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New Super Famicom Games - Page 39

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  • Hokuto no Ken 6: Gekitou Denshouken - Haou he no Michi

    1992

    Hokuto no Ken 6: Gekitou Denshouken - Haou he no Michi

    1992

    Fighting
    Super Famicom
    Near the end of the 20th century, the world returned to a dark age ruled by power after the nuclear war. The masters of the Hokuto, Nanto, and Gento Kō Ken martial arts have staked their own pride as they wage wars against each other. The stage has been set for an epic battle between these mighty men. The battle for supremacy has begun!
  • Super F1 Circus Limited

    1992

    Super F1 Circus Limited

    1992

    Racing
    Super Famicom
    Super F1 Circus Limited is largely identical to Cream's earlier Super Famicom racing game Super F1 Circus, however it was shortly after the release of that game that Cream was given permission by FOCA (Formula One Constructors' Union, an association of car manufacturers for Formula One) to use actual driver and team names for their subsequent Super F1 Circus games. Super F1 Circus Limited was quickly created to take advantage of this recent development. With the exception of the use of actual drivers/team names, there is no significant difference between this version of the game and the earlier Super F1 Circus. The series would see a proper sequel on the Super Nintendo, with enhanced graphics and additional features, with Super F1 Circus 2 in 1993.
  • Dragon Quest V: Tenkuu no Hanayome

    1992

    Dragon Quest V: Tenkuu no Hanayome

    1992

    Racing Role-playing (RPG) Turn-based strategy (TBS) Adventure
    Super Famicom
    star 8.5
    Dragon Quest V: Tenkuu no Hanayome is a role-playing video game and the fifth installment in the Dragon Quest video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corporation, Dragon Quest V was the first title in the series to be released for the Super Famicom video game console in Japan in September 1992. Dragon Quest V was the first game in the series to not be released outside Japan due to programming issues at the time.
  • Ginga Eiyuu Densetsu: Senjutsu Simulation

    1992

    Ginga Eiyuu Densetsu: Senjutsu Simulation

    1992

    Simulator Strategy
    Super Famicom
    The Super Famicom incarnation of the dense strategy sim series, based on the space opera anime and manga of the same name.
  • Daisenryaku Expert

    1992

    Daisenryaku Expert

    1992

    Strategy
    Super Famicom
    Daisenryaku Expert is a Strategy game, developed by SystemSoft and published by ASCII Entertainment, which was released in Japan in 1992.
  • Gambler Jiko Chuushinha: Mahjong Kouisen

    1992

    Gambler Jiko Chuushinha: Mahjong Kouisen

    1992

    Sport Card & Board Game
    Super Famicom
    Gambler Jiko Chuushinha: Mahjong Kouisen is a Miscellaneous game, developed by Bits Laboratory and published by PalSoft, which was released in Japan in 1992.
  • Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Nakajima Satoru Kanshuu: F-1 Hero '94

    1992

    Racing
    Super Famicom
    Nakajima Satoru Kanshuu: F-1 Hero '94 is a Racing game, developed and published by Varie, which was released in Japan in 1994.
  • Super Gachapon World: SD Gundam X

    1992

    Super Gachapon World: SD Gundam X

    1992

    Strategy
    Super Famicom
    Super Gachapon World: SD Gundam X is a Strategy game, developed by Bec and published by Yutaka, which was released in Japan in 1992.
  • SD Kidou Senshi Gundam: V Sakusen Shidou

    1992

    SD Kidou Senshi Gundam: V Sakusen Shidou

    1992

    Shooter
    Super Famicom
    SD Kidou Senshi Gundam: V Sakusen Shidou is a 2D side-scrolling shooter/brawler featuring characters from the Gundam universe. Specifically, it draws from the SD (Super Deformed) Gundam continuity in which all the Gundam mech suits are sentient robotic creatures. The player must pass through various waves of enemies, either on the ground or in flight, in order to proceed to the end of the stage, where occasionally a boss must be fought.
  • Ultra Baseball Jitsumei-ban

