Brutal Strife is a revamp of Strife's gameplay. It adds unique gibs for every enemy, particle effects, smoother weapons, weapons can use their alternative ammo with alt fire instead having to switch to a sister weapon, almost everything in the scenario is destructible (trees, bushes, tanks with experiments) and many other new things like a feature that allows you to take some characters as hostages, or use arrows to climb walls.
Project Brutality is back and it is bigger, better, and more badass than ever before. This is the highest quality expansion of content for Brutal Doom v20b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. Now with Zandronum 3.0 support, multiplayer is a feature. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. And the best part- YOU choose how you want to play. With a wide variety of options, presets, and game modes, Project Brutality has something to offer to any and all Brutal Doom fans out there. Refer to the detailed, new and improved, easy-to-follow PDF guide to setting up your Project Brutality experience! I plan on new content updates and add-ons releasing periodically so make sure you track this mod's page and follow it closely!
Extermination Day (formerly known as Hell on Earth Starter Pack) is a 35-level WIP megawad add-on for Brutal Doom, created by Marcos Abenante (Sergeant Mark IV) and initially released on December 31, 2015. It is intended to be loaded with Doom II or Freedoom, using the included version of GZDoom which is pre-configured for play.
The most recent version is a work in progress and is in a nearly finished state as of May 2020. The megawad remakes Doom 1 and Doom 2 level design in a Build engine style. The first two levels from Duke Nukem 3D are also remade as secret levels. Several maps that Abenante created earlier have been remade to flow with the megawad.
"Brutal Doom: Black Edition" is a dark, serious, realistic and meaningful vision of the original Brutal Doom.
The mod follows the serious, evil and creepy atmosphere of original Doom franchise: "Black Edition" combines large battles and speed of classic Doom with a meaningful realism, the dark and atmospheric aesthetic of Doom 3 and the dynamics of modern stuffs found in Doom 2016.
This mod is in it essence the excellent DOX PERSONALIZED ADDON / BRUTAL DOOM PLATINUM and a bunch of other mods compiled. I included others dox’s weapons, modified it to be more balanced for this mod, updated MUTATORS (XV117) which adds items to the game, added new enemies, weapons, armors, voxels, changed a lot of sprites, made a carry weight system (optional), made a realistic reloading system (optional). As it became more extensive than I could have initially imagined, I had to make it available here! Hope you enjoy!
One hour ago, a bomb exploded at the mayor's rally.
We have gathered intelligence that implicates the Clockmaker as the mastermind behind the attack. However, the Gambler was seen placing the bomb at the rally. We believe the Clockmaker does not personally know the Gambler.
There is a network of saboteurs disguised among groups of innocent citizens. Bomb instructions were passed between multiple pairs of saboteur acquaintances.
Review the security tapes from today to track the note and uncover the saboteurs.
Nozomi Sora is a girl that wakes up without remembering what happened. Scared and worried, she starts looking for her family and answers about what happened. What did really happen? What is that shadow that is after her?
ET: Legacy is an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory.
The Eye is a single-level PWAD for Doom II using a Boom-compatible source port. Its author is Cyriak Harris (mouldy) and it uses the music track Octo from Hexen. The Eye was awarded a Cacoward in 2012.