In mid-2005, Ascaron announced Anstoss 2006. However, as the release was delayed, the game was renamed Anstoss 2007. On August 11, 2006, Anstoss 2007 was released, which corresponds to Anstoss 2006 except for the changed name, in an anniversary edition that contains some of the series' predecessors (Anstoss 2 Gold, Anstoss 3, Anstoss Action and Anstoss 4 Edition 03/04). The announcement by the developers to expand the text mode, revise the transfer market and reintegrate the popular network mode, which is designed for up to 64 players, was well received. However, the deletion of a national coach mode and a hot seat mode were received negatively. On January 30, 2007, after 5 patches, the work on Kick 2007 was officially stopped. Despite bitter criticism from the community because of remaining bugs and missing functions (described in the manual), Ascaron decided to take this step due to a lack of financial and human resources.
In 2004, a revised version of Anstoss Edition 03/04 was published again. In addition to a new user interface, a significantly improved AI and an extended text mode, numerous other changes (e.g. an improved transfer area) have been made.
The changes were not visible at first glance, however, and so Anstoss 2005 was only considered a Kick Edition in new colors. Ascaron's goal, however, was mainly to attract new fans for future projects.
Many ideas from Anstoss 4 were improved, but not fully developed. It is also possible here to buy a club and take over the presidency, but it is hardly possible to celebrate success here. The transfer market is also considered to be rather unrealistic, as 4 clubs always apply for a player.
One year after Anstoss 4, an error-corrected and extended version of Anstoss 4 was published with Anstoss 4 Edition 03/04. The text and 3D modes have been completely revised and made clearer and more user-friendly. Buyers of the previous version were offered an inexpensive exchange for the new edition. This edition was considered a kind of compensation for the fans; shortly before Christmas 2003, Ascaron released a free fan patch that integrated some of the features requested by fans into the game.
Sexy adventure gaming goodness! Play the first episode in a series of wacky escape room escapades! Enjoy the steamy, sizzling hot rewards that await those who rise to the challenge!
"Soulestination" is a magic tower (fixed-value strategy RPG) game that incorporates meta elements. Players need to control Rovia as the Savior, fight the enemy in the process of exploring the world, and gradually see the essence of the world.
· More than 300 well-designed maps, more than 20 different styles of areas
· Revealing the essence of the world as you explore further
· More than 200 enemies, with dozens of different skills. You need to organize strategies for each enemy with unique skills
· Nearly 30 unique Evil Soul bosses, which require a certain strategy to reduce the damage taken in defeating them.
· Dozens of unique Weapons and Soul Artifacts. There are countless ways to beat the game.
· 3 modes of difficulty are carefully balanced, allowing both casual players and hardcore players to enjoy the strategy of this game.
· Playtime of more than 10 hours. It will surely bring you a strategic feast.
Out in the Indian Ocean somewhere is a tiny desert island where a multiverse spanning drama is unfolding. You play as Home, a cursed super intelligence bound to a soldier's corpse by an alien named Moon.
A mahjong game with the motif of the manga "Devilman" by Go Nagai. You can play mahjong with your favorite character from the 14 main characters that appear in Devilman. The character selected by the player becomes a chibi character, and moves and talks according to "Pon", "Kan", "Ron", etc. on the screen. There are three game modes: story mode, a free battle mode, and online battle mode. Also, in story mode, a cutscene that can be seen only when you reach 1st place after the stage is recorded. Includes opening / ending songs sung by Hironobu Kageyama.
This software is a typing practice software that supports automatic recognition of Roman characters, based on the TV anime version "Devilman" that gained popularity in the 1970s. It is rare for typing software, and the images from that time are used as they are. The original version of the opening theme "Devilman's Song" is also recorded, and the voice actors who are appearing are also members at that time.
In "Story Mode", the demons sent by Demon King Zenon appear in the order of broadcasting. Let's clear the stages one after another (by typing) while fighting as if you were the main character. In the "database", you can see character information, digested stories, and valuable setting materials. Of course, there is also a "training mode" for practice and dan certification to measure your current ability, so you can use it without getting tired of having fun or practicing seriously.
Not only Go Nagai fans but also people of the age who were watching the broadcast at that time will be able to practice while feelin
Slaves of Magic is a fantasy turn-based tactical RPG in which you have to lead the resistance against the invaders. You will have to find ways to slow down their forces, till you can learn their most powerful weapon, the use of elemental magic, and turn it against them.
In Tales of Lagoona 2: Peril at Poseidon Park, you need to help Leona save a once wonderful amusement park! Find and sell valuable hidden objects, and use this money to restore this source of fun in the beautiful undersea world of Lagoona. Choose between over 150 upgrades, and make sure you complete all challenging puzzles. Play Tales of Lagoona 2 - Peril at Poseidon Park Deluxe now!
-save a decayed amusement park by finding and selling hidden objects
-choose between over 150 amazing upgrades to restore the park
-enjoy 160 challenging puzzles, and try to unlock over 60 fun trophies
-play two magnificent game modes: Timed and Relaxed
See the inspiration behind Kate's success in Fix-it-Up 80's - Meet Kate's Parents, a totally awesome sequel to the hit automobile repair game! Take a trip down memory lane when Kate visits her father and he explains how it all began back in the 80's. Back then, he and his wife were young and full of energy as they worked hard to get their car repair and sales business off the ground.
You don't remember how you got to the graveyard, but you know you've been meaning to visit.
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A short horror game with silly jumpscares by Adam R. and Guy T.
The COMPETITION is back in STARS SURVIVOR. Come and have fun in this multiplayer battle royale! Invite your friends over and head to the battlefield to find out WHO's the best!
"Hell isn't a place, but a state of mind. Hell lives within us all."
Tom Keller is lost. He has gone astray, and become trapped in a nightmare world that is a twisted mirror image of our own, tormented by horrific abberations, haunted by shattered memories. He is alone behind the world, and to escape, he must come to terms with all of his sins. Backstage is a "classic" rm2k3 psychological horror adventure game made in one month, in the early spring of 2005, for the first ever Release Something.
Community Chest 4 (cchest4.wad) is a 2012 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port with increased SEGS limits to play. It is the third sequel to Community Chest, preceded by Community Chest 3. It was released on August 17, 2012. It received both a normal award and the Mordeth Award during the 2012 Cacowards.
Community Chest 3 (cchest3.wad) is a 2007 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port to play. It is the second sequel to Community Chest, preceded by Community Chest 2 and followed by Community Chest 4. It was one of the winners of Doomworld's Cacowards for 2007.
Community Chest 2 (cchest2.wad) is a 2004 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port to play, although MAP32: Sodding Death will not run in Boom itself due to passing the 32,768 seg limit, and MAP24: The Mucus Flow cannot be completed in Boom as the result of a design flaw. It is the first sequel to Community Chest. It was also first released prematurely, before it was re-released in complete form. It was one of the winners of Doomworld's Cacowards in 2004, and was followed by another sequel, Community Chest 3, in 2007. The third sequel, Community Chest 4, was released in 2012.
Community Chest (cchest.wad) is a 2003 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a limit-removing source port to play. A sequel, Community Chest 2, was created a year later, followed by another sequel, Community Chest 3, in 2007. A third sequel, Community Chest 4, followed in 2012.
Control the balls one at the time and rotate the map to use gravity in your favour. Getting both balls to their goals seems easy, but it's harder than it looks.