50 Shades of Graytall is a megawad of 18 levels built around the design constraint of using only three textures for walls (namely DOORTRAK, FIREBLU1, and GRAYTALL). Despite this limitation, the challenge was to create levels that were aesthetically pleasing and offered interesting gameplay. The project was led by Michael Fraize (Marcaek). Each map was allowed to use one flat of the author's choice as well as F_SKY1. In addition, further textures could be used on non-visible parts (such as the upper and lower textures of a one-sided line) so as to achieve special effects, such as switch sounds (a line only provides audible feedback when activated if it has a switch texture) and sky transfers.
Arwinia is a retro-style fantasy action platformer. Play as Trenton on a quest to find and bring a powerful wizard back from the shadows. As a ranger use your longsword, shortbow, and dexterity to navigate this perilous journey.
Gunnhildr is a narrative shooter set in a Norse-inspired sci-fi world. Defy the gods and give Niflheim new life through fast paced first person combat in an ever-changing world full of powers and stories to uncover.
Immortal: Gates of Pyre is an action-packed Battle Strategy game that strips out the chores and focuses on the fun for everyone. Immortal lets the player assume the form of a god-like commander that forges alliances, commands armies, and conquers their enemies from on high.
Mason is a virtual brick set and a pure sandbox. You can play Mason the same way you play with LEGO bricks. With themed collections of bricks and figures, you can build anything from a small structure to large cities.
Lucidscape is a 2D puzzle platformer with elements of exploration and combat. Jump in and conquer the nightmares as you explore fear-centric environments!
Doom 2 the Way id Did is a 2013 megawad for Doom II containing 32 new levels designed to mimic the mapping style of Sandy Petersen, John Romero and American McGee
Doom the Way id Did: The Lost Episodes is a 2012 megawad for Ultimate Doom containing six new episodes totalling 53 levels created with maps submitted to Doom the Way id Did which did not make the final cut.
In 2016 it received the Mordeth Award of the 23rd Annual Cacowards and was uploaded to idgames archive.
Memento Mori II (MM2.WAD) is a 1996 megawad that contains 32 new levels, plus two top-secret levels that are not contained in the WAD file itself (see Accessing the top-secret levels). Released on July 27, 1996, it is the sequel to the 1995 megawad Memento Mori, with many of the same designers involved, including Denis and Thomas Möller of the Innocent Crew. Like its predecessor, and in contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
You're stuck in a sleep paralysis. Everything seems real and feels like you're wide awake, but you can't move. For every blink you make, the more surreal it becomes. Inevitably, you sink into a nightmare, you're stuck inside a box, and you can't get out. You need to wake up! UpWakeNing is a challenging jumping platformer. You need to wake up, and to do so you need to climb to the highest point in the nightmare in which you reside in. Be careful though, for every unlucky slip, the less sane you might become.
Gameplay
-A high-stake jumping platform game
A game where only you are responsible for the outcome. You are your own enemy and hero. The only way is up and with every successful jump, the higher the tension rises as one mistake can mean a long fall, a true nightmare.
-Two levels
While the two levels are somewhat identical, if you are to beat the first level, you get to enjoy the second level with the ability to double jump!
Journey back in the hellish place that nearly made you insane, and calmly lau
Mr. Parkour" is a 2d arcade parkour platformer game. Run through dangerous levels, jump through enemies and leave obstacles behind you.
60 levels of crushing difficulty, driving soundtrack, a sea of enemies and traps! Can you get to the end without breaking your keyboard or gamepad? Then you are a real parkourist! But be careful, the enemies are everywhere and they do not sleep..
Game Features:
- 60 levels with increasing difficulty
- Old school gameplay
- Nice pixel art graphics
- Control your character using the keyboard or the gamepad
Every time the titan hits you, he grows in strength. While every time you hit the titan, you grow in strength. Break out of this loop and defeat the titan
Magnolia is a set of three Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2018. Like many of his past works, this wad alters the palette to allow for a range of teal and magenta colors to replace a wide variety of the original shades.