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Most Popular Sg1000 Games - Page 3

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  • Sega Flipper

    1983

    Sega Flipper

    1983

    Pinball
    SG-1000
    Sega Flipper is a pinball game released for the SG-1000 in 1983. In New Zealand it is known as Video Flipper. It was one of the first pinball video games to be released, being released one year earlier than attempts from Jaleco and Nintendo but four years after Atari's Video Pinball. Unlike Video Pinball, however, Sega Flipper makes use of color.
  • Safari Race

    1984

    Safari Race

    1984

    Racing
    SG-1000
    Safari Race is a racing game for the SG-1000, developed and published by Sega in 1984. The player must drive through various "sections", avoiding wildlife and other cars while making sure not to run out of fuel. The game is notable for using licensed cars, potentially the first video game to do so. The player controls a Lancia Stratos HF, and according to the box art, some of the rival cars are Audi Quattros. The Lancia Stratos would receive greater video game recognition in Sega's later creation Sega Rally Championship.
  • Pachinko II

    1984

    Pachinko II

    1984

    Puzzle
    SG-1000
    Pachinko II is the sequel to Pachinko, and was released for the SG-1000 in 1984.
  • Pachinko

    1983

    Pachinko

    1983

    SG-1000
    Press 1 on the alpha-numeric keyboard. A giant Pachinko game appears on your TV. You and your opponent are at the lower part of the screen. The digital readout scoreboard will appear at the bottom of the screen when play begins. The left hand control maneuvers the player at the left. The right hand control maneuvers the player at the right. Push the joystick left to go left. Push it right to go right. You can play another person or the computer. To signal the computer you're in the game, press the action button or move the joystick of your hand control in any direction. If the computer does not get a response from either of the hand controls, it will play by itself. Each of the players on the screen has an energizer. Press the action button to flip up your energizer and hit one of the balls. When you hit the ball with your energizer, it will change to your color and rocket back into play. If your energizer is completely raised when it hits, the ball will continue its same horizontal direction. If you
  • Pacar

    1983

    Pacar

    1983

    SG-1000
    Pacar is an SG-1000 game initially released in 1983. It is essentially a mix between two Namco games; Pac-Man and Rally X. It is the sequel to Head-On, which was released a year before Puck-Man. However, Pacar is more-so a clone of Puck-Man than a true Head-On sequel. The player controls "Pacar", a "mischievous" green car through a maze of roads. The objective of the game is to "delete" all of the small red "dots" scattered around the playfield, building up points for a high score. The joystick allows Pacar to move in the proposed direction, assuming it is possible to do so. Like Pac-Man, Pacar does not stop moving unless it hits a wall, however unlike Pac-Man, it is not possible to rotate 180 degrees on the spot - moving in the opposite direction causes Pacar to reverse, and reversing is significantly slower than driving normally. Ideally the player should plan his or her route to avoid reversing altogether. 1 or 2 allows Pacar to move faster across the board. Driving off the edge of the screen makes Paca
  • Orguss

    1984

    Orguss

    1984

    Shooter
    SG-1000
    Orguss is a shoot-'em-up game developed and published by Sega for the SG-1000. In the game, the player takes control of a robot which can transform into a starship. It is based on the science fiction anime series Super Dimension Century Orguss. The player can swap between robot and starship modes freely, though both come with their own set advantages and disadvantages. In robot mode, you are able to destroy ground targets and have greater freedom across the screen at the expense of being a bigger target for enemies. You can shoot rapidfire, but move slower. In starship mode you cannot destroy ground targets, but are less likely to be destroyed thanks to the smaller surface area of the ship. You can move faster, but cannot shoot rapidfire. 1 switches between the two forms and 2 shoots. Orguss had a spiritual sequel in the form of TransBot, released for the Sega Master System in 1985.
  • Loretta no Shouzou: Sherlock Holmes

    1987

    Loretta no Shouzou: Sherlock Holmes

    1987

    Adventure
    SG-1000
    Sherlock Holmes: Loretta no Shouzou is an Adventure game, developed and published by Sega, which was released in Japan in 1987.
  • Home Mahjong

    1984

    Home Mahjong

    1984

    Puzzle Card & Board Game
    SG-1000
    Mahjong is a game that originated in China. It is commonly played by four players (with some three-player variations found in South Korea and Japan). Mahjong is a game of skill, strategy, and calculation and involves a degree of chance. The game is played with a set of 144 tiles based on Chinese characters and symbols, although some regional variations use a different number of tiles. In most variations, each player begins by receiving 13 tiles. In turn players draw and discard tiles until they complete a legal hand using the 14th drawn tile to form four groups (melds) and a pair (head). There are fairly standard rules about how a piece is drawn, stolen from another player and thus melded, the use of simples (numbered tiles) and honours (winds and dragons), the kinds of melds, and the order of dealing and play. However there are many regional variations in the rules; in addition, the scoring system and the minimum hand necessary to win varies significantly based on the local rules being used. This game is the digit
  • Hang-On II

    1985

    Hang-On II

    1985

    Racing
    SG-1000
    Hang-On II is an SG-1000 sequel to the critically acclaimed Hang-On. Despite the name, the game is meant as a direct sequel to the Mark III version of Hang-On, and is virtually identical to that game. The only difference is downgraded graphics and the addition of music from the arcade version. Meanwhile, Super Hang-On is the direct sequel to the arcade game. It is compatible with the BH-400 bike handle controller, and would be the only SG-1000 game designed for it (though the peripheral is compatible with the Sega Master System and Sega Mega Drive).
  • Golgo 13

    1984

    Golgo 13

    1984

    Shooter Adventure Arcade
    SG-1000
    Golgo 13 is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name. The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
  • Dragon Wang

    1985

    Dragon Wang

    1985

    Fighting Hack and slash/Beat 'em up
    SG-1000
    Inspired by the arcade classic Kung-Fu Master, Dragon Wang (ドラゴン・ワン) is an action game for the SG-1000. You play as Wang (Chinese for "King"), a Kung-Fu master (inspired by Jackie Chan or his character, Thomas), and must kick other men across four stages. This is the prequel to Kung Fu Kid for the Sega Master System.
  • Champion Tennis

    1983

    Champion Tennis

    1983

    Sport
    SG-1000
    Champion Tennis is a simplistic tennis game built for the SG-1000.
  • Champion Golf

    1983

    Champion Golf

    1983

    Sport
    SG-1000
    Champion Golf is a golf game for the SG-1000.
  • Champion Billiards

    1986

    Champion Billiards

    1986

    Simulator Sport
    SG-1000
    Champion Billiards is a simplistic billiards game built for the SG-1000. It is the second game in Compile's "Lunar Pool" series. It was not released outside of Japan. Unlike the other Champion Sports games, Champion Billiards is not an accurate representation of it's sport. Instead, Champion Billiards is a level-based physics game. The goal of each level is to use the red cue ball to sink the other balls. Trivia: Breaking open the yellow ball can release a yellow Flicky.
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