Feeling like you've obtained every last item you can humanely obtain? Have you defeated every boss to the point where fighting them just feels rather stale? Are you just plain out tired of the vanilla game? Well the Spirit Mod can fix that right up for you!
The Spirit Mod is one of the largest mods for Terraria: with more than 1300 items, 8 bosses, and hundreds of enemies, as well as 3 new events and 3 brand new biomes, the mod has a lot to offer! We aim to make the world feel more alive with new ambient events, dozens of music tracks, and new mechanics, including a quest system. Development is always in full swing in our discord. Join us as we continue polishing and adding to our most recent 1.4 update!
Ever wanted to fight new bosses? Find, craft and collect new rare items? Abuse new mechanics? Build fancier looking houses for new NPCs? Look no further.
Thanks to tModLoader, Terraria modding is taken to the next level, for both mod developers and users. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. With over 2000 new items, 11 challenging new boss fights, hordes of new enemies, an entirely new biome and even three new classes, you'll soon be unable to play Terraria without the Thorium Mod installed!
A fairly challenging slaughter map by me.
It could be a little difficult for beginners or somebody who prefer more relaxing gameplay, you can just lower the difficulty.
Have a good time!
Dance on the Water is a collection of 10 boom-compatible maps featuring challenging combat and platforming. Most of the maps are short to medium in length, except map 3 which might take more than 10 hours to beat on UV.
Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with Demonologist. MAP13 is in wad, but it's just an endmap.
5 maps designed for PrBoom+ complevel 9. Play on HNTR or HMP. I spent the vast majority of time working on HNTR and HMP for maps 01-03. UV is an extra special difficulty that most likely only I will find fun.
Maps31 and 32: These two maps are special bonus maps. Only UV is implemented for Map31. Map32 has HNTR, HMP, and UV implemented but I recommend almost everyone play HNTR on Map32.
Difficulty descriptions: HNTR: I dont really play slaughter/I rarely play slaughter
HMP: I like slaughter maps but it definitely isnt my primary focus.
UV: I love going up against overwhelming odds, fighting tens (sometimes hundreds) of cybs/viles at a time, pain elemental swarms, Reality category of speedrunning.
Due to the nature of these maps I recommend playing with infinite height off in ZDoom based ports due to the flying monster behavior mixed with high ceilings. These maps were designed for PrBoom+ cl9 which has vanilla flying monster behavior.
Because of my mapping preferences play in software mode for best visual resu
When first seemingly harmless achievement in technology turns into something sinister is not an unknown scenario to us. Picta Mori plays with the idea of what if AI image generator would start predicting people's deaths.
You play as a night guard, hired to do some dirty job in a pizzeria. As you progress trough nights, you encounter more complicated tasks, as well as more danger and secrets.
Fox Den Remake is a freeroam smut horror game about completing objectives. It's a complete remake of our previous project, Fox Den.
The Legend of Tiger And Phoenix is a unique timing-parrying/infiltrating game that allows you to experience Fireballs, Energy Blast, levitating, and the life of an invisible human.
Fractured Worlds is a collection of 8 blue/cyan Boom compatible (cl9) maps, spanning a wide variety of themes and presenting some challenging set piece encounters and incidental combat. There are some large and small maps, and each one contains a secret fight, accessible by finding the hidden purple keycard in each level. There are 6 maps by me (7 including the anti-Underhalls map at the end) and 2 secrets maps by Scotty and Insane Gazebo, taking the map 31 and 32 slots respectively. Maps jump from tech gardens and deep caverns to grand neo-gothic architecture and abstract void spaces.
Breathless is a large, Boom compatible slaughter map for Doom 2. The theme is deep blues punctuated with cyan and is heavily inspired by Swim with the Whales, both in aesthetics and difficulty. The wad is inspired by a lot of things visually though, from Metroid Prime's Phazon Mines to Sunder.
Maps vary in length and complexity, with some harder fights being optional. 3 secret maps full of BS and nonsense for those who like being abused by videogames.