Danger Zone is an action/puzzle game developed by JungleTac for their generic multi-game systems, including plug and plays and handhelds. It pits the player against a machine which throws a never-ending barrage of blocks. These blocks must be arranged to form lines, while avoiding being hit by them.
The game was originally developed for consoles using the VT03 enhanced single-chip Famiclone. The original revision of this version of the game features a title screen, which reads Zone Danger. This specific revision of the game is known to have been included on the Vs Maxx 17 in 1 plug and play and the two-player capable Silverlit 35 in 1 Super Twins plug and play console, the latter having a copyright year of 2005 printed on its battery cover.
A boxing game from Fuzhou Waixing that was released as cartridges for use with a proprietary Sunplus SPG288-based console to play the games on and wireless/wired peripherals.
Happy Tree Friends: Flippy's Flying Frenzy was a Happy Tree Friends cellphone game developed by Daydream and published by Kiloo under license by Signatures Network
A video game published by the Delegación de Turismo de la Región de Murcia in which the young superhero Murkid needs to stop Doctor Maladrín from dirtying down some of Murcia's most iconic tourist spots.
Very bloody game Seal Hunter, where you will have to act as a defender of the territory from all sorts of sea creatures (and not only). Blood, plenty of weapons and the possibility to play in two make the game worth your attention.
A growing population of seals is destroying all the fish in the sea. The fishermen are left without a catch, and the seals meanwhile continue to multiply and eat all the fish. Two fishermen decide to take control of the situation and get rid of the extra mouths, thus preserving the once fish-rich ocean. Along with the seals, they need to kill penguins, baby seals, and, for some reason, sea turtles and polar bears. In general, armed with a considerable arsenal, fishermen go hunting.
Seal Hunter game at first glance is simple and uncomplicated, but behind all this hides a rather complex timekiller. You can't act on the fly, you won't get far. In the game you need to tactically calculate literally everything. How much ammo is left, and when the boss will appear, what weapon to buy next; wha