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Most Popular Arcade Games

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  • Tekken 3

    1997

    Tekken 3

    1997

    Fighting
    Arcade
    star 8.4
    Tekken 3 is the third installment in the Tekken series, it maintains the same core fighting system as its predecessors but brings many improvements such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster gameplay.
  • Street Fighter II

    1991

    Street Fighter II

    1991

    Fighting Arcade
    Arcade
    star 8.2
    A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves. Street Fighter II is credited for starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008. Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round i
  • Contra

    1987

    Contra

    1987

    Shooter Platform Arcade
    Arcade
    star 6.5
    Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.
  • Pac-Man

    1980

    Pac-Man

    1980

    Arcade
    Arcade
    star 7.8
    Pac-Man is a 1980 maze action video game developed and released by Namco for arcades. It is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. Players control Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called Power Pellets causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
  • Donkey Kong

    1981

    Donkey Kong

    1981

    Platform Arcade
    Arcade
    star 7.1
    Donkey Kong is not only Nintendo's first real smash hit for the company, but marks the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong. The game is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story.
  • Tekken 2

    1995

    Tekken 2

    1995

    Fighting
    Arcade
    star 8.3
    Tekken 2 is the second game in the Tekken series, it made various improvements over its predecessor in terms of graphics and features. All the characters from Tekken returned and eight new characters were added to the character roster along with new moves and combos.
  • SoulCalibur II

    2002

    SoulCalibur II

    2002

    Fighting
    Arcade
    star 8.8
    SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises.
  • Tekken

    1994

    Tekken

    1994

    Fighting
    Arcade
    star 7
    Tekken is a fighting game and the first entry in what would become the Tekken series and franchise. It was one of the earliest 3D animated fighting games applying many of the concepts found in Virtua Fighter by Sega. Contrary to traditional fighting games that involve inputting commands as rapidly and accurately as possible, Tekken slows the action down by emphasizing rhythm, strategy and deception over speed.
  • Tekken Tag Tournament

    1999

    Tekken Tag Tournament

    1999

    Fighting
    Arcade
    star 8
    Tekken Tag Tournament is an update of Tekken 3 and is the fourth installment in the popular Tekken fighting game series. It is not canonical to the Tekken storyline however.
  • Bubble Bobble

    1986

    Bubble Bobble

    1986

    Platform Puzzle Arcade
    Arcade
    star 7.8
    In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Pl
  • Killer Instinct

    1994

    Killer Instinct

    1994

    Fighting
    Arcade
    star 7.2
    Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organising a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. Killer Instinct features several gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos.
  • Street Fighter III: 3rd Strike

    1999

    Street Fighter III: 3rd Strike

    1999

    Fighting Arcade
    Arcade
    star 8.6
    Street Fighter III: 3rd Strike is the second follow-up to Street Fighter III. The game increased the character roster by adding five new characters and also added further refinements to the previous game's play mechanics and rules. All the returning characters from the previous Street Fighter III games were given new stages, endings, and voice actors for certain characters, continuing the overall storyline from where the first two games left off.
  • Arkanoid

    1986

    Arkanoid

    1986

    Arcade
    Arcade
    star 8
    Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.
  • Mario Bros.

    1983

    Mario Bros.

    1983

    Platform Arcade
    Arcade
    star 7.1
    Mario Bros. is an arcade game published by Nintendo and developed by Shigeru Miyamoto. The platform puzzle which first introduced Luigi to the world has both single and multiplayer action with two differing game types, but with the same objective. Crabs, turtles and fighter flies must be cleared out by jumping underneath the platform they sit on, then kicking them away. Each level is cleared when a set number of coins is collected. For the two player mode, the first to collect the set amount of coins wins.
  • Sunset Riders

    1991

    Sunset Riders

    1991

    Shooter Arcade
    Arcade
    star 7.8
    Sunset Riders is a side-scrolling run and gun video game developed and released by Konami in 1991. It is set in the American Old West, where the players take control of bounty hunters who are seeking the rewards offered for various criminals. Each bad guy has a big reward on his head, and they're helped by hordes of bandits, gunslingers, and horse thieves, so pack loads of lead.
  • Double Dragon II: The Revenge

    1988

    Double Dragon II: The Revenge

    1988

    Fighting Hack and slash/Beat 'em up Adventure Arcade
    Arcade
    star 7.7
    The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone
  • Street Fighter Alpha 3

    1998

    Street Fighter Alpha 3

    1998

    Fighting Arcade
    Arcade
    star 8
    Street Fighter Alpha 3 is the third game in the Street Fighter Alpha series. It features a complete gameplay overhaul with the addition of three selectable fighting styles, new stages, over seven new and returning characters and an exclusive soundtrack. The game's illustrations, select screens, soundtrack and sound effects all have a similar style to the Final Fight series, unlike the previous games.
  • Soul Edge

    1995

    Soul Edge

    1995

    Fighting Hack and slash/Beat 'em up Arcade
    Arcade
    star 8.2
    Soul Edge is a 3D arcade fighting game and the first in the Soul series, it is one of the first 3D fighting game in history that place a particular emphasis on the story of the fighters. Each character have their own weapon, allowing for a wide range of play styles. The slower, longer ranged characters try to deliver their heavy blows from a distance whereas the quicker, faster characters try to get in as close as possible and deliver quick-hitting attacks.
  • Street Fighter Alpha 2

    1996

    Street Fighter Alpha 2

    1996

    Fighting Adventure Arcade
    Arcade
    star 8
    Street Fighter Alpha 2 is both a sequel and a remake to the previous year's Street Fighter Alpha: Warriors' Dreams. The game features a number of improvements over the original, such as new attacks, stages, endings, and gameplay features. New characters in this version include Gen, Rolento and Sakura. Dhalsim and Zangief also return to the fight with some new moves.
  • Galaxian

    1979

    Galaxian

    1979

    Shooter Arcade
    Arcade
    star 8.4
    Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen. The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.
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