A promotional 3D platformer released in 2008 that ties in to FantaWild's theme parks. The game has you control Duludubi, a blue dinosaur who's one of the company's mascots, as he ventures through 5 themed worlds to save his sister, Duluduni, from the evil Dr. Octopus.
Save a friend in an exciting platformer with a cat hero! Complete challenges and uncover the story of friendship. Beware of mistakes, plan every jump, and achieve success in this captivating platformer.
The only cure for this plague is your trusty shotgun. Your mission is to clean out the demon infestion of a long deserted, slime-encrusted outpost. This level was inspired by the general 'look' of many Quake levels.
12-level episode for Doom 2, with new graphics and music. Starts out in a small suburban neighborhood and takes you from demon-infested cityscapes to deep inside the earth, and finally into space...
DOOM 404 is a 32-level, vanilla-compatible (complevel 2) megawad. Every map was built with 404 lines or fewer, as a nod to the project name, to keep the map design focused on the key concept for each level.
It's a sad life on the Space Marine IT Help Desk. Especially when you're stuck on the graveyard shift. Night after night of "Did you try rebooting?" Not exactly what you expected when you signed up.
You figured this call would be more of the same: some garbled voice mail about "gremlins in the system". Gremlins? Seriously, how old is the guy who left that? Ninety five? He probably remembers vacuum tubes.
Now you're here though, something isn't right. This facility should be busy, but it's silent. Almost desolate. You're starting to feel glad you brought that popgun they issued you with to make you look like a real soldier ...
This project contains 32 maps in the main wad, plus an additional 6 that didn't make the cut contained in the extra wad. Inspired by projects like MAYhem 2048 and Congestion 1024, we sought to make a project with similar restrictions: make a boom-compatible map where the playable areas are within a 2048x2048 unit space and optionally use textures from gothictx.
After the epic horrors of DOOM and The Beginning of the End parts I and II you are a broken man. Demons haunt your mind and plague your sleep. Unable to cope, you are sent to a UAC medical facility that also happens to double as a radioactive toxic waste treatment plant. Here, along with the few other surviving scarred space marines, you are prescribed cryno-therapy. Your body is placed in suspended animation while your mind is flushed with chemicals and stimulants in order to cleanse the horrors from your psyche.
But something is wrong. As soon as you are put into stasis, you awaken again. Things are different. The building seems deserted and in shambles. No sounds are heard. You step out of your chrinochamber to a familiar smell. The smell of rancid flesh. The smell of death. You draw your pistol, which you never let leave your side no matter what the circumstances. You wonder if this nightmare will ever be over. You get the sense the worst is only beginning.
Wonderful Doom is a 2007 megawad for The Ultimate Doom created by Eugene Guschin (Wraith777), containing 36 levels created in the style of the original levels.
DOOM: Perdition is a spiritual successor to Thy Flesh Consumed. At the end of your last crusade to Hell, the hideous wreck of the Spiderdemon leaves behind a gateway. Passing through it, you emerge in the green fields of Earth -- only to find that everything is not as it should be ...
Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over 30 missions, online skirmishes, or co-op. Easy to learn, a challenge to master.
Official followup to the tactical shooter Strike Force on the UT2004 engine. A retail release for PC and Xbox 360 named Strike Force: Red Cell was announced in 2005 only to be quietly cancelled.
Strike Force is a realistic team combat simulation in which players take the roles of either the infamous Terrorists or covert Strike Force operatives, in missions that could change the fate of the world forever. You will choose from one of 16 characters, each with his or her own special training and characteristics, and select real-life weapons and gear with which to wage war with your enemies. You will need sound tactics, quick reflexes and solid teamwork in order to prevail.
In Darkworld, you’re a snailf living your best life in the shop of a blacksmith. Listen to his clients to learn more about their stories, do your best to clean their weapons and improve your snailf’s business in this cosy video game when even hammers are cute!
The principle of deterrence was founded on the notion that a nuclear attack by one superpower would be met with an overwhelming nuclear retaliation such that both the attacker and the defender would be annihilated.
Strap on the mighty F-16C Viper and enter the world of the Wild Weasels! First In - Weasels Over Syria will immerse you in this legendary mission as you fly head on into the enemies air defenses.