Large Egyptian level with an archeological research base built into a tomb below a pyramid. The map features several popcultural references and the map source is included.
Two new heroes will join your adventure. You can choose to either strategically command the power of the star card or summon a mecha to fight alongside you. At the same time, they also bring four new weapons, including a submachine gun, a compass, an squid, and... a brick that conceals subtle golden sheen.
Duke!Zone II is an expanded 1997 re-release of Duke!ZONE and an authorized expansion pack for Duke Nukem 3D. Duke!ZONE II introduces three original episodes by Simply Silly Software. Although removed from the Kill-A-Ton Collection version, the original Duke!ZONE II also included the 500 user maps from the first Duke!ZONE.
Challenge the pinball people! Get shrunk down and play a mad points-scoring game inside pinball machines. Feint, travel, and tackle your way to high score glory — all’s fair under the glass.
Witness the Duke of Puzzles, the Crafty Box-Maker, the... Lesser Dad? Fight in a battle of wit and unfair advantages readily given to your opponent, thee Rouxls Kaard. Puzzling jukes, jabs, and jars are sure to trip you up so keep your head (and your HP) high whilst combat commenceth.
Duke decides to invade a quiet little Nuclear Waste Facility. When the tresspasser is discovered, the alien troops are alerted, and what follows is mayhem.
How many Pigcops does it take to stop Duke from screwing in a light bulb? You probably know the answer. It is dawn. Duke is sent to repair a lighthouse overrun by aliens. A hard climb to the base of the tower, and Duke finds there are eight floors to the top , and the elevator is locked. Some pigcops have learned to toss morters, some turrets have been upgraded to RPG launchers, and Duke is thinking he will be putting in some overtime on this job.
Duke mistakenly shoots down his ride home, and has to make
another arrangement for passage. The local doghearts want him to stay, for dinner! After figuring out the menu, Duke decides to have a barbecue of his own!
Duke's dream time is interrupted when his ride crash-lands behind enemy lines. Duke must find a way to the Gateway, or die trying. Mind the native population.