Gallop Racer 2003 (known as "Gallop Racer 6: Revolution" in Japan) is an update of it's previous incarnations with the standard modes (exhibition and season mode) and has six different jockeys to choose for the players character in the season mode as well as 32 different tracks and over 3000 different horses.
Players can breed horses using a series of mini-games, the outcome, either good or bad, will determine the type of horse, the better the player is at the mini-games, the more powerful the breed will be. Also the player can bet on races in the season mode, using the proceeds to buy better facilities to train their stable. It also features an extensive training program for new players to the Gallop series.
Clock Tower 3 is a survival horror video game co-developed by Capcom and Sunsoft for the PlayStation 2. Released in 2002, it is the fourth installment in the Clock Tower series, and the first and only video game directed by Japanese film director Kinji Fukasaku. The plot and characters have very little relation with the previous Clock Tower games. The story follows 14-year-old Alyssa Hamilton who is part of a family lineage of female warriors who travel through time to defeat evil spirits. Alyssa travels from her time in 2003 London to the 1940s and 1960s in order to defeat these "Entities" and bring peace to troubled souls.
.Hack//Outbreak is the third of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
The Getaway is a sandbox crime game set in London. It is inspired by British gangland films Get Carter and Snatch. Initially, the release of the game was to coincide with the launch of the PlayStation 2 in 2000, but was delayed by 27 months due to the difficulty of re-creating large areas of London in high resolution. Parts of The Getaway feature in various episodes of Graham Duff's Ideal.
Kikou Heidan J-Phoenix: Cobalt Shoutai-hen is a simulation game on Playstation 2 published by Takara, in 2002. In the previous series, they were action games, but this game incorporates a time and turn-based system. There is no conversion system in this game.
The disc contains three slide puzzles that, when completed, unlock the "Saru-Buster" gadget, which is basically just a land version of the Water net. Due to the "Ukki-Ukki" disc not being released outside of Japan, this gadget is not available for Jimmy/Hikaru to use in the international versions.
Choro-Q HG 3 (Japanese: チョロQ HG 3) (also known as Gadget Racers in Europe) is a role-playing, racing game for the PS2. It is the sequel to Choro-Q HG 2. It was also slated to be published in North America by Conspiracy Entertainment under the title Road Trip Adventure Avenue but it was cancelled for unknown reasons.
Go anywhere, smash anything that gets in your way. It's not always about driving well in New York - sometimes it's about getting from A to B by any means. If it involves taking out a few cars, buses, fire engines, taxis, delivery vans, telephone boxes, jumping a few ramps, making a few shortcuts... then so be it!
WRC II Extreme is a 2002 off-road video game released for the PlayStation 2. The game was developed by Evolution Studios and published by Sony Computer Entertainment Europe.
You're in position, holding the ultimate hit-man rifle. Looking down the scope you spot your next victim, with your heart pumping violently you know this is your one and only chance to take them out. You steady your breathing, take aim and fire!!
Dancing Stage Max was released on November 25, 2005 by Konami to the European PlayStation 2 gaming audience. Dancing Stage Max was modeled after Dance Dance Revolution Extreme 2 in America and Dance Dance Revolution Strike in Japan, containing the new Dance Master Mode and improved EyeToy support. Max featured music by Natasha Bedingfield, Sugababes and Franz Ferdinand as well as new and old Konami Originals. Unlike the previous release, Dancing Stage Fusion, Max was not ported to the arcades.
The PlayStation 2 version was ported internally by Electronic Arts instead of by Eurocom who developed the other console versions, hence the PS2 version sporting some noticeable differences. but otherwise keeping the majority of the game the same. Some differences include the PS2 version of the game having an overall lower difficulty level plus when Harry is riding a broom he can land it anywhere instead of only in designated landing spots.
Minna de Sugoroku is the second sugoroku game based on Hello Kitty characters, the first one was Gotouchi Hello Kitty Sugoroku Monogatari in the Playstation One console. The gameplay is the classic board game with mini puzzle and action diversions, each character has some star movements and when the stars reach 0 the character has to rest, in each board the player has to reach the board's goal first to win the match.