Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts.
Trapped inside a magical music box, the invincible Wario is on a dangerous quest to help a mysterious figure recover its lost powers! Smash, bash and crash your way through more than two dozen gigantic levels in search of hidden keys, valuable treasures and mystical music boxes. Test your wits on puzzle after intricate puzzle and flex your muscles in action-packed boss fights! Be wary of Wanderin' Gooms, Hammer-bots, Mad Scienstein and more as you plunge into one of the largest, most dazzling adventures ever to hit Game Boy Color!
The ultimate thief is back! Tread softly as you make your way through 15 new complex, non-linear levels full of loot to steal and guards to outsmart. Improved enemy AI, new gadgets and a riveting story will draw you into the world of Thief II: The Metal Age, a place of powerful new technologies, fanatical religions and corruption.
Fight in World War II Era 32 vs 32 Naval Battle in Real Time!
The seas of Navy Field beckon for you to take command of your WWII era vessel and join the field of battle.
Be prepared to experience intense naval battles against large teams of real opponents from across the globe.
As a massively multiplayer online tactics simulation game, Navy Field provides an ever changing gaming landscape for you to customize and enjoy to your liking.
To help you on your quest to become the ultimate commander of the sea, over 100 unique WWII era naval vessels are at your disposal.
Work your way from humble beginnings in maneuverable yet vulnerable frigate class ships all the way to the epic BB6 class battleships.
Along the way, experience the unique capabilities and play styles of destroyers, battle cruisers, aircraft carriers, and submarines!
Each model reproduced in painstaking detail.
Choose from among the United States, United Kingdom, Japan, Germany, France, USSR and Italy to start your naval career within Navy Field.
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Get on a snowmobile and drive your way to victory with SnowCross. Try to master 10 different courses that take you through ovals, twisting bobsled runs, and several treks through the wilderness. When you are ready for some competition, try to win the Tournament Cups, where you will have to take first place from two other racers. After winning, you will be able to upgrade your vehicle before moving on to the next race. With three different Cups to win, there is plenty of racing action. If you get tired of racing computer-controlled opponents, hook up a link cable to challenge your friends to a race. You will become the greatest snowmobiler of all time in SnowCross
A fantasy role-playing game following the adventures of a group of characters cast down from the surface-world Empire into a prison underworld known as Avernum and their interactions with the society that has formed below.
Made specifically for the Japanese market, this version of POSTAL features a complete Japanese dub and two extra levels: Akihabara and DÅtonbori (more commonly known as Tokyo and Osaka to English speakers).
Give the hamster you got a cute name. Basically care! If you grow up lovingly, your hamster will grow bigger and bigger. Grow carefully by feeding and taking a walk. If you take a walk with your hamster, there will be many events. You can get money by clearing the mini game. Use this money to buy food, toys, and birdhouses for your hamster. Hamsters can get married when they grow up. If you grow your hamster well, new species may be born.
As a celebration of their 15 year anniversary, Artdink re-released a few games as a 15th anniversary edition. This re-release of AIV was programmed to run on Windows 98 as well as previous versions, which hadn't been able to play this game prior.
Demonfear is a 32-map megawad for Doom II created by Adam Windsor. Though it is listed as one of Doomworld's Top 100 WADs of All Time in the year 1999, its release on the idgames archive dates it at 17 March of 2000. It is known primarily for being composed of short, fairly straightforward levels, a possible progenitor of Erik Alm's Scythe.
Demonfear is a compilation of small episodes released by Windsor between 1995 and 1999, known otherwise as Demonfear 1-6. An early, alternate version of Demonfear 6 was partially complete in 1997, but Windsor donated the maps to Requiem when the project had stagnated due to a handful of authors failing to provide maps for slots they had claimed. The compiler dropped Windsor's levels into the previously vacant slots so that his old Demonfear 6 MAP26, 27, and 28 appear as Requiem's MAP20, 26, and 25, respectively. Windsor would go on to create a new Demonfear 6 and then compile his own megawad.
Demonfear comes with a text file that describes in detail the story of the megawad on
Full-scale construction tools with the ability to create 2D games action fighting game! A wide number of unique systems and all sorts of different techniques, the ultimate story of your own emotion in conjunction with creating a 2D fighting game. Also, per-equipped with the seven distinctive modes featuring original characters.