    1992

    Ultra Baseball Jitsumei-ban

    1992

    Sport
    Super Famicom
    Ultra Baseball Jitsumei-ban is a baseball simulator from Culture Brain and part of their Ultra Baseball series of games, which take a slightly more surreal route than other baseball franchises by giving players special abilities to use. The first two games in the series are better known in the US as Baseball Simulator 1.000 and Super Baseball Simulator 1.000. Jitsumeiban means "Real Player Version", due to the game being officially licensed by Nippon Professional Baseball, which allowed them to use actual team and player names. There would eventually be two more Ultra Baseball Jitsumeiban games for the Super Famicom, released in 1994 and 1995.
  • CB Chara Wars: Ushinawareta Gag

    1992

    CB Chara Wars: Ushinawareta Gag

    1992

    Super Famicom
    CB Chara Wars is an Action game, developed by Almanic Corp. and published by Banpresto, which was released in Japan in 1992.
  • Super Mahjong

    1992

    Super Mahjong

    1992

    Sport Card & Board Game
    Super Famicom
    Super Mahjong is a Miscellaneous game, published by I'Max, which was released in Japan in 1992.
  • Kinnikuman: Dirty Challenger

    1992

    Kinnikuman: Dirty Challenger

    1992

    Fighting Sport
    Super Famicom
    Kinnikuman: Dirty Challenger is a wrestling game published by Yutaka and developed by an unknown developer-for-hire. It is based on the Kinnikuman license, known in the west as Ultimate Muscle. The player can select between six wrestlers in the single player story mode with an additional two secret characters to unlock for the multiplayer versus mode.
  • Captain Tsubasa III: Koutei no Chousen

    1992

    Captain Tsubasa III: Koutei no Chousen

    1992

    Role-playing (RPG) Sport Strategy
    Super Famicom
    The first Captain Tsubasa game released on the Super Famicom. Captain Tsubasa III: Koutei no Chousen ("Kaiser's Challenge") is a soccer RPG based on the Captain Tsubasa manga and anime. It is the third game in the series, and the first for the Super Nintendo. As was the case with its forebears, Koutei no Chousen uses a semi-turn-based RPG format in which the player selects commands dependent on whether or not they have possession of the ball. The game follows the story of the manga to some extent. Besides the obvious graphical upgrade moving from 8-bit to 16-bit, Koutei no Chousen now allows the player to see a map of the pitch to help them strategize.
  • Pipe Dream

    1992

    Pipe Dream

    1992

    Puzzle
    Super Famicom
  • River City Renegade

    1992

    River City Renegade

    1992

    Fighting Role-playing (RPG)
    Super Famicom
    A student-only electric train has departed from Tokyo Station and has passed through Kyoto Station. A group of sophomore students from Nekketsu High School led by Kunio are aboard that train. Their destination is the city of laughter and defraud, Osaka. Kunio is sleepy and tired and that's when Hiroshi's voice wakes him up. "Kunio! Yoshihiro will guide us throught Osaka! Come with us!"(Yoshihiro is an exchange student who came from Osaka) Kunio has just learn that he is in Osaka.
  • Super Professional Baseball II

    1992

    Super Professional Baseball II

    1992

    Sport
    Super Famicom
    Super Professional Baseball II is a Sports game, developed by TOSE and published by Jaleco Entertainment, which was released in Japan in 1992.
  • Hiryuu no Ken S: Golden Fighter

    1992

    Hiryuu no Ken S: Golden Fighter

    1992

    Fighting Hack and slash/Beat 'em up
    Super Famicom
    A brawler and fighting game and the first Super Famicom game of the Hiryu no Ken (Flying Dragon) series from Culture Brain. It was followed by an updated version which would later be released in the US as Ultimate Fighter.
  • Honoo no Toukyuuji: Dodge Danpei

    1992

    Honoo no Toukyuuji: Dodge Danpei

    1992

    Sport
    Super Famicom
    Danpei Ichihgeki is the son of Daijurou Ichigeki, a great dodgeball player. As his father, Danpei gives all he has for this game and so it shows in every match.
  • 3x3 Eyes: Seima Kourin-den

    1992

    3x3 Eyes: Seima Kourin-den

    1992

    Role-playing (RPG) Adventure
    Super Famicom
    The first of two Role playing games based on the 3x3 Eyes manga series. Set in around volume 7, where the giant Taisui appears in Tokyo. The game features a very unconventional system where if even one of the player characters dies it will result in a Game Over.
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