Merge Together is a relaxing two-player puzzle game where strategic thinking, harmony, and teamwork are key. Players aim to combine sweet fruits, level by level, to achieve larger fruits and ultimately reach the final goal: the watermelon.
KIDNAME: ICEBOY is a fan-made prequel to the legendary Sierra On-Line title CODENAME: ICEMAN. The prequel follows patriotic child JW as he embarks on the adventure of his young lifetime--a trip to the US Navy's new Submarine Camp program!
Vesuvius is a single MBF21-compatible map created in commemoration of @AD_79's birthday, based heavily upon the work they did in 2015's "Violence". Many resources from that project have been lifted wholesale, or slightly tweaked for taste. Included is a new palette by Fuzzball, music by Jimmy and AD_79, and a surprise new enemy. A sprawling reactor base featuring over 1200 monsters, all in tightly-wound and highly-calibrated setpiece encounters, along with some nasty incidental traps along the way.
Uncanny Cat Golf is, at its core, a simple golf game; using your mouse, you hit the CANNY CAT and you try to get it to the goal in as few hits as possible. Look out for the UNCANNY CATS, however - they will constantly pursuit and will not stop until they catch you!
Rebuild and defend the fallen medieval town of Carderia where all is represented through cards. Stack your cards together and end your turn, to create buildings, mine ore, grow food and more!
But be careful to not run out of food throughout the nasty cold winters, live, survive and you may prosper during the verdant summers. Carderia is full of predictable and unpredictable events alike that spices up the gameplay in every run.
GIRLDIVERS is a single-player, sci-fi pixel-shooter where you command an adult-themed female squad on rogue-lite missions across alien worlds. It combines strategic combat, RPG-style progression, and erotic visuals, all wrapped in a humorous and stylized sci-fi setting that supports both traditional and Safe For Work modes.
Cannoneer is a 2-dimensional, top down shooter game. You bomb planes to earn treasure and get new high scores. You can use that treasure to purchase skins and use those in game. The main gimmick of your cannon is that you only have one bomb. Every time the bomb leaves the screen you get it back. The cannon is stationary, but you can rotate in place at a set speed. The game mechanics include 30-second waves of planes that change direction and location every wave, speed increases per each wave, an explosive grenade that spawns after you shoot 15 times, and intense situations coupled with high-speed gameplay. You can track your best scores with the scores tab in the menu, and compete with your friends to get the best score. Good luck!
This is the game we made for the LSD game jam in two weeks even though we had way more time. Its father is the sun and its mother the moon. And it was borne from the earth where it ascends to the heaven and becomes ruler over that which is above and that which is below.
'RIFT' Electric is a first person puzzle game where you take a questionable job listing and must enter strange homes to turn off all the lights. Using a lens that reveals hidden objects and electrical connections, you must figure how the rooms are wired to escape safely.
Somnicoda features an assortment of dreams for your perusal, from idyllic forest pathways to brooding cityscapes. Be wary however as these dreams may twist into nightmares...
Through the somnia you will come across keys and equipment to help you progress through the dreamscape and piece by piece bring an end to the turmoil within.
You are pursued by a malevolent entity. You must enter the maze, meet its strange inhabitants, uncover its secrets and reach its center if you hope to make it out alive. Will you escape the Hypnorynth?
An immersive, analog-style simulator wherein the player explores a gas station, tries different varieties of cannabis, and interacts with the environment.
This game is a mix between Paper Mario and other traditional platformers. The player moves around in the same way he does in the original Paper Mario, while fighting enemies in a platformer-like style.
There is a point-based rank system in the game. Each time you defeat an enemy, you earn points. Every time you earn a certain number of points, you level up and earn more health. This gives you a reason to want to stop each and every goomba!
Paper Mario is a fangame that has been in development for about 2 years. It is a heavily edited version of Twinimage's Paper Mario Engine.
The objective is to shine your flashlight on the boos by moving the mouse up and down and then click them with the left mouse button to make them disappear.
Metroid Defense is a metroid themed 'Maul' Tower Defense Game. Like other tower defense games, the player builds towers to fight off hordes of enemies, but unlike most, the path is not defined - the player makes their own maze out of the towers.