A sequel to Bubble Bobble, this Port of "Rainbow Islands" for Game Boy Color sees Bub and Bob (in 2 player mode), who are now curiously small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys.
Fresh Adventures is a 2001 collection of 4 advergames all themed around the Kinder product line, developed by Ubisoft GmbH and Ferrero Germany. Released in Germany, Austria and Italy (as far as we are aware), the player takes control of "Pingui" and "Milchschnitte" and must venture forth and defeat the 4 villains of the game.
The game is seperated into 4 sub-games:
Der finsteres Dschungle (English: The Dark jungle)
Das magische Tal (English: The Magical Valley)
Der geheimnisvolle Berg (English: The Mysterious Mountain)
Die Weltraumfabrik (English: The Space Factory)
Car races in which the player controls futuristic, heavily armed turbo-cars.
The game features three different planets, a shop to upgrade vehicles and pick-up boosters along the tracks.
Zero Comico is an Italian video game featuring three famous Italian comedians: Aldo Giovanni and Giacomo as the main characters.
The player is in control of all three characters as they try to free the world from an evil force that has taken control over mankind through television.
The game features a variety of puzzles with a comedy theme.
JumpStart Spy Masters: Unmask the Prankster is the first-half of the JumpStart Spy Masters series & the predecessor to JumpStart Spy Masters: Unmask the Prankster.
You're running late for work. You've got too much on. You're stressed and tense and you desperately dodge your way through friends, bosses and parties in a frantic attempt to hold your life together.
See your stress and depression rise to levels never seen before! Watch yourself collapse then explode! Explore the part of your life you'd rather forget about!
It's all part of the fun of the Nerve Game...
Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.
The castle is referred to in the game as Peach Castel (castel is an old French word for castle).
Painstation is an art object and arcade game based on Pong developed by the artists' group, "/////////fur//// art entertainment interfaces", with pain feedback.
COUNTRY HOUSE is illustrated, interactive fiction. The environment and characters are - on the whole - historically credible. They didn't exist in eighteenth century Sweden, but they could have.
You are not out to collect swords to kill monsters or to search for keys to unlock doors. There will be a few ghosts and some supernatural events here. But you won't risk your life, neither by hunger nor thirst. A fall through a window won't hurt you much. You can study a map whenever you like, but it will reveal no secrets. Your task is to gather information, to do historical research.
There is great unrest in the realm of Ammeth. A new evil has risen in the northern reaches of the kingdom, and darkness spreads throughout the land. A young diplomat named Jarreck is dispatched by the crown. His mission is urgent: to seek the root of the evil, and to eradicate it.
Atlas: the Gift of Aramai is a classic game of exploration and adventure in a realm on the brink of magical reawakening. Take the role of Jarreck as he leads an eclectic band of adventurers on a mission of reckoning and rediscovery. It is a pivotal moment for the realm of Ammeth: will a hero arise to challenge the darkness?
Players "walk" a virtual dog by walking on a treadmill and control the pet with a leash attached to a plastic dog in front of the player. Inu no Osanpo simulates the experience of walking a dog. Players first choose one of six breeds of dog to walk: Poodle, Pug, Pembroke Welsh Corgi, Shiba Inu, Labrador Retriever, or Siberian Husky. The difficulty of the game changes depending on the breed of dog chosen. After selecting a dog, the player selects one of three possible walking routes, each with a unique scenario. The goal of Inu no Osanpo is to maintain the dog's happiness long enough to complete the entire route.