BRAVERY is a third-person 3D adventure game in which players guide a fragile matchstick character through vast, detailed environments that appear enormous in scale. Gameplay focuses on exploration, tense chase sequences, and interactive fire mechanics that allow objects to be ignited. Throughout the journey, players discover hidden areas and capture enigmatic orbs that are sealed within restored magical mirrors, shaping progression through the world.
Control one character with two players. One handles movement, the other handles actions. Precision, timing, and coordination are the only way to overcome challenging parkour platform levels.
Explore a mythical world of a lost paradise as you help Ling and the spirits cleanse the home of the Hollow Woods in our third-person puzzle platforming game. With your spirits by your side, find the four soul shards and restore balance to the corrupted hollow.
Rumor Reporter is a Golden Age whodunit mystery. Play as senior reporter Veronica Chase as you explore Greyhaven Island in the Celtic Sea, 1920s. Choose where to investigate, who to question, and what to publish. Your report shapes public opinion, drives arrests, and changes the island’s future.
Ahoy, matey! The clock is ticking for Captain Speedfin. Trapped with an hourglass that never stops, this pirate has only one choice: run. Your mission is simple but brutal: navigate 60 intense platforming levels to reclaim your chests before the last grain of sand falls. There are no special powers here—just pure skill. Every jump, slide, and dash is a test of your reflexes. In this world, the slightest mistake is fatal.
This is an action based flappy game turned up to eleven. In the main arcade mode the player is unlocked and able to flap around the length of the screen dodging obstacles, fighting enemies and engaging a stage boss at the end of every level. This is a fully flushed out flappy game.
Anime arrives to chess! And with new technology! Improve your skills with the game analysis tool at no extra cost, and test them against players around the globe and even your friends. Including those who don’t own the game! May your kingdom thrive!
Explore an abandoned hotel where forgotten rooms hide unsettling memories and shadows whisper of the past. In Vesper Hotel, every step deeper into the halls becomes a struggle for survival against both fear and your own sanity.
Find your way out of Velendar Castle. Discover why everything was taken from you. In this fantasy Escape room, you will have to solve puzzles to escape the wrath of the king… and find out what he wants from you.
Command adorable cats in chaotic cardboard tanks and battle for the last yarn on Earth! Explosions, lasers, catnip-fueled madness — and lots of cardboard.
Silence, Exile, and Cunning is a narrative exploration of real geography and fictionalized history. You progress through scenes, interact with unusual characters, and solve puzzles through James’s wit and Nora’s practical sense.
Feria 3000 is a fast-paced action roguelite set in a neon Andalusian fairground. Fight relentless waves of AI enemies with precision gunplay, aided by companions that dynamically build a procedural breakbeat soundtrack every run.
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Build your peaceful farm in a quiet mountain valley. Grow crops, care for animals, complete quests, level up, and upgrade your home. A cozy farming experience with dynamic weather, no timers, and no pressure. Just relax and enjoy farm life.
A game made to capture a fear of current young adults. The settling for workplaces that don't align with their long-term ambitions due to the flat-lining of the job-market. Let it be pursuing a degree four years only to struggle to find work, jobs being replaced by AI, a dream position given away due to nepotism… in a parasitic economic climate it's become more often than not for people to be stuck in situations they can't get out of either it be a dead-end job or unemployment, there is little opportunity and an even worse response from the forerunners. How different are we from dead fish soon to be filleted only to be valued for the parts that can be eaten, not admired for the scales they have.