Can you feed the hungry snek and avoid corruption?
smol snek is a small snake game for the Atari 8bit computers. Your playing style affects the chance for snek to get corrupted by food.
Earn bonus score by picking up food guaranteed to not corrupt snek. Corruption can spawn bad food, grow snek, make the play field shake or melt in with the background.
Avoid corruption long enough to unlock the secret level!
The game has been tested on a PAL Atari 600XL expanded to 64K, and an PAL Atari 130XE. The game should work fine on NTSC machines, and the snek speed is adapted to be the same on both variants to make high score table fair.
It is a time of war in your galaxy. Your people, the Atarians, defend against constant attacks from the Commodorians. Due to circumstances beyond your control (a fixed lottery), it has been decided that you, Rom Antic, must deliver vital details to a secret base hidden deep in a safe part of your galaxy.
You hop into your aging ship, the Pokey Cruiser, and take off with no time to spare.
Unfortunately, the shortest path to the base is blocked by 10 waves of deadly asteroids and mines.
Your rather BASIC laser can only dispatch the smallest asteroids, so you will need to rely heavily on evasive maneuvers to dodge your way through all 10 waves and safely reach your goal.
Good luck! Atarians in the galaxy are counting on you!
You play as Charley trying to eat an ice cream cone. But first you must avoid the chefs that are out to get you: Angelo, Zorba, Oscar, and Jacques. Avoid the food thrown at you by the chefs to get the cone. You can also throw your own food at the chefs to slow them down.
In 1984, Atari planned to release Mario Bros. for their Atari 8-bit computer line (400/800/XL/XE). This port was identical to the previously released Atari 5200 version of the game. For unknown reasons, the game was canceled despite being fully finished. Mario Bros. would eventually receive an Atari 8-bit release in 1988, but this port was completely different than the 1984 prototype.
Chop Suey is a martial arts fighting game developed by Adam Billyard for the Atari 8-bit family. It was published in 1985 by English Software. Antic Software published the game in the US. The title is a repurposing of the name of the American Chinese dish chop suey.
Chop Suey is a one-on-one martial arts fighting game. The action takes place on a box-type stage, watched by an audience sitting in several rows of seats in front of two competitors. Each successful attack on an opponent means their pain bar goes up and when the bar is full, the POW symbol will start blinking. It means the player is in a very fragile state of health - one more punch or kick and the fighter will fall. The match ends when the fighter falls eight times or the timer runs out. At the top of each wall air vents will open occasionally, allowing scorpions to drop to the floor and scuttle away. The players should avoid them at all costs, as they give potentially lethal bites.
If the player is victorious, a more difficult opponent is faced in t
Yoomp! is an 8-bit Atari action game. Bounce the ball through 23 three-dimensional textured tubes, collect as many points as you can and try not to fall off the edge!
Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.