Midnight Billiards is a turn-based roguelite game inspired by Peglin and billiards. Choose from a variety of characters and collect items to build your unique strategy. Aim carefully and make the perfect shot to defeat your opponents!
Ruadine' is a single player dungeon-crawling adventure with a unique combat system. The game features a branching world to explore, mysterious monsters to defeat, and an atmospheric soundtrack.
A base-building, simulation and inventory management game where you build and defend your base in the crater formed when blasting into a new dimension. Hire and equip combat units then send them into battle. Organise loot in your inventory. Complete objectives to advance your reputation.
it's rat vs roach in this arcade style romp... RATMOUSE is a fast-paced, challenging, arcade style romp where you play as a RAT, with your MOUSE (get it yet?)
14 Nights With Beatrice is an upcoming 3D survival horror game with a strong focus on narrative, player choice, and multiple endings.
Players must survive a zombie outbreak by defending a house using light-based mechanics, managing limited resources, and making decisions that influence relationships and story outcomes.
The game emphasizes atmosphere, mystery, and branching storylines where choices directly affect the ending.
Trying to hide from the rain, you take shelter in an old phone booth. Suddenly, the door locks shut. The phone starts ringing. Learn. Adapt. Repeat.
This game was originally made for the Toxic Terror Gamejam.
Nightmare: Reimagined Beginning is a remake of game Nightmare in which Anton has nightmares and finds out what causes them. Of course, in his dreams Anton will encounter many obstacles that he must overcome
You can start a studio with your friends and manage your dream game company together, or compete against each other. You can take over companies honestly or deceitfully, or dominate the market with your own game distribution platform.
WriteNor is a first-person psychological horror game that simulates a coding environment. The player assumes the role of a developer tasked with debugging a corrupted simulation, only to be confronted by a rogue AI entity named Nori. The game features a diegetic interface where all UI elements exist within the game world, including a functional console terminal used to alter the environment and delete objects. WriteNor explores themes of artificial intelligence, fourth-wall breaking mechanics, and the blurring line between software and reality.