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Most Popular Intellivision Games - Page 4

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  • Crazy Clones

    1998

    Crazy Clones

    1998

    Intellivision
    Crazy Clones is a simple game which grew out of the canonical "first program", Killer Tomatoes. In Crazy Clones, you are the one real person in a sea of clones. You must tag as many clones as possible while avoiding the Clone Master. When the Clone Master touches a clone, a new clone is produced. When the Clone Master touches you, the game is over. Note: If you tag all of the clones without letting the Clone Master create a new clone, you're hosed.
  • Deadly Dogs

    1987

    Deadly Dogs

    1987

    Intellivision
    Deadly Discs fan Dave Warhol put together his own private version of the game, replacing the enemy warriors with the hot dogs from BurgerTime. He called the result Deadly Dogs. If you want to play it, it's hidden in the INTV Corporation release of Dig Dug: press 47 (4 and 7 simultaneously) on both hand controllers and press reset. The Deadly Dogs title screen will appear.
  • King of the Mountain

    1999

    King of the Mountain

    1999

    Adventure
    Intellivision
    Head up the mountain, avoiding bears, boulders and inclement weather. But first, stock up on supplies -- you won't get far without food and shelter. But don't overpack -- the extra weight will slow you down. Reach the top of the mountain by managing the quantity of Fire, Food, Water, Ammunition, Shelter, Raft you carry. Watch for weather conditions and do not exhaust the $300 you are given when purchasing your goods. As you climb the mountain, your health is shown by the color of your climber. Red is full health, Blue is Medium health and Yellow is low health.
  • Land Battle

    1999

    Land Battle

    1999

    Strategy
    Intellivision
    [Unreleased 1982] Land Battle is a two player war game which utilizes both strategic and tactical modes of play. Each player controls an array of forces with the objective of capturing or destroying his opponent's "flag." PRODUCTION HISTORY This wargame simulation took a long time in programming (officially 391 days, compared to 170 days for Night Stalker, begun at about the same time); when completed in mid-1982, Marketing was concerned that its design already looked dated. A second concern was that, due to the complexity of the game, it required more memory than an Intellivision contained; the cartridge would have to include 256 bytes of RAM onboard. Only USCF Chess had been approved for onboard RAM, an expensive proposition. When the Entertainment Computer System (ECS) was given the green light, Gabriel Baum, VP of Applications Software, proposed changing Land Battle to an ECS title; the ECS had an additional 2K of RAM available for cartridges. Marketing resisted this -- they still wanted Land Battle as a sta
  • Minehunter

    2003

    Minehunter

    2003

    Puzzle
    Intellivision
    Intellivision Minehunter Take command of the advanced mine scanner aboard your helicopter and begin the hunt for all the mines laid down by the enemy. As you scan the minefield, drones will report back on how many mines are detected in an area. Use these markings to assist in finding all the mines. Hurry, your time is limited! The area that you need to clear of mines is divided into a grid of squares. Several of the squares will have landmines hidden beneath them. The goal of your mission is to identify where all of the landmines are hidden – without actually setting one off. Background: Ryan's father came home one night in 1980 with an Intellivision, Space Battle and Armor Battle. This began his lifelong fascination with video games and computers. Even though the family had an Atari 2600, Ryan and his brothers were drawn to the Intellivision and its more complex games. By 1992, the family Intellivision had long since died, but Ryan started to discover that thrift stores and garage sales were loaded wi
  • Magic Carousel

    2001

    Magic Carousel

    2001

    Puzzle
    Intellivision
    [Unreleased 1983 Intellivoice] Identify animals on a carousel and follow instructions given throughout the game. Score points by doing what the voices tell you: Choose the correct carousel animal. Play a piano. Drink some milk. Answer a telephone. Learning game for children. 2 different game screens. 1 player Intellivoice game. DEVELOPMENT HISTORY Marketing specifically requested a children's educational game for the Intellivoice. Programmer Ron Surratt (Atari 2600 BurgerTime) and graphic artist Peggi Decarli (USCF Chess) drew up some initial concepts for the game (Ron's input was requested because he used to be a teacher), then Steve Ettinger was assigned as programmer. New-hire Joe Ferreira was added to train with Peggi as a graphics artist. Steve and Joe quickly became a strong design team, taking the concept from a barnyard to a carousel and making the game their own. By the time it was finished, however, Marketing decided that sales of Intellivoice units were too low to support such a "
  • Blix

    2014

    Blix

    2014

    Puzzle
    Intellivision
    A new puzzle style game called BLIX has been released at CGE 2014, GOOD DEAL GAMES is the publisher behind this convention exclusive release. Copies were limited to only 30 copies and were sold out
  • Christmas Carol vs. The Ghost of Christmas Presents

    2012

    Christmas Carol vs. The Ghost of Christmas Presents

    2012

    Arcade
    Intellivision
    Christmas Carol vs. The Ghost of Christmas Presents is an action arcade game. Guide Carol through the maze-like caverns to pick up all the Christmas presents while avoiding her enemies. Along the way, pick up candy and magical snowflakes that award you additional points and help you on your adventure.
  • Piggy Bank

    2015

    Piggy Bank

    2015

    Platform
    Intellivision
    Piggy Bank for the Mattel Intellivision has been released at PRGE 2015 convention.
  • Same Game and Robots

    2004

    Same Game and Robots

    2004

    Puzzle
    Intellivision
    Strategy and planning is the name of the game regardless which title you choose to test your wits against. Learn to analyze and predict how the game will unfold to achieve the most points and successful completion. Welcome to the peaceful world of SameGame and the tense world of Robots. Either choice is an addicting path. SAMEGAME - There are three different pieces on the board. Connect as many shapes of one type to score higher points and clear the board. The two variations of the game only have different game rules. ROBOTS - Move the cursor to destroy all the Robots on the screen by making them collide into each other, by making them hit their left over scrap, or by using a bomb.
  • Space Patrol

