Serpent: Resurrection is 25-level megawad for Hexen, released in 2010, created by Stephen Clark (The Ultimate DooMer). Featuring a scripted RPG system, multiple player characters, new enemies and weapons, Serpent: Resurrection follows a new story, set five years after the defeat of the evil Banedon at the hands of the hero of ShadowCaster. Unlike most Hexen mods, there are no multiple hubs to be found in Serpent: Resurrection, as all 25 of its maps are instead connected through a single hub, meaning it's possible to revisit most of them at any point in the game.
Clucking Dubbed to Feath(ers) is a tiny Heretic speedmap I made after realizing that when a player gets shot by a morph ovum (egg) while already a chicken, they will become a super chicken, circumventing the need to kill a player as a chicken to do so.
Die Bücher Luzifers 2 is the sequel to Kelven's Die Bücher Luzifers.
The player is once again tasked to find the origin of all the demonic chaos happening, this time in New York City. The gameplay stays close to it's predecessor while improving the graphics and letting the battles themselve take place in the actual environment, instead of a special arena for each fight.
Unfortunately the game was cancelled after it's demo release in 2003.
A medium-sized Heretic map (127 monsters on smite-meister difficulty) with extra textures/props and a few monsters imported from Hexen (the Centaur, Stalker, & Wendigo).
You came into this place and then there were these monsters and you grabbed some weapons and bombs and you also read some magic books and throwed some eggs and killed the monsters with the stuff and magic and then you found the exit and went on your way.
You thought carnage.wad was hard, well this new one makes it look easy. Not only is it much harder, but it is HUGE. It is nine levels covering the entire Dome of D'Sparil episode.
Die Bücher Luzifers is the second game of German RPG Maker developer Kelven and is yet another horror game. While influcenes of Silent Hill and Resident Evil do exist in this one, they're more subtile and the plotline and world do feel a lot more unique, then in the first game.
Welcome to SurfTank, a captivating strategic multiplayer shooter that pays homage to the renowned Brazilian gamer, SurfistãoS7! Born as a mod of a beloved classic, SurfTank elevates the gameplay experience by introducing new battle modes, events, missions, and more, seamlessly blending nostalgia with fresh excitement. With enhanced mobile support, players can now engage in riveting shootouts, utilizing angle, force, and environmental mastery, anytime, anywhere!
Venice is under attack by malicious Plague Doctors and you have been chosen to come to its rescue.
Plunge into the world of Venice Bridges, a 3D puzzle adventure game where the beauty of Venice meets hardship and destruction.
Save Venice by luring the Plague Doctors and their squad to their demise, and solve puzzles to restore Venice to its glory.
Immerse yourself in the captivating world of Mobile Store Simulator! Build and manage your own tech haven, from store design to product selection. Experience the thrill of shaping a thriving mobile tech business and conquer the tech industry.
Originally Espi produced this map back in 2003 to Sarge Baldy's speedmapping session. Sarge Baldy then spent a few hours revising it and it became a tribute map to Espi.
The only remaining crew member of the ship, captain, has met the eye of the storm all alone, in search of what J. Paddock wrote down in his journal, completely shipwrecked having lost all the supplies, using his puny pistol he has ventured onto the island, he may find what Paddock tried to find, the Evershrine