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New Games - Page 10139

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New Most Popular Top Rated
  • A Megawad in Two Weeks

    2007

    A Megawad in Two Weeks

    2007

    Shooter
    PC (Microsoft Windows)
    DOOM: A Megawad in Two Weeks is a 16-level megawad for Doom II and the ZDoom source port, created by members of the Doomworld community, led by Alexis Aiello (Vegeta). As the name implies, this project was built over the course of two weeks, and includes three new boss enemies via DECORATE – despite this though, the WAD otherwise follows the classic Doom gameplay formula.
  • Hard Truck Tycoon

    2007

    Hard Truck Tycoon

    2007

    PC (Microsoft Windows)
  • Agent Hugo: Roborumble

    2007

    Agent Hugo: Roborumble

    2007

    Platform
    Game Boy Advance
  • Steam

    2007

    Steam

    2007

    Puzzle
    PC (Microsoft Windows)
    Steam is a color matching game with a strong arcade element. The player controls Tisha, a little girl riding a steampunk locomotive shooting colored balls from a mounted cannon at ball dispensers (in the first levels they are mole mounds). The train tracks circulate those dispensers as they keep filling the inner field around them with balls. Matching 3 or more balls of the same color makes them disappear. If the spheres accumulate, a floating time bomb appears. Its detonation ends the game.
  • Forbidden.exe

    2007

    Forbidden.exe

    2007

    Racing
    PC (Microsoft Windows)
    A game that threatens to destroy files in the player's computer.
  • Pururun! Shizuku-chan: Asonde Tanoshiku Nouryoku Up

    2007

    Pururun! Shizuku-chan: Asonde Tanoshiku Nouryoku Up

    2007

    Advanced Pico Beena
  • Yes! PreCure 5: Asonde Oboeyou Hiragana!

    2007

    Yes! PreCure 5: Asonde Oboeyou Hiragana!

    2007

    Advanced Pico Beena
  • Oden-kun: Oden-mura no Tanoshii Nakama-tachi

    2007

    Oden-kun: Oden-mura no Tanoshii Nakama-tachi

    2007

    Advanced Pico Beena
  • Horse & Pony: My Riding Stables

    2007

    Horse & Pony: My Riding Stables

    2007

    Wii
    The riding stable at the old mill is going to shine with a new gleam: the condition of the riding hall is alarming, there's a draught in the stall and no one wants to live in the guest house. But that's all in the past, because now you've arrived and are bringing your worst rivals to the edge of despair. Stall, riding hall and guest house will be renovated and soon you'll have enthusiastic guests who are happy to pay for their stay. With the proceeds build a new breeding stall, and soon the first foals will be frolicking with their mothers on the heath. Later you train the foals with the longe and can sell them to interested parties whom you trust. Horse owners will also be happy to call on your services for massages for their four-legged friends. Your own horse is also in the stall and loves to go on exciting rides through the woods, on the beach and in the mountains. Once you've trained enough, you can participate in numerous cross-country races, and each Sunday you can win a cup! Show your rivals that by living
  • Game, Game, Game, and again Game

    2007

    Game, Game, Game, and again Game

    2007

    Platform Indie
    Web browser
    Game, game, game and again game is a digital poem, retro-game, an anti-design statement and a personal exploration of the artist's changing worldview lens. Much of the western world's cultural surroundings, belief systems, and design-scapes, create the built illusion of clean lines and definitive choice, cold narrow pathways of five colors, three body sizes and encapsulated philosophy. Within net/new media art the techno-filter extends these straight lines into exacting geometries and smooth bit rates, the personal as WYSIWYG buttons. This game/artwork, while forever attached to these belief/design systems, attempts to re-introduce the hand-drawn, the messy and illogical, the human and personal creation into the digital, via a retro-game style interface, Hovering above and attached to the poorly drawn aesthetic is a personal examination of how we/I continually switch and un-switch our dominant belief systems. Moving from levels themed for faith or real estate, for chemistry or capitalism, the user triggers correcte
  • QP Kiss

    2007

    QP Kiss

    2007

    Fighting Visual Novel
    PC (Microsoft Windows)
    QP Kiss is a game developed by Orange_Juice for April Fools' day 2007. It's a parody of their QP Shooting series, featuring genderbent characters in a mock-BL game.
  • Dino Dave in Sokoman

    2007

    Dino Dave in Sokoman

    2007

    Puzzle
    PC (Microsoft Windows)
    Dino Dave in Sokomon, also known as Dino Dave 2, is the sequel to Dino Dave. It's a 3D puzzle game only released in Europe.
  • L.A.2

    2007

    L.A.2

    2007

    Arcade
    Web browser
  • Taiko no Tatsujin: Ongaku Lesson

    2007

    Taiko no Tatsujin: Ongaku Lesson

    2007

    Music
    Advanced Pico Beena
  • İstanbul Kıyamet Vakti

    2007

    İstanbul Kıyamet Vakti

    2007

    Role-playing (RPG)
    PC (Microsoft Windows)
    İstanbul: Kıyamet Vakti is a 3D MMORPG developed by Sobee Studios. It's the first MMORPG developed in Turkey.
  • Revenge of the Sunfish

    2007

    Revenge of the Sunfish

    2007

    Platform Adventure
    PC (Microsoft Windows)
    Revenge of the Sunfish is a game made by Jacob Waldemar Buczynski.
  • Hearts of Iron II: Armageddon

    2007

    Hearts of Iron II: Armageddon

    2007

    Strategy Tactical
    PC (Microsoft Windows) Mac
    Hearts of Iron II: Armageddon is an alternate scenario expansion for Hearts of Iron II. It further allows more time and the player has the ability to choose 1964 as the end point. It allows the adding of modules to ships (such as improved radar, fire-control, anti-submarine or anti-aircraft weaponry) and submits two new scenarios for play, as well as an enhanced AI. Armageddon also features some other changes and additions such as: *Player can allow or disallow democracies to declare war on the main menu options screen *Player may choose when the time of play will end, ranging as early as 1940 to as late as 1964. *Player may choose to get the full industrial capacity of an annexed country, or not. *Player may choose to use tech teams of an annexed country or not. *New brigade attachments for ships. *Diplomatic option to refuse expeditionary forces from your allies
  • DROD: The City Beneath

    2007

    DROD: The City Beneath

    2007

    Puzzle Strategy Adventure Indie
    Linux PC (Microsoft Windows) Mac
    You begin as a rather ugly man named "Beethro" who travels deep beneath the ground. There are other people down there too, citizens of a mysterious "Rooted Empire", that are carving tunnels and building things. Beethro just wants to know why, but it's hard to get a useful answer. He was always fond of saying "there is no problem that can't be solved with a really big sword," but upon arriving at the underground capital, Beethro is startled to find that nobody seems interested in attacking him. No, for some reason, they would rather persuade him to stand in a very long line.
  • Diver Down

    2007

    Diver Down

    2007

    Role-playing (RPG)
    PC (Microsoft Windows)
    Aim for the deep sea while replenishing your air
  • The Scrapper

    2007

    The Scrapper

    2007

    Point-and-click Puzzle
    Web browser
    The ninth game released by Gotmail, in collaboration with Sugiura Metals Company. This game was never translated into English. The player must solve a mystery in a scrapyard.
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