Snail Maze is a 1986 video game by Sega, part of the Sega Master System. Instead of being released on a cartridge, it was built into the system's BIOS and could be played by starting the system without a game cartridge inserted and holding Up and buttons 1 and 2 simultaneously. The later "Master System II" model did not include Snail Maze, it instead included a built in Alex Kidd in Miracle World. Snail Maze was never released in cartridge or card format.
Robots Go Berserk! Dateline: Assault City, 2092. It's a robot mutiny! Central Computer Control is in chaos. Armed KillerBots are running amok, blasting loyal Bots into metal junk and piles of whining servomotors!
On your first serve, the ball explodes off your racquet like a fiery missile. Instinctively you move toward the net. Your opponent returns your serve, but you're ready for him. With lightning speed you raise your racquet and smash the ball. He never had a chance. You're the Tennis Ace!
Originally released as Toto World 3, Cave Dude is a 2D Platformer game, developed by Open Corp and published by Daou, which was released in Korea in 1993.
Trivial Pursuit is the world's greatest and best selling board game. This Sega version incorporates everything that has helped make it so. Plus, Russell your animated and friendly question master, superb sound and color, wonderful screen background and over 2,000 brain teasing questions.
You started out at the bottom, an unknown name in a field of highly talented players. You worked your way up the ranks, playing in America, Australia and France. And now, the big day... the day you take on the best tennis players in the world for the Wimbledon Open Cup!
The enemy has built battle fortresses in the farthest reaches of space. There's only one way in... and one way out. Your Mission: To infiltrate the enemy's defenses and destroy their motherships!
Twenty-four teams from around the globe have come to participate in this soccer showcase. Pick one and match your skills against the computer in an exhibition match, take on a friend, or put it all on the line in the World Cup Tournament! The action never stops!
The European/Australian Master System port of "Rainbow Islands" contains a bug that crashes the game after Level 7, sending the player back to the title screen. If the level select code is used to access Level 8, the same glitch occurs at the end of that level completely preventing the player from seeing the ending. The Brazilian version has fixed this bug.
The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.
You are trapped in a twenty-level creature filled maze. Your job is to make your way to the bottom and get out alive. Pick up the iron bar and use it to destroy enemies that get in your way. Find the silver key to open the locked warp portal leading to the next level.
Requires 3-D glasses to play.
You'll need sharp eyes, a smooth swing, and perfect judgment if you're going to master Golfamania. Out on the links you'll have to consider the distance, the wind, the lie of the ball, where to hit the ball and which club to use. Then watch that power meter and swing for the pin!
War has been declared between two super powers. At play are real nuclear missiles and the outcome looks dim. If their missiles make contact, there's no chance for survival. Luckily there's hope. You and The Eliminator, the only anti-nuclear laser in operation. Aboard a fugitive space station, you're armed for intervention and your mission is clear: stop all nuclear missiles. But it won't be easy. Because those missiles are being launched at you, too. So play for keeps. This is the most important challenge you may ever face.
ALF has an enormous appetite (eating everything he can get his hands on); he is also troublesome, sarcastic, slovenly and cynical, and sometimes he puts himself at the risk of being discovered while perpetrating some of his often-unintentional pranks. However, if things have gone too far, he does as much as possible to make up for his mistakes, generally with positive results.