Players control a secretary who slides around her workplace using an office chair. The aim is to collect food items, while avoiding being spotted by employees.
The goal in this real-time western strategy game is to become a cattle baron that rules the prairie. Typically, you start with a small ranch that can be extended by breeding herds and trading cattle. Indians, bandits and bounty hunters will be on the look-out, so you need to hire gunslingers in the saloons to protect your property. As the ranch grows into a small community, different buildings can be constructed: houses, cowboy quarters, sheds, storehouses... After a while, you can also build your own towns with banks, hotels, churches, railroads, saloons and a sheriff's office.
A collection of eight Pokémon-related minigames, released for the PC in 2004. When all minigames are completed, eight Pokémon posters are unlocked for printing.
A 2003 first-person shooter produced by the Central Internet Bureau of Hezbollah, a Lebanese Islamist militant group. The game recreates battles from the South Lebanon conflict between Hezbollah and Israel, with the player assuming the role of a Hezbollah fighter tasked with defeating Israeli soldiers.
Add your favorite Hoodlum Havoc characters and scenes from the Rayman world, to create your own calendars, writing paper and cards. You can choose from a variety of backgrounds, stamps and borders.
Johnny is a platforming game by Kim Okkerstrøm, aka Kimberly Kubus and Sparlatacus, under his label of PG Games. Players control the titular Johnny, an always-smiling scraggly-toothed guy with a long, pointy nose. This nose actually factors into the gameplay, as it can be used to catch onto the edge of platforms to save Johnny from falling into a pit.
Johnny's only means of defense against his enemies is to fire a projectile, which moves in the direction the arrow key is pressed (for instance, it will travel up when jumping).