Set over a century before the familiar age of industry, this is an era of awakening: of steam and scripture, of conquest and reform, of fading traditions and revolutionary fire. It is a time when legacies are reforged, when borders shift and faiths evolve, and where the clash of ideals defines the course of civilization. Inspired by Roman glory, medieval splendor, and Renaissance ambition, Basileía Romaíon invites you to reshape a living, breathing world. Depth, balance, and historical imagination lie at its core.
The Lord of the Rings: Total War is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.
The Fourth Age: Total War is a modification for 'Rome: Total War - Barbarian Invasion' (v1.6). Our aim with FA:TW was to accurately portray the lands and peoples of Middle-earth as we think they existed approximately three-and-a-half centuries into the Fourth Age. It is based on the works of Tolkien, and especially on his unfinished and abandoned sequel to 'The Lord of the Rings', entitled 'The New Shadow'. With an aim to staying true to the works and spirit of J.R.R. Tolkien's world of Middle-earth, whilst also aspiring to original creative excellence, 'The Fourth Age: Total War' is a must-have for anyone who loves the setting and peoples of Tolkien's mythic world.
Total War: New World is a massive overhaul mod for Rome 2, along the lines of DeI and Radious. Instead of being focused on historical events, it takes place in an alternate reality of the ancient world. With various new cultures, factions, effects, buildings, units, technologies, UI visuals, and major overhauls to the campaign and battle AI, this’ll be a new experience for even the most hardcore Total War players!
This DLC is playable in Taiko no Tatsujin: Rhythm Festival game modes like Taiko Mode, Great Drum Toy War and Run! Ninja Dojo.
2000s Pops Pack contains 5 songs: "Sakuranbo", "KISEKI", "Kibun Joujou↑↑", "Joyful" and "Ai Wo Komete Hanataba Wo".
The songs included in this product may also be available in the Taiko Music Pass.
This DLC is playable in Taiko no Tatsujin: Rhythm Festival game modes like Taiko Mode and Great Drum Toy War.
Crayon Shin-chan Theme Songs Pack contains 5 songs: "Kimi Ni 100Percent", "Tomoyo ~Konosakimo Zutto...", "OLA!!", "Yuru Yurude DE-O!" and "Road Movie".
The songs included in this product may also be available in the Taiko Music Pass.
Divide et Impera (DeI) is a comprehensive overhaul mod for Total War: Rome II, aiming to create a more challenging, historically authentic, and immersive experience. It significantly expands the game with thousands of new units, intricate campaign mechanics, and revamped battle systems.
Dei Agminum (Armies of God) is an ambitious mod project aimed at becoming the premiere Medieval II Total War Crusades mod. Its origins can be traced back to the Broken Crescent Submod "Jersualem Rising". It will use the Crusades campaign from Kingdoms as a base but will in time morph into its own distinct entity. For now I will concentrate on revamping the Crusades campaign through this mod. This will include renaming existing units, settlements and factions with their historical names, introducing historically accurate buildings and new units and completely remaking unit art/UI (models, textures, banners, screens and etc.) and introducing other assets.
Last Alliance: TW is overhaul mod to Shogun 2. This mod base on stories from Tolkien's books, concretely on wars Dúnedain and Elves against Sauron at the end of the Second Age.
Thera gives M2TW players a breath of fresh air by providing them with a whole new strat map portraying a whole Other world which has it's own mysteries buried in the shadows of time. Thera contains a tempting package of 21 new factions never seen or heard before which includes factions like Romano, Mythical, Chivalric, Post renaissance factions. In addition it gives new battle models and strat models to characters and agents in the game which are graphically supreme and better suited to the world of Thera.
Tsardoms: Total War is a total modification for M2TW Kingdoms set in late middle ages, featuring a campaign centered on Italy, Balkans and Asia Minor. The reason we decided to make a mod like this is, firstly because we are familiar with the history of the region, and secondly (and most importantly) because this part of the world has pretty much been ignored by TW games and mods and we thought it would be fun to play and learn from it.
Broken Crescent is a M2TW total conversion modification centered on the Middle East starting from 1174 and concluding in 1300. Featuring a gorgeous new campaign map spanning from Anatolia to India, Broken Crescent allows you to take control of over 18 brand new factions all complete with over 300 new artistically crafted warriors ready to do you bidding!
The Dawnless Days is a total overhaul mod for Total War: Attila based on the Tolkien Legendarium. The project brings to life the peoples, places and events of Tolkien's world loved and cherished by fans all around the world, and is set in the time of the great wars of the final years of the main books.
A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. The whole game offers now a much greater challenge!
Lucium Total War is a mod for Medieval II: Total War that transforms the game into a 18th-century experience. It features two campaigns: one set in Europe and another in South America. The mod aims to immerse players in the pike and shot era with the emergence of line infantry, offering a wealth of historical context and unique gameplay mechanics.
INSULARIS DRACO is an overhaul of 2014’s Invasio Barbarorum II: Conquestu Britanniae. The setting of our main campaign: North-Western Europe, 452 AD. From Pictland in the North to the Alps in the South, from Ireland in the West to Jutland in the East.
Westeros: Total War is a total conversion mod for the game Medieval II: Total War. It transforms the game into a Game of Thrones-themed experience, allowing players to control various factions from the series and battle for control of Westeros.
Third Age: Total War is a total conversion modification for the PC-game Medieval II: Total War by Sega that brings the world of Middle-earth. It changes the map of Europe, North Africa and the Middle East to an extensive historically accurate map of Middle-earth as it was in the Third Age, while retaining the turn-based strategic gameplay and real-time battles of the original.
Team up as Finn and Jake in a 3D adventure of epic proportions! The Land of Ooo has been transformed into a giant video game, and BMO has been kidnapped. Brawl your way through the Witch's garden, Ice Kingdom, Fire Kingdom, and even the Land of the Dead itself to rescue BMO and uncover the evil mastermind!