Five map episode set in a medieval fantasy world, with many custom textures, a few new monsters and some other QC: starting in a dark swamp, the player has to travel through caverns and temples to a ship bringing him to the town of Ontranto, where he is to battle the Duke.
Embark on amazing adventures, build lasting friendships or even find romance in this unique social game, where a welcoming community with thousands of devoted players await! Whoever you are, or whatever your heart’s desire, come express it in Mabinogi and start living your fantasy life!
In this follow-up to the hit Marine Sharpshooter, you'll be a lone operative fighting to restore democracy in an African country. The President of Burundi has been taken hostage by rebels and mercenaries. The brutal civil war that would ensue from this will threaten American interests - so you'll use your elite military training and advanced weapons to take the rebels down!
The Dead City is a short first-person point and click adventure set in the gloomy decay of a futuristic city. Polluted rain falls from the sky and runs into a river more toxin than water. As the main character, the player is trying to find the killer, but the game's antihero soon learns that the stakes are much greater.
The sequel to Ablaze, Bruise Mining Company is another fast paced romp through alien infested installation. This time they've taken over a uranium mining operation and as usual it's your job to flush 'em out.
A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3.
Sequel to Jumper. Adds new features and physics such as the wall jump and skid jump. Jumper Two features a new storyline as well as 10 worlds to jump through. Jumper Two also comes with the Jumper Two Editor for creating levels.
Like the original, Ground Control II is not a standard base-building RTS game. There is no technical upgrade tree, and no mining for gold, crystals, or any other random mineral to be used as a monetary source. New units are acquired by spending acquisition points which collect throughout the battle. If the player has a large force, the points will come in very slowly. While the army is small, the points will come in at faster rate. More points can be earned by destroying enemy units, or by capturing special locations called victory locations. Additional units are called in via dropship, which will land in designated landing zones. The player must hold at least one of these landing zones in order to receive these reinforcements. Acquisition points can also be spent on dropship upgrades which include more cargo space, speed, fuel capacity, armor, and weapons.
Castle Nevermore is a single-level PWAD for Doom II, designed by Björn Ostmann (Vader) and released in June 2004. The map is themed on a gothic castle, with a detailed design that emphasizes layout and atmosphere. It combines small exterior areas, such as courtyards and gardens, with the deep and complex architecture of the castle.
A fully voice acted single-player custom campaign for Warcraft III that sends the dwarves of Khaz Modan on a quest to explore the unknown, in hopes of saving their ancestral homeland. The lengthy campaign has three missions where you can choose to play from four difficulty settings and also features custom monsters, scripted events, music and spells. As an added bonus, the stand-alone version of Chapter 3 supports a two-player mode.