    2010

    Space Patrol

    2010

    Shooter
    Intellivision
    Considered one of the best games released for the Intellivision, Space Patrol is an immediate classic. After years of coding the game, Joe Zbiciak has made every effort to bring you the best product possible. Understanding collaboration is important to produce the best, Joe worked with the best in the industry to have the best sounding music, courtesy of Arnauld Chevallier, and challenging level design, courtesy of David Harley. Presentation also plays a large role so all the artwork was hand drawn by Teresa Zbiciak with Oliver Puschatzki designing the box and overlay. When you hold the Space Patrol package in your hand, you immediately realize that this could have and should have been sold in the early 80's. Simply said, this product is in the top of it's class!
  • Super NFL Football

    Super NFL Football

    Sport
    Intellivision
    [Unreleased 1983 ECS] A one or two player football game developped at Mattel Electronics. Define and edit plays that can be saved and loaded from tape. Requires the ECS Computer Adaptor.
  • Yogi's Frustration

    Yogi's Frustration

    Platform
    Intellivision
    Yogi's Frustration is a unreleased game from 1983 about Yogi Bear who is put to work on the Jellystone Park conveyer belt. Your goal was to help BooBoo get picnic baskets of goodies up to Yogi to keep him working fast.
  • Scooby Doo's Maze Chase

    1983

    Scooby Doo's Maze Chase

    1983

    Puzzle
    Intellivision
    You control Scooby as he chases ghosts through a maze while himself being chased by the skull & crossbones. If three ghosts are caught within a time-limit, the skull will disappear and a submarine sandwich appears. When eaten, it gives you a magic bone which when dropped in the path of the skull will momentarily freeze it in place. When Scooby is caught by the skull, the difficulty will go down. There's 10 mazes in all, but with the keyboard addon for Intellivision you can also make your own mazes.
  • Slam Dunk: Super Pro Basketball

    1987

    Slam Dunk: Super Pro Basketball

    1987

    Sport
    Intellivision
    At the time, this was the only sports game cartridge that let you own & manage your team. Selecting from a pool of 70 players, each with statistics taken from the actual NBA (and attributed with 'fake' names so as to avoid licensing issues), each player must manage salaries to stay under the salary cap. As player/owner, you run, pass, shoot, defend, and rebound. Keep an eye on your players - if they tire, they play more poorly. And keep an eye on the 24 second shot clock!
  • Slap Shot: Super Pro Hockey

    1987

    Slap Shot: Super Pro Hockey

    1987

    Sport
    Intellivision
    Super Pro Hockey is a one or two-player hockey game. There are four handicap/skill levels to choose from after selecting whether or not the player wants a one or two-player game: Amateur, Rookie, Pro, Super Pro. Essentially, changing the handicap results in changing speeds to the gameplay, from low (Amateur) to high (Super Pro). There are no teams, only Home and Visitor. Each team has three players and a goalie. The home team is tan and the visitor team is green. The player can only control one character at at time, and this character is colored lighter than the rest of the player's team. Goalies are controlled by the computer. In late 2018, discovering that they had over 200 loose cartridges of Slap Shot: Super Pro Hockey, the Blue Sky Rangers had new boxes and overlays printed and released the remaining stock as fully boxed copies.
  • Spiker! Super Pro Volleyball

    1989

    Spiker! Super Pro Volleyball

    1989

    Sport
    Intellivision
    Features Indoor (6-man) volleyball in a gymnasium and Outdoor (2-man) volleyball on the beach. Realistic volleyball simulation featuring serving, bumping, sets, jumps, spikes, blocks, dives, and digs. As player, you control every member of your team. Aim your serves; pass the ball to the setter; crank on the spike; leap to block the spike.
  • Stadium Mud Buggies

    1989

    Stadium Mud Buggies

    1989

    Racing
    Intellivision
    Get down and dirty with Stadium Mud Buggies for the Intellivision, where the object is to score points by driving in nine events: Hill Climb, Drag Race, Bog, Tug-O-War, Car Crush, Donuts, Drawbridge, Combo Course and Monster Rally, which consists of all the events in order. You can compete against a friend, a computer driver, or against your own high score. For each event you can select from one to nine laps (or quarter miles in a couple of the events) and from five difficulty levels. Your buggy is equipped with a gas pedal, a brake pedal, reverse, and a four-speed transmission. Downshifting occurs automatically.
  • Super Pro Decathlon

    1988

    Super Pro Decathlon

    1988

    Sport
    Intellivision
    Super Pro Decathlon lets you and up to three friends compete in 10 track-and-field events. You can enter the Practice mode in order to train yourself on individual events, or you can go for broke and play the full 10-event Decathlon. Each event has a minimum time, distance, or height you must beat in order to qualify. Three difficulty levels are available: Amateur, Olympic and Super Pro. Events are as follows: 100 Meter Dash, Broad Jump, Shot-Put, High Jump, Triple Jump, 110 Meter Hurdles, Discus Throw, Pole Vault, Javelin Throw and 400 M. Dash. Most of the events require running, which is done by quickly tapping alternate sides of the disc repeatedly or by spinning the disc.
  • Super Pro Football

    1986

    Super Pro Football

    1986

    Sport
    Intellivision
    For one or two players, Super Pro Football is an update of NFL Football. Select plays on screen and define pass patterns for two receivers. Each team can play at one of nine different skill levels.
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