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Most Popular Atari St Ste Games

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  • Subbuteo

    Subbuteo

    Sport Strategy
    Atari ST/STE
    star 5
  • Deputy Arsh

    2019

    Deputy Arsh

    2019

    Arcade
    Atari ST/STE
    Deputy Arsh is a simple monochrome endless runner game for the Atari ST. It was written in C/68000 ASM, with the goal of using no operating system features (aside from the supervisor toggle to access restricted memory). Everything in Deputy Arsh was written from scratch, including the raster library, sound generation library, custom interrupt vectors, and keyboard/mouse drivers.
  • TechMate Chess

    1986

    TechMate Chess

    1986

    Atari ST/STE
    A commercial chess game for the Atari ST by Alexander and Barbara Szabo, produced and market by their own company Szabo Software since 1986 , and distributed also through third party vendors like MichTron Corp. in the US, and Microdeal and Software Direct in the UK. TechMate has an own GUI with 2D Graphics Board and entering moves completely mouse-driven.
  • Burger Man

    1991

    Burger Man

    1991

    Atari ST/STE
    Burger Man is a straight BurgerTime variant. In each of the one-screen levels the player needs to assemble a certain number of burgers. Each burger consists of four parts which lie on the platforms. The player needs to walk over those parts and then they fall down one level - when they meet another of the parts, it also falls down. A burger is done when all four parts are on the lowest level. The platforms are interconnected with ladders which are also the only way to evade the enemies which walk around the levels (the player character can't jump). Touching an enemy results in death
  • War Heli

    1987

    War Heli

    1987

    Shooter Arcade
    Atari ST/STE
    War Heli was developed in 1987 by the two Swiss crackers M. Heubi und M. Köhler for the Atari ST platform. War Heli is a vertical shoot 'em up in a war setting. The player pilots a helicopter through an area where he has to destroy all enemy tanks. He has to be careful not to hit any ambulances. If he does so, his score gets set to zero. War Heli is a challenging game with high standards in graphics and technique for its time. War Heli came with a then unique feature: you could save the game to the disk and continue later. Further artists of the Argonica team were: T. Steimle, R. Gafner and H.P. Gysel.
  • STetris

    1998

    STetris

    1998

    Puzzle
    Atari ST/STE
  • The Curse of Azriel

    1983

    The Curse of Azriel

    1983

    Adventure
    Atari ST/STE
    A superb graphic fantasy role playing/trading game. You start the game as a new captain of a merchant ship at anchor just outside the port of Aron's Bay. Your first ship is just a coastal vessel and unsuited to the rigours of travel across the vast oceans, but make a profit from your trading around the coastal ports and you'll soon be able to buy yourself and your men a larger, ocean-going vessel.
  • Cortizone

    1991

    Cortizone

    1991

    Atari ST/STE
    At the start of the game you find yourself hiding under a pile of refuse in a dark alleyway outside the Zone, a hospital which was converted after the great war to hold both human and robotic criminals at little expense to the weakened government. Conditions are barbaric as the inner building is mainly unguarded leaving prisoners to fight over limited resources that are periodically dropped into the building by supply chute. Your aim is to gain entry to the Zone by any means possible and find the mad doctor thought to be responsible for the creation of the Adrenal Bomb, obtaining relevant information to find and defuse this devastating new device. This will not be easy.
  • OutRun

    1988

    OutRun

    1988

    Racing Arcade
    Atari ST/STE
    Atari ST Port of "OutRun".
  • Bolo

    1987

    Bolo

    1987

    Arcade
    Atari ST/STE
    Bolo is a ball and paddle game where you have to destroy all the bricks on the screen using your paddle to go to the next level, but unlike most games of this type your paddle is not restricted to the bottom of the screen allowing the player to move anywhere.
  • Skate Tribe

    1990

    Skate Tribe

    1990

    Sport Arcade
    Atari ST/STE
    A vertical scrolling skateboarding game from 1990, featuring nine levels. Originally an Atari ST game, it was later ported to the Amiga in AMOS.
  • Annihilator

    1991

    Annihilator

    1991

    Atari ST/STE
  • ChessBase 1.0

    1986

    ChessBase 1.0

    1986

    Atari ST/STE
    Starting in 1983, Frederic Friedel and his colleagues put out a magazine Computer-schach und Spiele covering the emerging hobby of computer chess. In 1985, Friedel invited then world chess champion Garry Kasparov to his house. Kasparov mused about how a chess database would make it easier for him to prepare for specific opponents. Friedel began working with Bonn physicist Matthias Wüllenweber who created the first such database, ChessBase 1.0, as software for the Atari ST. The February 1987 issue of Computer-schach und Spiele introduced the database program as well as the ChessBase magazine, a floppy disk containing chess games edited by chess grandmaster John Nunn.
  • Rock 'N' Roll Clams

    1994

    Rock 'N' Roll Clams

    1994

    Platform Arcade
    Atari ST/STE
    There's a Motion in the Ocean... Help Caspar Clam and Band shake, rattle and roll their way from the Bottom of the Ocean to the Top of the Charts! Get out of your shell and hang on to your pearls as you send the Record Business into a spin!
  • APB

    1989

    APB

    1989

    Shooter Racing Arcade
    Atari ST/STE
    A port of the Arcade game APB for Atari ST.
  • Prince of Persia

    1991

    Prince of Persia

    1991

    Adventure
    Atari ST/STE
    The Atari port of Prince of Persia.
  • Pac-Mania

    1988

    Pac-Mania

    1988

    Arcade
    Atari ST/STE
    Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than the screen which will scroll to follow the action. To help get out of tight spots, Pac-Man can now jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid-air collision!
  • Marble Madness

    1986

    Marble Madness

    1986

    Puzzle Arcade
    Atari ST/STE
    The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
  • Super Breakout

    1987

    Super Breakout

    1987

    Arcade
    Atari ST/STE
    A port for Atari ST consoles.
  • Summer Games

    Summer Games

    Sport
    Atari ST/STE
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