An elegant map in a unique texture theme (a white version of ikblue) with some nice brushwork and good exploration/secrets.
Memorable primarily for its Taj-Mahal-like ambience, but also fun to play.
Two maps build from the scraps of other mappers: Hrimfaxi used Drew's scraps for a large egyptian/mayan map called "Egyptian rhapsody!" Zwiffle used czg's for a ikblue map called "Teacups - are my intentions".
Expanded standalone version of sock's map from Func Map Jam 2: a medium-sized, IKblue-themed, partially ruined temple with two individual routes for replayablility. It comes with a set of medieval-style item boxes.
Two medium/large blue-themed maps plus a start map and a battle arena, featuring elements from some of the original Quake levels and certain old custom maps. Comes with three music tracks. The map sources are included.
The protagonist's mom passed away 10 years ago and the father-son relationship is a strained one. When poppy's work as a weatherman and new marriage sends them to Hokkaido, the player enters a new school and joins up with a group of student's whose passion is the sky - with the belief that people come from the sky and will eventually return to the sky...
Six girls are available for the romancing including honor student Kasumi Itimatsu, school director's granddaughter Fuuka Mitsuba and assistant teacher Tomomi Shinose.
Hauma is a deduction visual novel set in Munich. Discover a conspiracy amongst the upper echelons of society alongside former detective Judith, while visiting real locations in a comic-inspired look. This is a free prologue of the full game.
A small port town with mountains on the back and the sea in the front. Main character returns to this town for the first time in 8 years after leaving it because of parents divorce.
Now grandmother invites him to help with the coffee shop "Railway" that got its name due to being set up at an abandoned train locomotive on the outskirts of the town.
Meeting old friends, recovering old memories... it's a place where dreams come true.
This mod allows Episode Two to be run under MMod.
The goal of Half-Life 2: MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2: MMod also offers minor AI enhancements, extended abilities for combine soldiers ( dynamic jumping, firing smg1 underbarrel grenades, shotgunner double blast, etc. ), multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
This mod allows Half-Life 2: Episode One to be run under MMod.
The goal of Half-Life 2: MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2: MMod also offers minor AI enhancements, extended abilities for combine soldiers ( dynamic jumping, firing smg1 underbarrel grenades, shotgunner double blast, etc. ), multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
The Unlife of Gorlak is an RPG Where you play as a dragon who died but got better (or is at least trying to). You have been resurrected as a skeletal dragon by a necromancer. As you returned to the living world you felt the presence of the hero who had slain you has given chase. You have one month to prepare for his arrival so you can tell him how you really feel about him!