The good news: A festival is being held in honor of Mega Man and his tireless heroics! The bad news: Dr. Wily shows up to ruin the fun, and basically everything at the festival tries to kill our hero... wait, didn't we go through this exact routine already?!
MaGMML1 Remastered is a full-fledged remake of the original MaGMML1, rebuilding it completely in a new game engine in an attempt to bring it up to the standards of subsequent contests.
While the entries are the same beyond engine fixes and extremely minor tweaks, the entire rest of the game has been completely revamped! The hubs, tier bosses, extras, you name it, have all been completely redone, all in a totally functional, smooth 60 FPS. Of course, the remake doesn't fix most of the problems that you might have with the entries themselves, but the playing experience is (hopefully) much improved, so new generations of people interested in the series can experience its roots without being dumped into a pit by Rush Jet!
Tons of quality life features have been
The goal is to group the plax together based on their colors. Once you get three or more similar plax grouped together they will be packaged up and ready to ship. The groups can be formed either vertically, horizontally, or diagonally - and you will receive more or less points depending on the size and style of package. Be careful though, because if you miss catching five plax or fill up the table without any packages then the game will end.
In The Little Eggy That Could, you star as the Easter Egg. As the egg, you must make your way through each level while picking up all of the pieces of candy that there is to collect. After all of the candy has been collected, a Golden Egg will appear somewhere within the level. You must locate and jump into this Golden Egg in order to be teleported to the next level or world.
A new single map for GZDoom, done for @Baratus's birthday using their and Skelegant's custom weapons mod Broadsword Jim, a modifier that puts you in the metallic, armored shoes of Jim, a sword-headed wielder of both medieval and modern weaponry.
Inspired by my love of malls and the album Illuminations by FM Skyline. A fairly linear adventure through a dreamily brutalist structure with a few tonal shifts and surprises sprinkled in.
Santa got dead and you have to infiltrate the illuminati before they make evil santas something something save christmas and shoot stuff you know how it goes figure it out.
200 Line Christmas: Snowy Slaughter is a community project targeting MBF21 (complevel 21). The project is inspired by Arsinikk and NinjaDelphox's Line Massacre Series and is the sequel to 100 Line Christmas. It uses the new Doom Christmas Enhanced resource pack with some new additions specific to the project.
As the 200 in the title suggests, each map was limited to 200 lines at most. Each mapper was asked to add some kind of friction in their maps (Either slippery ice or heavy snow). In addition, each map has a hidden runaway gnome for you to grab (replacing the item count)!
150 Line Massacre: The Golden Skulls is a 36 map megawad by @NinjaDelphox, featuring maps by @Arsinikk, @Cacodemon187, and @Large Cat, and is a non-canon sequel to 100 Line Massacre. Originally intended as remaster of Ninja’s 5 Maps with 100 Lines, it turned into a full blown sequel featuring “remasters” of these original 5 maps that led to the eventual creation of 100 Line Massacre, along with re imaginings of these maps and 27 entirely new maps, including a previously unreleased 100 Line Massacre map! 150 Line Massacre also features a new gameplay mechanic: The Golden Skulls! Each map contains a hidden Golden Skull, and is required for a 100% playthrough, displaying a “Skulls” count at the end of each map instead of an item count.
A classic Doom megawad made by level designers at iddqd.ru to celebrate the anniversary of their beloved game. The maps provide a variety of experiences: there are ones authored by newcomers and by experienced mappers, desert cities and snow-covered bases, compact and very large levels. The first episode is based on the original Doom, while the later maps are variations on Doom II-related themes.
This was produced during NaNoWADMo 2023. It is a sequel to The Lost Magic (you may want to play that first!), and is a fair bit harder in difficulty and far more experimental.
This is a Boom compatible megawad replacement for The Ultimate Doom. It features 4 episodes with 9 levels each all themed in the vein of the original game. The levels are all levels that Chris Hansen has released either solo or as part of projects over the past 25 years. There are also a couple of new levels to fill in the gaps. "Hell's Bane" is oldschool Doom with a few Boom tricks behind the scenes.
Revisit the map that started it all in this reimagining of E1M1: Hangar, now christened Hangul and set in a demon-infested fortress built into the cliffs of a remote desert. Old secrets and new surprises abound in this tribute to 30 years of 둠