A large tech style base with an high amount of detail, it uses several Zdoom features. Overall an pretty good looking map, much time went into detailing all the areas. First serious attempt in making an non-linear map, im pretty pleased with the results I got. The map has skill levels so it should be playable for all types of skilled players. NOT designed for jumping sorry, you can grab the BFG9000 by jumping for instance. There are probably more things that will screw up gameplay if you jump, thats all and have fun.
Lullaby is a large, very detailed UDMF map with a teal color scheme that takes place in a magic, surreal, dream-like world where you must enter a big fortress and defeat all the evil creatures that live in there to be able to escape.
I focused on using a lot of bright details, glowy decorations, an animated skybox and even 3D models to add an abstract feel to the map.
Gameplay is a bit challenging (especially on UV), with some slaughtery fights here and there, but there's nothing extremely hard in it.
If you're an experienced player, this map should be very easy for you, but if you don't like this kind of gameplay, please try playing on a lower difficulty.
A blind run of this map should take between 60 and 75 minutes.
Dust Devil is a single player mission for GZDoom spread across two intertwined maps.
You have been sent to a UAC outpost on a desert world to recover a mysterious artefact. Expect heavy resistance and some new surprises.
Featuring new textures by Ukiro and music by Jimmy.
Jumping and crouching are disabled.
This is a short-ish map, maybe ten minutes? Very linear. Possibly a bit trite. Though difficulty settings are supported, I have a feeling UV may be a little underwhelming for seasoned players. I thought best to err on the side of generosity. I specifically restricted myself to only using Doom II textures, though I did use a track from the Ultimate Midi Pack ("Dread Factory" by MFG38).
What if Mario 2 was a turn-based strategy game? Well now you don't have to wonder. Give it a shot! Control Mario, Peach, Toad and the Green one. Find advantageous cover and attack the enemies! Stop on a plant to automatically toss it an an enemy for extra damage. Fight through 23 levels with 5 boss fights! Completing all levels takes 2-3 hours. 3 different level completion modes are available: Defeat All, Reach Area, and Defeat Boss. Saving is only supported in the downloadable version.
Robotic Boogaloo was a major content update for Team Fortress 2, released during the May 17, 2013 Patch. It was the first ever community-created update, with 57 different community-created cosmetics being added into the game. The 57 cosmetics added are robotic versions of ordinary TF2 cosmetics, spanning all classes. Along with this, 10 new robot-related Unusual effects, 4 new action items - the Battery Canteens, Pallet of Crates, Random RoboKey Gift and Pile of RoboKey Gifts - and one tool - the RoboCrate Key - were added to the game.
The Mecha Update was a major update for Team Fortress 2 released on December 20th, 2012.
The update was announced on December 19, 2012. It announced the addition of the final class in Mann vs. Machine, the Mecha-Engineer, as well as the map Bigrock. It further included the comic Shadow Boxers, and announced the addition of the Rescue Ranger, Loose Cannon, and the Vaccinator, new weapons for the Engineer, Demoman and Medic, respectively. Finally, the update announced the return of Nice and Naughty Winter Crates.
Backrooms Cycle is an immersive exploration FPS horror set in the backrooms. You will explore and scavenge, build up your arsenal and gain powerful perks. Every time you begin a new cycle, you will meet new threats and opportunities in a procedurally generated world.
Our heroes are finally taking their well-deserved vacation to a chic tropical paradise! But alas, a major earthquake interrupts their vacation before it even starts and turns a secluded tourism destination into an isolated disaster area.
Uncover the dark past of an orphanage, gather clues and evidence, solve puzzles, and unveil the truth in a gripping suspense game. Your main mission is to unravel the mystery. Get ready for shocking revelations as you immerse yourself in the intriguing and chilling atmosphere.
SeaFeud is an underwater arcade racing game where players ride on a variety of fast fish. Swap fish mid-race to dynamically change your abilities, items, and stats. With eight different characters and three different courses to select from, players can have endless fun racing the seas.