Welcome to the "Happy Lab"! You are a new intern at the most advanced science facility. Your daily job would be to train our AI "Aurora". "Aurora" purpose is to create the most advanced armor and fix all glitches on the way if there are any.
You Are Not a Banana is set in everyday life and has a sprinkle of imagination and humor. The audiovisuals seek to evoke nostalgia for the 80s and 90s. This short form experimental game unfolds as a sequence of thought provoking events and surprises. This game also comes with a free catchy chiptune soundtrack.
Josh has been working a hotel front desk for a week on the night shift.
After realizing that in the elevator of the place there is a mystery... he begins to investigate to find out what is happening.
After some lighthouse keepers mysteriously disappear, Matthews, a police detective, goes to the island to investigate and find out what's going on.
He agrees to look after the lighthouse for six months while he investigates the island... But something terrible is about to unfold...
Enter the Magi's Dream. Survive endless waves of enemies while getting stronger by using the arcane powers of the Magi! Push your creative limits in this pixel art reverse bullet-hell. How long can you survive the dream?
The police have arrested Zoe for the murder of the couple who sold her to the Villa where she was all her childhood, now 4 years locked in a prison to experiment with people that society has rejected, something clouds Zoe's mind, feelings and pain, thanks to that he is able to survive this torment.
Here the argument arch of zoe closes.
This is a fan-made standalone game that uses the TombEngine while creating its own story and puzzles.
This level started as a training ground and experimental ground for the author to get back into level building, and push the new TombEngine to its limits. As part of Matrix54's Revival Challenge he decided to pay homage to the late Dhama's Tower Bridge levels created in 2001. As a test he attempted to create Tower Bridge in Tomb Raider with its proper dimensions, a feat wouldn't be possible before TEN (TombEngine). And it just grew from there!