You come back to your house, but you don't find your spellbook where it should have been. Someone has stole it! And looks like you got some company too. Time for plan B: Guns.
Twilight Town is a small but dense map heavily inspired by Thief, Deus Ex, and Dishonored. Oldspider wanted to experiment with adding player agency and nonlinear level design.
Spacebike's first quake map is a large but linear id1 tech base featuring a decent balance of both regular encounters and horde encounters. It has a high monster count and may be quite tough.
You, your world, your vassals, and your domain are all the dream of gods from beyond the heavens. In the midst of these interlopers' visits you have woken up, and been cursed with the knowledge of the true nature of your reality.
This small debut Quake map offers an intense and immersive experience within a dark and ominous environment. Players will journey through a perilous dungeon teeming with lava, metal, and stone structures, along with eerie torch-lit corridors. The ominous glow of lava running along the border of the level and the subtle smoke enhance the atmosphere, casting haunting shadows across the desolate hallways.
Grit Under the Eyelid is recycledoj's first solo release for Quake, for Arcane Dimensions 1.8 Patch 1. This is primarily single player focused, and makes some pretty extensive use of the jump boots for exploration, and includes a lot of platforming as a result.
When Lucy was 10 years old, she and her dad were attacked by a giant hairy humanoid while on a camping trip. Lucy managed to escape but her father was taken by the creature and he was never seen again.
20 years later, Lucy returns to the forest where her father was taken, in order to face her fears and get closure. Instead, she'll get a....