An experimental first person permadeath adventure set in the post-industrial wreckage of a Midwestern town. It is concerned with crisis and mythic violence in the twilight of idols, and with the terrible grace of the wretched world to come.
Move Code Lines is a game where you fix programs and make them print needed output. But the only way you can achieve that is to change the order of lines in those programs, and set custom input.
Destroy demons in 31 action-packed levels; Interception II is here.
This is a Doom II community megawad spanning three episodes with a secret level included.
BattleMaster is a traditional turn-based flag game that allows you to prepare for tough battles by equipage, reinforcement, skills, or recruiting new players
The Kawaii Girl 2is full of pixel girls! Use beautiful girls to clear several dungeons Conquer the dungeon, have a fun.The difficulty of the game is a little high.
Join the Dr. Kady Psyche as a new intern at the Ivory Peaks Corporation in her experimental hypnolab! Test out strange devices, alter minds, and push the boundaries of science!
Speechless is an Escape the Loop experience. Every "loop" consists of different puzzle(s) solutions and actions you have to perform to escape the building.
SkySeeker is a game that aims to drop the enemy at the target location. You can feel very exhilarating when you can blow away your enemies, so please play.
The Legend of HyperStar is a roguelike,Darksoul like indiegame.Play a well-trained, beautiful and powerful brave girl, challenge various levels. Get more powerful props, strengthen runes and skills, and get better weapons and equipment in random events.
NetGunner delivers intense multiplayer competition in the style of a twin-stick shooter, with a theme based around computer hacking. Players have access to multiple types of weapons to damage and throw opponents around the map. The last surviving player wins the round.
This project contains 32 maps in the main wad, plus an additional 6 that didn't make the cut contained in the extra wad. Inspired by projects like MAYhem 2048 and Congestion 1024, we sought to make a project with similar restrictions: make a boom-compatible map where the playable areas are within a 2048x2048 unit space and optionally use textures from gothictx.
HeXen: Descent into the Abyss is the recent entry in my Heretic/HeXen mappack series. Descent Into the Abyss serves as a prequel to explain some events in Tower of Chaos: Special Edition that would otherwise remain unanswered until the next sequel to the story that picks up where my third mappack, A New World ended. This may sound like you need to play my previous works before tackling this, but don't worry because the story told here is still self contained enough that you will understand it.