BLOKI is an educational game in which you'll transform into a designer of residential building facades from the Soviet era. Using the available set of tools and guidance from the moderator, you'll design facades and develop the nearby area.
Embark on a journey through the realm of the cake. As you progress through a series of intricately designed puzzles, you'll encounter a diverse cast of charming heroes and heroines. Upgrade your characters and prepare to face off against the ruler of the land, the Demon Goddess
A mod that adds 3 unique Mario themed civilizations (Mushroom Kingdom, Koopas and Sarasaland) with 3 unique leaders (Peach, Bowser and Daisy). Leaders are fully 3D animated with their own custom background music, and unique visuals from both units and governors. If Hero Mode is enabled, 2 new heroes are also available: Mario & Luigi.
A mod that adds 2 leaders, alongside the Shinra civilization. President Shinra as a leader grants you massive discounts to upgrading units, while Rufus gives you bonuses to wall protection and siege units production. The civilization bonus are as follows:
- Unique building (Mako Reactor)
- Unique unit (1st Class Soldier)
- Unique agenda (Industrialist)
- And much more!
Super Mario 64 in SuperTux is a modified version of SuperTux which incorporates Mario using his moveset from Super Mario 64 into SuperTux using libsm64.
A mod that adds the Laterano civilization with its Leader Fiammetta.
Playing as her gives you:
- Unique district (Laterano Notarial Hall)
- Unique buildings (Tower of Revelations & Requiem Church)
- Unique unit (Apostolic Gun Knights)
- Unique city project (Summit of Nations)
- Unique governors (Mostima & Lemuen)
- And much more!
A map pack of short, linear maps. Episode One is Underclaustro, underground maps which you'll see skybox less often, hence claustrophobic. Episode Two is Unlifely, Snow maps, out doors, concrete building surrounded by heavy snows.
Exoterrestrial is a set of 5 MBF21-compatible maps that use Tango's Minicharge mod (You DON'T need to download it separately). The maps are mostly easy and pretty different from NoReason's standard fare, with the only exception of the final fight of map05.
Doomed: By The Hour 2 is a megawad with 32 speedmaps created between 1-3 hours by finnks13 & Yumheart, with a special guest map by gabirupee. Maps are generally pretty short & violent, with a nice slaughtery finale in the last two episodes being generally equivalent to Speed of Doom.
A full megawad of speedmaps that were (mostly!) made in an hour or less, for NaNoWADMo 2022! The standard 30 maps are split evenly between us, with Map31 being a collaboration and Map32 being a guest map by gabirupee!
It's year 1989, you are tired of your life, everything and everyone pisses you off. One day you decide to join the army, as a combat medic. You and your companions are sent to "Phobos". The mission is to get rid of the monsters that took control of the planet. You arrive a bit late, because you had some work to do. Every soldier brutally dies, you are left all alone. You hear in the radio that people from earth have sent help to rescue you. But soon it turns out that they want you DEAD.
Inspired by LunchLunch's 10x10 Project and the Doomworld 1024 community projects, I decided to mash the two concepts together like chocolate and peanut butter.
This is a simple map, made in roughly 8 hours with speedrunning in mind. This level has also been built and tested with Nightmare! difficulty and is easily beatable. Can you find the fastest exit route?