An episode consisting of three large levels and a start map by Tronyn and PM. The maps follow an evil metal-Egyptian-flesh texture theme and include many modified and new monsters, new items, and weapons as well as other custom codes (arwop.txt). The episode also features background music inspired by The Doors (can be turned off with "impulse 17") and a hidden fifth difficulty mode. The gameplay is fast and very hard, blending in with the strong 'Doom vibe' it conveys - especially the boss battle is extremely tough.
Knee-Deep in ZDoom (also known by the abbreviation KDiZD) is a ten-level PK3 for The Ultimate Doom, designed for use with the ZDoom source port. The project was led by Daniel Gimmer (Tormentor667). It was first released on June 2, 2007, and at the 2007 ceremony it picked up a regular Cacoward as well as the Mordeth award. The final version of the mod was uploaded on June 16, 2012.
The PWAD is a reinterpretation of the original id Software's Knee-Deep in the Dead. A core concept of the mod was to expand the original levels by making full use of the power of Marisa Heit (Randi)'s ZDoom port, which adds features that are not possible under the original Doom engine. The levels have an atmosphere and design similar to Quake 2, with large tech bases and similar ambient sounds.
Five Rivers is a campaign in DOOM 3 hell-style, made by JPL for Quake in 2007. This episode has three small to medium-sized, dark, and scary maps, featuring new enemies, ambient sounds, and Doom 3 textures.
Porcupine's Fate is an atmospheric first-person sci-fi horror shooter with puzzles, mysteries, and melancholic undertones. This is Chapter 1 in a six-chapter game.
In a facility, scientists are creating a vaccine called "The Red Vine" but it becomes unstable. It causes a breach with unknown Anomalies. You must find an exit to escape the laboratory from the creatures around you in the dark. Are you brave enough to survive?
Minarchy: Active Shooter is a 2D Top-Down Shooter blended with Bullet Hell and just a splash of Tower Defense - all based on the Minarchy Tabletop Role-Playing Game. This is the first video game project created by the Cloud Sprout game company.
Kiara Bell is a young intrepid explorer who is not afraid to embark on dangerous journeys around the world to find and uncover ancient secrets and artifacts in mysterious tombs.
Ghosts have a hard life so come out of your coffins and face your friends. Take advantage of the chaos to surprise, push, trap and unleash hell on them. No Eternal Rest for losers in Tamashi Party.
Discover secrets, solve puzzles and survive the serial-killer in this pixelated topdown. You are Akin, an exterminator, who bought a house in a rural area, but the past of this house will affect your present.
Firekeep is a minimalist, relaxing strategy game about building a tiny, sustainable city in the cold void of space. Build, combine and upgrade dozens of unique buildings to overcome procedurally-generated islands and keep your fire burning.
This game is a casual game. Various interactive items: most items in each scene can be interacted with. Players need to find the correct items in the scene to give to the NPC according to the needs of the NPC.
Monster Fight is a play to earn blockchain game. The monsters level up in Adventure and PvP modes. You can apply skills and continue to climb the ranks. Monster Fight uses 3 monsters to play and you can build up those monsters with different skills or level them up to earn more.
Operation: Urth Majik is an early single-player episode with five medium to large IKBase/Quake2/Egyptian-themed, professionally constructed maps, new monsters/weapons, and progs including cutscenes - by an all-star Team of mappers: FatController, Tyrann, Tronyn, and Apollo. This map pack included narration, weapon from the DOOM series, and a Quake 2/Half-Life ambiance.
Carved in Flesh is an early 2003 collection of three unique new levels as you make your way across night-lit terrain and enter an epic gothic castle.
A very fresh theme was created with Fakk2 and Quake3 textures.
A partial conversion with ten new custom monsters and three powerful new weapons. Alongside this bestiary, almost all Quake monsters have been modified, either with a new skin, improved AI, or a new arsenal.