Let's hope to survive INVITATION, a first-person survival horror game developed by Korean university students. As Max, a graduate of Brownstone School and the subject of the experiment, Explore schools like hell and discover the terrible secrets behind them. Good luck.
Build your empire and sail the mystic seas as you journey to distant islands and barter with shrewd merchants. Buy low, sell high, and strive to achieve the ultimate rank of Tai Pan! Finance your future and live for sheer adventure. Flee from pirates or choose to face them in a duel - then collect a bounty when you win. Accrue millions with smart trades and some good fortune in this game that started the series.
This game is a full 3D remake of Lines. In this game your task is to remove balls from the table by grouping them in three different manners (lines, blocks and star like). Each move new three random balls will pop up filling out your table. The game is over when your table is full. There are three difficulty settings in the game.
Noctis is a computer space flight simulator featuring first-person visual exploration of an imaginary galaxy.
The player is manifested in Noctis as the pilot of spacecraft called a Stardrifter, capable of instantaneous interstellar travel. This allows travelling between stars, refuelling the Stardrifter from Lithium ion-ejecting stars, approaching planets in star systems and their moons, and even landing where it is physically possible. Many planets feature atmospheres and weather effects. Some harbour plants and animals, or even mysterious ruins. No goal or measure of success is imposed by the game: it simply allows the player to catalogue and annotate the player's discoveries in a common database of stellar bodies called the GUIDE, which is to be synchronised over the author's Internet server.
The second game in the "Piposh" series, The game contains new characters, and is a more traditional quest, advancing via player actions and no by an in-game clock.
Play golf on the PGA Tour versus the computer or a friend via LAN or modem at two famous courses: "The TPC Scottsdale" and "The Bay Hill Club". You can also play with up to 80 other players on the Internet. Among the features there is Flash Draw (no waiting between shots), TV-style presentation, a 3D hole overview, a Risk meter to assess the potential risk of your next shot, the ability to walk the course in real time to read the green and view fly-bys and hear strategic commentary. There is also a Extra Disc that allows you to play Pebble Beach.
Monty Python's Looney Bin is a compilation of two Monty Python titles, Complete Waste of Time and Quest for the Holy Grail. Also comes with "Desktop Pythonizer", a desktop theme for Windows 3.1.
**This game is playable in Chinese only**
The 100-year battle between humans and ghosts ended when the hero Jiaseduo used the seven magical emblems to seal the leaders of the ghosts. But those ghosts were symbols of nature. Although the humans won the battle, their crime against the nature brought punishment. After the death of Jiaseduo, the seven emblems broke the curse and were released into the world. 92 years after the Ghost War, the humans were threatened once again. North Empire and South Republic united at the sight of a common enemy. The Holy Fire King called the best fighters in those two countries, and they formed an organization called "Duan Zui zhi Yi" - "Sin-Breaking Wings". Led by the young and beautiful girl Karin Seraphim, the fighters are now ready for their greatest battle ever...
A game based on the spanish feature film "Torrente: El Brazo Tonto de la Ley" (Torrente: The Dumb Arm of the Law). The game follows the adventures of officer Torrente, a fascist, sexist, racist, dishonest, drunk and dirty loser that gets caught between drug cartels and all sorts of homicidal maniacs.
Harpoon Classic '97 is a revised version of traditional Harpoon Classic which is in turn, based on Larry Bond's original and very popular Harpoon board-game from 1980. The core gameplay is top-down (map and menu based) ultra-realistic strategic naval warfare wrapping around scenarios in 4 different theatres (North Atlantic, Greenland/Iceland, Indian Ocean, and Persian Gulf/Mediterranean).
Sequel to the first online multiplayer flight simulator, Air Warrior.
Now with Air Warrior II, the Ultimate Dogfighting Simulation, you can experience the thrill of aerial one-on-one combat in over 35 different aircraft types from WWI, WWII, and Korea. Challenge the most sophisticated aerial artificial intelligence ever. Fly one of over 300 missions, participate in multi-mission campaigns, or fly head-to-head against a friend.
This is the 3rd year of the mythical and renewed saga by Gaelco Multimedia.
PC Fútbol is a football managerial game with a lot of options, and some new features over the 2006 edition. Like all PCFs you can take your favourite club and win all, or instead challenge yourself and play with a little club from the beginning and try to make history.
You have the old features: you can trade and train players, make strategies, enlarge the stadium and its services, sign sponsors, sell merchandising, play matches with the V-Lima system,... and the new features are the club and stadium editor, the communicator system to keep contact with your friends online, the revamped trading system, and the option to keep playing the managerial part while playing matches in background.
More bridges coming down for you !
The goal hasn't changed a bit between Pontifex and Pontifex 2: it's still all about building bridges. Nevertheless, even if you're a seasoned Pontifex player there is much to discover in this game. More materials have been added, suspension bridges can now be made. And if your bridges could hardly withstand the weight of a single train, just think of several crossing at once your bridge... But the most interesting new aspect of this game is probably the possibilty of making drawbridges: at last, you can prove that if you had been the engineer of the tower bridge, it would have ended being a much more fun - but maybe not as reliable - bridge.
Space Dodge'm (sic!) is a shareware conversion of the game of Dodgem, a very simple yet complex game invented 1972 by mathematics student Colin Vout. The name originates from the fact that you'll often have to "dodge" around the pieces of your opponent to advance your own.
This conversion places Vout's abstract board game in a science fiction setting with an added time limit, playing in a space station which is about make fatal contact with an asteroid. Your goal is to evacuate all your shuttles or landers in time, while preventing your opponent to do the same before you.
The game is played on a simple square board, with players taking turns moving one token to a neighboring square at each turn. It is not allowed to move onto an occupied square or backwards, only in the direction of the evacuation pads (up for shuttles, right for landers) or sideways. That's it. The amazing thing is that these primitive rules produce quite a devilish game, where you have to try to block your enemy pieces, while taking care no