The headshot reticule lets Lara utilize her weapons more accurately. When used with the pistol silencer, it makes for a deadly combination (single player upgrade).
A massive network of caves.
Cliff Shantytown: This settlement was built high in the island cliffs. Its many layers hide some of the deadliest traps on the island.
The Burning Village: A fire has erupted in an abandoned Japanese village. The burning buildings offer multiple ways to escape your enemies (multiplayer map).
Wartime Bunker: Dating back to the World War II experiments conducted on the island, this bunker is a deadly maze of brick and mortar that could easily become a tomb.
Forest Meadow: This forest meadow is a hunting ground, filled with open spaces that can be advantageous and dangerous at the same time. Who is the hunter and who is the hunted?
Erina is a girl who appears in a mysterious place that seems to be an old prison. When she explores the place, she encounters the mysterious character known as the Red Witch, she warns her that place is full of evilness and prisoners who seek for revenge. Erina must find the way to escape from that place without being caught by the prisoners.
Contra: Locked 'N' Loaded is a run-n-gun shooter developed as an attempt to remake the original Konami classic, Contra, using the OpenBOR engine. It features more playable characters and 3 missions, with two additional stages that can be unlocked.
A little personal love letter to the FPSs of the early-mid 90s, featuring a variety of enemies and weapons to shoot them with. Levels can be completed in any order, and a robust list of cheats gives the player a lot of room to experiment and play around.
Doomworld Mega Project 2012 (originally named just Doomworld Mega Project) is a collaborative megawad, containing 40 maps from 40 different mappers from the Doomworld forums. The project was started by TimeOfDeath on March 13, 2012, the first version was released on December 16, 2012, and the final version was created on January 29, 2013. The completed WAD was uploaded to the /idgames archive on March 1, 2013.
When British Rail's freight operations were privatized in 1996, EWS brought most of BR's freight operations, including many locomotives that were unreliable or at the end of their useful life.