Dive into a thrilling multiplayer survival adventure in RTE Worlds. With a dynamically generated world, random dungeons, and limitless replayability. Explore by land, sea, and air, and immerse yourself in a captivating story brimming with quests and unforgettable NPCs. Your epic journey begins here!
Ominous is a thriller/horror game for up to 4 players. In this game, you must collaborate with your teammates to face a creature within an indoor setting. What sets Ominous apart is its unique approach to multiplayer, offering a distinct experience compared to many other horror games available.
This game has slightly strange controls. By controlling each leg of the chair individually, you can make the chair walk, run, and even jump. It also supports online multiplayer games with 6 types of chairs to choose from and 3 modes.
From the author of the I.C.E. addon and following in the same hi-tech slash industrial fashion, Gotham's Industrial District is an extensive network of buildings with various industrial purposes - from pumping stations to courtyards, to plain old generic structures full of bleeping computer equipment.
A community build project utilising Jonof port's new build limits to make a bigger and more detailed map. The aliens have taken over a moon base and it's up to Duke to terminate their occupation with extreme prejudice.
JFCBP1 is the first Community Build Project to make use of the extended map limits given by the JonoF/EDuke32 ports - so of course one of either is required to play
A promotional 3D platformer released in 2008 that ties in to FantaWild's theme parks. The game has you control Duludubi, a blue dinosaur who's one of the company's mascots, as he ventures through 5 themed worlds to save his sister, Duluduni, from the evil Dr. Octopus.
Save a friend in an exciting platformer with a cat hero! Complete challenges and uncover the story of friendship. Beware of mistakes, plan every jump, and achieve success in this captivating platformer.
The only cure for this plague is your trusty shotgun. Your mission is to clean out the demon infestion of a long deserted, slime-encrusted outpost. This level was inspired by the general 'look' of many Quake levels.
12-level episode for Doom 2, with new graphics and music. Starts out in a small suburban neighborhood and takes you from demon-infested cityscapes to deep inside the earth, and finally into space...
DOOM 404 is a 32-level, vanilla-compatible (complevel 2) megawad. Every map was built with 404 lines or fewer, as a nod to the project name, to keep the map design focused on the key concept for each level.
It's a sad life on the Space Marine IT Help Desk. Especially when you're stuck on the graveyard shift. Night after night of "Did you try rebooting?" Not exactly what you expected when you signed up.
You figured this call would be more of the same: some garbled voice mail about "gremlins in the system". Gremlins? Seriously, how old is the guy who left that? Ninety five? He probably remembers vacuum tubes.
Now you're here though, something isn't right. This facility should be busy, but it's silent. Almost desolate. You're starting to feel glad you brought that popgun they issued you with to make you look like a real soldier ...
This project contains 32 maps in the main wad, plus an additional 6 that didn't make the cut contained in the extra wad. Inspired by projects like MAYhem 2048 and Congestion 1024, we sought to make a project with similar restrictions: make a boom-compatible map where the playable areas are within a 2048x2048 unit space and optionally use textures from gothictx.
After the epic horrors of DOOM and The Beginning of the End parts I and II you are a broken man. Demons haunt your mind and plague your sleep. Unable to cope, you are sent to a UAC medical facility that also happens to double as a radioactive toxic waste treatment plant. Here, along with the few other surviving scarred space marines, you are prescribed cryno-therapy. Your body is placed in suspended animation while your mind is flushed with chemicals and stimulants in order to cleanse the horrors from your psyche.
But something is wrong. As soon as you are put into stasis, you awaken again. Things are different. The building seems deserted and in shambles. No sounds are heard. You step out of your chrinochamber to a familiar smell. The smell of rancid flesh. The smell of death. You draw your pistol, which you never let leave your side no matter what the circumstances. You wonder if this nightmare will ever be over. You get the sense the worst is only beginning.
Wonderful Doom is a 2007 megawad for The Ultimate Doom created by Eugene Guschin (Wraith777), containing 36 levels created in the style of the original levels.
DOOM: Perdition is a spiritual successor to Thy Flesh Consumed. At the end of your last crusade to Hell, the hideous wreck of the Spiderdemon leaves behind a gateway. Passing through it, you emerge in the green fields of Earth -- only to find that everything is not as it should be ...
Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over 30 missions, online skirmishes, or co-op. Easy to learn, a challenge to master.