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New Atari 8 Bit Games - Page 9

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  • Claim Jumper

    1982

    Claim Jumper

    1982

    Arcade
    Atari 8-bit
    You and your adversary are in a wild west town at the time of the gold rush. Gold bars wild randomly spawn on the screen. It is your task to collect the bars and bring them to the assay office. The assay office in turn converts gold bars into money which you have to deposit in your bank. Each player has his own bank in town, so it's a matter of who will get the money to his bank first. After having collected ten bundles of dough you earn a house and heaps of bonus points. You can shoot the other cowboy who wil be hospitalized for a few seconds, giving you the opportunity to collect some gold/money in the meantime. The two cowboys are also followed by snakes and tumbleweeds respectively. However, snakes only go after one of the two cowboys while the tumbleweeds follow the other one. After being touched by the snakes/tumbledweeds the cowboy will be paralyzed for a few seconds. Shooting a snake turns it into a tumbleweed (and vice versa) therefore enabling the player to raise the number of enemies for his opponent.
  • Colony 7

    1982

    Colony 7

    1982

    Shooter Arcade
    Atari 8-bit
    Colony 7 is an arcade shoot 'em up published by Taito Corporation in 1981. It contains elements of both Taito's own Space Invaders and Atari's Missile Command. The main innovation of Colony 7 was its extended weaponry arsenal.[citation needed] This gave the player the choice to change between several different weapons, with each one needing to be purchased separately as microtransactions through the arcade coin slot.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform Arcade
    Atari 8-bit
    The Atari 8-bit computer port of Donkey Kong was developed by Atari, Inc.
  • Nautilus

    1982

    Nautilus

    1982

    Arcade
    Atari 8-bit
    A 1982 game by Synapse Software, the player controlled a submarine to destroy or rebuild an underwater city.
  • Centipede

    1982

    Centipede

    1982

    Shooter Arcade
    Atari 8-bit
    Port of Centipede for Atari 8-bit computers.
  • Pac-Man

    1982

    Pac-Man

    1982

    Arcade
    Atari 8-bit
    Port of Pac-Man for Atari 8-bit computers.
  • Ghost Hunter

    1981

    Ghost Hunter

    1981

    Atari 8-bit
    Ghost Hunter is an Atari 400/800 game that puts a unique spin on the classic Pac-Man formula. Set in a haunted mansion on Huckleberry Hill, players control a character tasked with eliminating ghosts by consuming dots in a maze. The game supports both single and simultaneous two-player modes, pitting players against four increasingly aggressive ghosts across 15 pre-designed levels and a random level generator. Ghost Hunter introduces innovative features such as an "instant-hide" ability, allowing players to temporarily vanish to evade ghosts once per life. Additionally, players can collect character fragments scattered throughout the maze to earn extra lives. With its familiar maze-navigation gameplay, power pellets for ghost vulnerability, and progressive difficulty, Ghost Hunter offers a fresh take on the beloved arcade classic while adding its own supernatural twist.
  • Drac is Back

    1981

    Drac is Back

    1981

    Role-playing (RPG)
    Atari 8-bit
    Spreadsheet RPG in which you hunt down the famous Count and other creatures of the night in Dracula's Castle.
  • Match Racer

    1981

    Match Racer

    1981

    Racing Arcade
    Atari 8-bit
    Top down racing game
  • Dodge Racer

    1981

    Dodge Racer

    1981

    Racing Arcade
    Atari 8-bit
    Head-On clone.
  • Darts

    1981

    Darts

    1981

    Sport
    Atari 8-bit
    Darts is a 1-player skill game for the 8-bit Atari. The player controls a hand, which they must position on a dart board to score points. There are 10 levels of difficulty, which determine the shakiness of the throwing arm. The player also sets the level of the computer opponent. The player counts down points from 1001, 905, 501, or 301. The first player to reach a score of 0 is the winner, and the scoring points must be a double. The player can choose to require a double at the start of the game.
  • Flip-It

    1981

    Flip-It

    1981

    Card & Board Game
    Atari 8-bit
    The object of this game is to completely fill the board with as many pieces of your color as you can. To do this you must outflank your opponent's pieces and flip them to your color. Outflanking can occur horizontally, vertically, or diagonally. The game ends when the board is full or when both players can't move. Whoever has the most pieces wins.
  • Block Buster

    1981

    Block Buster

    1981

    Puzzle
    Atari 8-bit
    Block Buster is a Rubik's Cube game for the 8-bit Atari computer. Players can scramble and solve a Rubik's Cube. The game tracks the length of time and number of turns to solve a puzzle. Moves can be placed via text entry or via joystick.
  • 747 Landing Simulator

    1981

    747 Landing Simulator

    1981

    Simulator Arcade
    Atari 8-bit
    One of the games published under the Atari Program eXchange line, written by William J. Graham. Includes weather conditions and visibility
  • 3-D Tic-Tac-Toe

    1981

    3-D Tic-Tac-Toe

    1981

    Strategy Quiz/Trivia Card & Board Game
    Atari 8-bit
    This game, written by Scott Adams and published by Adventure International, is Tic-Tac-Toe played in 3-D on a 4x4x4 playing field.
  • Mars Mission II

    1981

    Mars Mission II

    1981

    Atari 8-bit
    Originally developed as Caverns of Mars II, this Atari 400/800 game was released years later as Mars Mission II.
  • Mountain Shoot

    1981

    Mountain Shoot

    1981

    Atari 8-bit
    A two player shoot'em up game by Jeff Jessee in which each player must shoot at their opponent over a randomly plotted mountain.
  • Alien Hell

    1981

    Alien Hell

    1981

    Adventure Arcade
    Atari 8-bit
    You have to escape imprisonment from an alien prison whithout having any weapons at your disposal.
  • Galactic Chase

    1981

    Galactic Chase

    1981

    Shooter Arcade
    Atari 8-bit
    Galactic Chase is a Galaxian variant. The player controls a space ship with a simple task: kill all alien invaders. The ship is restricted to horizontal movement on the lower part of the screen - while the enemy formation sticks to the same movement pattern, occasionally one or more ships break out and attack the player directly. If they (or one of their shots) hits the player ship, one of the three lives is lost. Additional lives are earned after 7000 points are earned or after a set amount of levels is passed.
  • Kayos

    1981

    Kayos

    1981

    Shooter Arcade
    Atari 8-bit
    A 1981 side-scrolling shooter that featured an eight-direction joystick, a Mayday button that enables slow motion for five seconds, being able to speed up and slow down the ship's forward momentum, and the ability to crash into cavern walls.
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