leaf. Aboard the ship are only seven women: Captain Eluza, Rabby, Pilot Lufy, Officer Catty, Pony, Patty, and Remy.
It's set some years after the incident in the first game (where Lila managed to avert a portal into hell consuming the whole world), and terrorists have targeted the industrial city of Sun Dorado.
This sequel has undergone radical changes from the original, with all of the RPG trappings stripped out. There's no longer any kind of stats, menu system to navigate, day/night cycle, overworld map, or weapon recovery items. In fact the only items are drugs, which restore health to maximum and only one can be carried at a time, and key items with further the story.
The biggest change is the combat: there are no longer any random battles. Taking place on a series of massively sprawling maps, as opposed to shrunken JRPG-style maps which warp you to new maps when entering buildings, all enemies can be seen immediately. Furthermore you never fight more than a single enemy at a time. If there's something hostile in a new area, you can see his health bar at the bottom.
In a lot of ways it closely resembles the original Metal
Booming Boy features all the components required that will make you enjoy as a classic Japanese arcade game in the first half of the 80's.Place as many bombs as you can, destroy all the obstacles in order to find the hidden power-ups and eliminate your enemies quickly before time runs out. 5 areas consisting of 5 stages with a lot of enemies plus bosses. You will have hours of fun reliving those wonderful moments of amusement arcades.
Knither is the sequel to Demon Crystal. The gameplay is similar - collect keys to open locked areas, find the big key and then the exit, only now you also have to collect 3 passwords per world, otherwise you cannot advance to the next world. In addition to the fire ball, there's also thunder sword, wave of fire, cracker and spark flash, which kills all enemies on screen. The game features 5 worlds with 10 stages each, plus the last stage where you battle the witch, for a total of 51 stages.
The time had come to put an end to the long and unproductive battle. This was brought about by the Azumural, the third race that came from the heavens. While both countries were fighting, the Azumural steadily developed their scientific capabilities and in the end even acquired aviation technology. They got to know about the world beyond the Ring. Because of their brutal nature they made a temporary alliance with the Ghouls and invaded Eletria. The balance of fight largely deteriorated and the Eletrians barricaded themselves in the last remaining fortress Nesha Castle
The evil Banutracus had destroyed the great civilization of the planet Nepenthus and brought it down to a primitive state. War broke out between the planet's humble Eletrian people and Banutracus's barbarous Cooligan invaders. After a long struggle, the Eletrians got united under the powerful leadership of one they called the father and managed to obtain a momentary peace. Howerver, when Banutracus returned to his planet he killed the father and re-established his hold. One Cooligan Gea saw the evil nature of Banutracus and escaped with the father's only daughter Neshah to one of the great ruined Eletrian cities. There, they had a son. When the boy grew to be a strong young man, one of the Cooligan soldiers discovered their hideout and killed his escaped parents. From that day, the boy swore vengeance on Banutracus and to eventually restore peace to the planet.”