Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline.
Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.
1080° Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games.
Kirby's back with fast-paced, four-way action!
It's a breakaway bash in this wild new Kirby game of Block Ball! By destroying the blocks on the screen, you clear stages and obtain powers that help you in your final confrontation with King Dedede.
Paddles on all four sides of the screen make this an intense four-way action contest. Your quick reactions and your careful use of Kirby's powers will determine your ultimate fate!
"New Ghostbusters II" is an action video game for the Nintendo Entertainment System developed and published by HAL Laboratory in 1990 in Japan and in 1991 in the PAL region. The NES version was never released in North America due to licensing issues with Activision. As a result, NES players in North America only received Activision's Ghostbusters II game.
Top Gear Rally is a 1997 racing video game developed by Boss Game Studios and released for the Nintendo 64. A follow-up to Kemco's original Top Gear game, it features a championship mode where a single player must complete six seasons of two to four races, as well as a multiplayer mode where two players may compete against each other via a split-screen display.
Mace: The Dark Age is a fighting video game released by Atari for arcade machines in 1997 and ported by Midway to the Nintendo 64 in 1997.
The game is similar to Bio F.R.E.A.K.S. and the Mortal Kombat series. Like in Mortal Kombat, when a character wins both rounds, they can perform an execution move on the enemy. Methods included severing an opponent's limbs and torso (Al Rashid), beheading (The Executioner), repeated stabbing (Koyasha), impaling the opponent with a sword (Lord Deimos), breaking an opponent's back by hoisting them on top of a Viking helmet and throwing them to the ground, causing their body to explode (Ragnar), and some more far-fetched methods including pulling out an opponent's heart (Xiao Long), shrinking (Namira), transforming the opponent into a chicken (Taria), and entering an opponent's body and bursting them from inside (Dregan).
Note: Heavily borrowing from the arcade game Soul Edge (1995)--first of the Souls Series. Which borrowed heavily from the framework WeaponLord (1995) laid out.
Do you have what it takes to be a superstar? Over 17,000 new motion captured animations! Team motivation, players and teams react to real game situations. Vertical camera angle allows you to see more of the pitch. 52 International teams and 9 unique soccer stadiums. Create your own players and trade existing ones. Infinite team formations and customizable strategies.
You've been challenged to a fight, and the robots are waiting. Do you pick a Ray 01 body and equip it with a Wyvern gun and Burrow bomb P, or do you opt for a Javelin with Satellite pod and Feather legs? Custom Robo lets you and up to three friends customize robots with nearly 200 unique parts, then turns you loose in a virtual battlefield to prove who's the top robot commander.
Bub and Bob are back! Like in Tetris in reverse, you shoot bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, attempting to match them up three by three to make them disappear.
This edition contains both puzzle challenges, multiplayer and normal progressive stages.
Flower Bud Village wasn't a blossom of a burg when you bought a plot of land. Now newcomers depend on the bounty from your land for their livelihoods. It's up to you to create a farm, raise a family and build a village in the most challenging Harvest ever!
-Play as a girl or as a boy!
-Buy farm land next to a river, along a seashore or in a village!
-Plant crops, raise livestock, dig for gems or just fish!
-Beat your farming rival in the fields and at the festivals!
-Unlock hidden multiplayer mini games!
"The Dalsis Empire has laid seige upon the Castle of Baltia to seize the legendary sword WARSONG. In a desperate attempt, King Alfador sends his only son, Prince Garett, into the countryside, away from impending death.
Now Garett must rally his allies from across the kingdom, and lead their valiant armies in a battle against the Empire to retrieve the sacred sword!
But, time is running short!
Command troops and choose your mission commanders. Unite with loyal allies and charge into campaigns that forge the destiny of a realm. Between you and the path to victory lie dangerous rogues, the steel of Dalsis, and a confrontation in the ultimate showdown against evil!"
In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out.
Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party.
The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters.
There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.
This pack is an add-on for Halo 2 with a collection of multiplayer maps for gamers who do not have access to Xbox Live. It contains 9 new maps (Containment, Warlock, Turf, Sanctuary, Gemini, Relic, Elongation, Terminal and Backwash), an auto update that brings the game to the latest version, with cheating countermeasures, and all prior Live updates.
Invizimals is a PlayStation Portable augmented reality video game developed by Novarama, and published by Sony Computer Entertainment Europe. It is a collectible creature game, and is bundled with the PSP's camera attachment on launch.
Dynasty Warriors is a 3D fighting game steeped in traditional Chinese history and mythology, its characters being warriors from the Three Kingdoms era, a setting that was used by Koei before in their Romance of the Three Kingdoms series.
TAKEDOWN is a thinking-person’s shooter. The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes and tactics and add replayability. The operation to clear pirates from a hijacked oil tanker by Russian special forces in May of 2010 is a perfect example of the types of missions in TAKEDOWN.
Ed, Edd n Eddy: The Mis-Edventures is a 3D platform game based on the Cartoon Network animated television series Ed, Edd n Eddy. It was developed by Artificial Mind and Movement, Warner Bros. Interactive Entertainment and Cartoon Network Interactive, published by Midway Games and released on November 3, 2005, for the Nintendo GameCube, PlayStation 2, Xbox, Game Boy Advance, and PC. Midway announced the game on February 15, 2005.