This add-on for Fire Emblem Awakening is a compilation of the following DLC maps:
- Rogues & Redeemers #1
- Rogues & Redeemers #2
- Rogues & Redeemers #3
Eternal X & Wilting Y are difficulty/catch 'em all hacks; all Pokémon are obtainable in all versions of the games, trade evolutions are optional and they are more difficult than the base games. Both EX and WY come in four versions: the Legal Version makes useful Hidden Abilities easily available, and adds many egg and tutor moves to almost every Pokémon's level up moves, all of which are legal in the official games. The Rebalanced Version includes all of these changes, as well as many base stat, type and movepool changes intended to make weaker Pokémon more fun to use. The third version available is Insanity Mode; this is essentially the Rebalanced Version with more challenging Trainer battles. Finally, the Online Version of the hack sacrifices a few features to make every Pokemon you catch legal, and can be used to play online.
Ninja Launcher is a shooter game developed by Prope. The game involves your character being shot out of a cannon in order to defeat enemies. Your character for the play session is weaponless, unless they can grab armament scrolls dangling from kites.
Mii Trek is an adventure game developed by Arzest. This game is based on players traveling through a jungle on a quest to find artifacts and to document animals. Throughout the play session, explorers can become lost. The session stops when no more explorers remain.
Feed Mii is a cookery simulation game developed by Prope. It is based in the same world as StreetPass Quest/Find Mii although has no effect on gameplay in the game. The concept involves cooking required dishes with 10 ingredients (which can be purchased with play coins or supplied by StreetPassed Miis). Selecting the right ingredients leads to higher points and so the Miis make more progress in the quest adventure.
Market Crashers is a business simulation game developed by Good-Feel. This game is based on a stock buying and selling game, and features various companies (all based on other StreetPass Mii Plaza games, for example "conqueror construction" inspired by StreetPass Battle/Warrior's Way.) The stocks become more volatile the further the player progresses, but there are also purchasing opportunities and achievements available.
Slot Car Rivals is a racing game developed by Good-Feel. StreetPass Slot Racer involves the player racing up to 10 other players along a selection of courses. As different achievements are gained, the number of courses available increases and "special" cars become available. Standard cars are customisable, but none of the special cars are. The game completes when the player beats the world champion (although a faster time is available to play against after this).
Ultimate Angler is a simulation game developed by Prope. In this game, players use bait received from Miis encountered on StreetPass to try and catch various species of fish across several islands. Each type of fish have certain types of bait they are attracted to, and players can combine bait together in order to catch larger fish. Each island is split up into multiple areas, which are unlocked after players manage to catch a certain type of fish. In addition to the five main islands players can fish across, additional islands can be accessed by encountering Miis from different regions and countries. Catching fish and clearing challenges earns money that can be used to upgrade various fishing rods that they receive during the game, or purchase and upgrade aquariums used to store fish caught during each session, which can be shared with people encountered on StreetPass.
Warrior's Way is a battle simulation game developed by Spike Chunsoft. Players assume the role of a general on a quest to conquer the world one country at a time. Players amass armies either by encountering other players on StreetPass or using Play Coins to recruit mercenaries, before taking on the leaders of each country. Battles follow a rock, paper, scissors mechanic, in which players assign soldiers to three classes, with each have strengths and weaknesses against the other classes, and pit them against the opponent, the first to win two matches winning the battle and earning a portion of their soldiers. Defeating certain leaders earns materials which can be used to upgrade the player's castle, granting new options. Players encountered on StreetPass will be monarchs if they have StreetPass Battle. The player may choose to greet the monarch peacefully or challenge them to a battle in order to earn more soldiers.
Monster Manor is a puzzle RPG developed by Prope. Taking place in a haunted mansion, players create rooms by laying out map pieces given to them by StreetPass-encountered players. Laying pieces of the same color together expands the room, sometimes revealing treasure chests that offer new weapons and items. The main task is to uncover the stairs to the next floor in order to progress. When entering a new room, the player may encounter an enemy, which they must face against using their equipped weapon, which uses rechargeable batteries to function. During battle, the player can either fire at the enemy, which uses one battery charge, or defend against the enemy's attack, which slowly drains the battery meter. Defeating enemies earns experience points which can power up the equipped weapon. There are various types of weapon, some of which are more effective against certain enemies. If the player runs out of health points, they will faint and their session will end.