Mario vs. Donkey Kong Card e+ is an e-Reader Cards set released in 2004. There were five cards released, and they were only given to 1,000 people who competed in a competition in Japan. The game was not made available in America. Each card, when scanned, would give the player an extra level in the Game Boy Advance video game Mario vs. Donkey Kong. While there were 12 spaces available, Nintendo only released five levels. A sixth card (actually the first to be released) wasn't available in this set.
Hamtaro-e is an e-Reader video game released in 2003, exclusively in Japan. Not much is known about the game, though it's possible that it gives the player extra features in the Game Boy Advance Hamtaro games (much like Super Mario Advance 4: Super Mario Bros. 3-e and Animal Crossing-e).
Pokémon Battle-e were e-Reader card sets that was made to be used with Pokémon Ruby and Sapphire, and later Pokémon Colosseum, Pokémon FireRed and LeafGreen, and Pokémon Emerald. The later sets were not released in America. When connected with the game, the player could receive extras such as new berries, and new trainers to battle.
Oddly, the Pokémon you battled through the trainer cards would not give your Pokémon any experience points or items after they were completed. When the player scans a berry card, you'll receive a berry from a character.
A pack with three different cards were released with Pikmin 2 in Japan, included with the game. These were used to give a demonstration of how the three games in the Pikmin Puzzle Card e+ line works.
Hikkonuki Pikmin: In this game, you are tasked with getting all of the Pikmin stuck in the ground out by plucking them.
Tekuteku Pikmin: You'll take control of the Pikmin and get them to the end of the course.
Tsunagete Pikmin: You'll alter the positions of platforms to give the Pikmin access to the otherside of the arena.
It is an e-Reader card that was released exclusively alongside Domo-kun no Fushigi Terebi, in the same box. When scanned, it loads the Meisou Domo minigame. This Domo-kun no Card-e card was not available in a card pack and doesn't need the main game to work.
Donkey Kong 3-e is the e-Reader port of the NES version of Donkey Kong 3.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Golf-e is the e-Reader port of the NES game Golf.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Urban Champion-e is the e-Reader port of the NES game Urban Champion.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Mario Bros.-e is the e-Reader port of the NES version of Mario Bros.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Ice Climber-e is the e-Reader port of the NES game Ice Climber.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Donkey Kong-e is the e-Reader port of the NES version of Donkey Kong.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Tennis-e is the e-Reader port of the NES game Tennis.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Pinball-e is the e-Reader port of the NES game Pinball.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Donkey Kong Jr.-e is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game Donkey Kong Jr. and was part of the first batch of classic NES ports for the e-Reader.
Clu Clu Land-e is an e-Reader game released in 2003. The game is a port of the Nintendo Entertainment System video game Clu Clu Land and was part of the third batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one.
Baseball-e is the e-Reader port of the NES game Baseball.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Balloon Fight-e is a port of Balloon Fight for the Game Boy Advance released for the e-Reader.
This game is emulated from a slightly modified version of the original game, so there are very few gameplay differences. The main difference between this version and the original is the lack of multiplayer, as the option has been entirely removed, with Balloon Trip now taking the place of Game B. The other difference which is shared by virtually all NES to Game Boy Advance ports was the "squished" resolution, as the system's screen was lower resolution than the NES' output.
Super Mario Advance 4: Super Mario Bros. 3-e is an expansion pack in the form of separate physical cards for the Nintendo e-Reader. The cards could have new levels (Level Cards), items (Power-Up Cards) and demo gameplay from the developers (Demo Cards).
It was released in bundles separated in two series. The North American version has a complete pack of the cards for each series, but has fewer cards available than the Japanese version, which were released in random smaller packs.
Excitebike-e is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game Excitebike and was part of the first batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one.