Extremely short horror game where you are a worker of the very popular cleaning company, were sent to clean a place where some kind of incident happend. Just do your job and don't worry! Nobody will try to kill you.
Resident Evil: Containment is a new total conversion mod for the original 1996 release of Resident Evil. It follows the story of Ghost, a member of the Umbrella Security Service, who was sent into the Arklay Research Facility to investigate a distress call. This mod occurs shortly before the events of Resident Evil 0 and Resident Evil. This mod is a stand-alone release
Terrianis its a short set of boom maps inspired a bit by Crumpets. These maps follow aesthetics of ruins, castles, temples and overall mystical landscapes. My main goal with these layouts was trying to archive interconectivity, as if the hold level its just one big place where everything its joined together.
Haunting Hollow is a new episode of spooky gothic maps for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz.
A Yume Nikki fangame about nature and people...
Luke Allison is a shut-in.
He has reasons to be stuck in his own room.
Your only choice is to dream and reflect on him.
A Yume Nikki fangame made by Gali.
"8 comas. 8 of them within the span of a month?"
A quiet Canadian town is faced with a comatose epidemic... one with no clear cause. Doctors scramble to find a cure as quarantine torments the lives of multiple families.
You are a prodigy. A dream witch. Equipped with the means to remove nightmares and sleep paralysis demons, your career picks up when a new gig knocks at your door. You open it, and without knowing it, you have just taken your first step into a world of wonder, bizarreness, and dread, even for dreams.
Will you find and stop the cause of this horrible comatose outbreak in time, or will unseen forces assure you, your friends, and your family never wake up again?
Pina Colada is a set of 23 maps by a small team of mappers from the Pineapple Under the Sea discord server. These maps were created with the following requirements:
1) No more than 75 monsters per map.
2) Maps should be short, dense, and interconnected.
3) Maps should contain a death exit on Ultra-Violence difficulty
You have heard rumors of demonic activity in an old gothic mansion. But there's more to it than meets the eye. Time to find out... What lies beneath. What Lies Beneath is a private project made by some of the contributors in Hellevator, Skulltiverse and Solar Struggle community projects. It features 11 maps created.
The Delirium Dimension is a 13-map experience draped in minimalist classical horror atmosphere complete with an excellent soundtrack assorted from vintage horror bangers.