One day, a boy named Stepan (Styu) wakes up and realizes that this is his last night at home.
His mother tells him that he is moving to a hotel for a month. Not just any, but a real Carpathian Castle.
It has everything that a person can imagine when they think of entertainment. Billiards, swimming pool, water park, massage, aromatherapy and even roller coasters.
Will Styu be able to cope with the challenges he faces? With your childhood fears and the yoke of adulthood? Will he find a job or become homeless?
Or maybe it's all about something else? You will be able to find out in this fascinating short story.
Yuuga Kamijo and Hotaru Shinonome were freshmen in high school, living in the same apartment building. They were so close that they walked to and from school together every day.
Then one day after school, Yuuga meets an older student who calls herself "Manami."
With Manami's addition to their daily life, the ordinary routine is gradually taking an unexpected turn.
What is life? What is happiness?
Self-love, self-hatred, self-denial, self-made choice, the story of a boy's rebirth after losing his reason for living.
13 levels for any limit removing port
Map01 was made for First Demo Contest on iddqd.ru
Maps 2, 3, 11 and 13 are from Speed Map Contest on iddqd.ru. Each of them is made within 4 hours. Yeah, map13 too. Do you believe it?
Maps 7, 9 and 12 were made for Plutonia2 and were rejected. Map07 is retextured.
One level for any limit removing port.
The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats.
Two levels for any limit removing port.
The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats.
This GZDoom megawad is a retrospective show of the classical Doom from the height of today's abilities of "zdoom in doom" format.
Basically it is in "zdoom in doom" format, but with some gzdoom features and Decorate.
There are no scripts, detail is medium and jumps and crouches are not allowed for forcing you to feel Doom.
It's a classic, megawad is partially citing the original Doom2, like if it was that same Doom2, but ..would be not the really the same and sometimes totally not the same...
Detective Gatuma: Get a Clue! is an upcoming non-linear investigative visual novel where the player, with each mission, must interview witnesses, gather evidence, and find contradictions in the suspects' testimonies to find out who the real culprit is.
Strain is a 32-level partial conversion for Doom II released in 1997 by the Alpha Dog Alliance. It features nine new or modified monsters through the use of DeHackEd, modified weapons, and a soundtrack written by David "Tolwyn" Shaw, Mark Klem, and Jon Landis. The project had a sporadic development history, exceeding a year due to cyclical interest and disinterest[1].
Doom: Barracks Zone (more commonly called DBZone) is a episode replacement by Tails, Mario and Howie, members of the DOOM Barracks clan and mapping team, primarily comprised of players from Taiwan and Hong Kong. It is meant for ZDoom-based source ports, and contains nine maps primarily aimed towards cooperative multiplayer, but fully playable in single player as well. Development of DBZone started in 2006, with the release of home.wad by Tails, which later evolved into the first map of the episode, DOOM City. The PWAD furthermore has several changes via DeHackEd and DECORATE: many of the vanilla enemies are made to attack or move faster, and a new weapon and monsters are also included.
The protagonist has a dream to have a maid someday. One day, his childhood friend, Nagisa, visits him. When they were children, he told Nagisa that he liked maids. Nagisa remembered his words and came to him as a maid. Finally his dream came true and he begins to enjoy his night life with her...
From mid-August to mid-September, Doomworld.com held a contest with a simple premise: design the best Boom level you can with only 10 sectors. This is the result.
map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars
Pizzeria of Peril is a limit removing map with only 99 monsters - 11 secrets - and yummy doomcute pizza! Are you up to the task of saving the pizzeria from hoards of demons?