Chop Suey is a martial arts fighting game developed by Adam Billyard for the Atari 8-bit family. It was published in 1985 by English Software. Antic Software published the game in the US. The title is a repurposing of the name of the American Chinese dish chop suey.
Chop Suey is a one-on-one martial arts fighting game. The action takes place on a box-type stage, watched by an audience sitting in several rows of seats in front of two competitors. Each successful attack on an opponent means their pain bar goes up and when the bar is full, the POW symbol will start blinking. It means the player is in a very fragile state of health - one more punch or kick and the fighter will fall. The match ends when the fighter falls eight times or the timer runs out. At the top of each wall air vents will open occasionally, allowing scorpions to drop to the floor and scuttle away. The players should avoid them at all costs, as they give potentially lethal bites.
If the player is victorious, a more difficult opponent is faced in t
In 3D-Laby players navigate a randomly generated maze in the first-person perspective. Players can look at an overhead map of the maze.
The end of the maze is marked by a large A on a wall. Once players reach the end of the maze they are given a "score" which is how many steps it took to reach it.
As a warrior of the Dimension X you are descended on Jaraloba planet to defend it from Rigillians. The planet is divided in 25 sectors (5x5 matrix), and each of them is filled with enemy forces. Controlling a ground skimmer, you should eliminate enemies in each sector and proceed through one of eight gates in surrounding mountains to another sector.
Sitting in cockpit of your skimmer, you may examine the view in first-person perspective, accelerate, decelerate your skimmer, turn left or right, and shoot the enemy vehicles. During your mission, radar helps you to detect the enemies out of your view, but fuel is exhausting, and shields are decreasing with enemy shots.
Boulder Dash was originally released in 1984 for Atari 8-bit computers. It was developed and published by First Star Software, and spawned a series of sequels, re-releases, and spinoffs. It also did a great deal to establish and influence the mining genre of video games, which can be seen in modern games such as Minecraft, Spelunky, and Terraria.
Mr Robot II is the sequel to Mr Robot and His Robot Factory, a platform game created for 8-bit Atari computers by Ron Rosen and released in 1983. The game is about collecting the 100 energy units distributed on the screen.