“This ain’t your granddaddy’s fighting game”!
Fight'n Jokes tells the adventures of "Jokes", a group of fighters who combat to free their planet from an evil entity. It is a 2D fighting game with hand-drawn, cartoon-style graphics and a quirky sense of humor that pokes fun at the more serious sides of the genre.
POD: Back to Hell is the expansion for POD: Planet of Death.
It includes:
- Sixteen new tracks that were also available on the Ubi Soft website.
- Eight new cars, including Razor, Xira, RM67, Nocte, IRX, Onyx, Akir7 and Eclypse, and some surprises such as flying or monster-themed vehicles.
- The most recent version of Game Service that allowed players to race on Ubi Soft servers.
- Upgrades and patches that enhance gameplay, compatibility with 3D cards and audio.
- POD-inspired Windows themes, icons and cursors.
Flesh Feast is a third-person action game with the in-game camera showing a top-down perspective in most instances.
The player proceeds through fourteen levels controlling three teams of characters, each team consisting of one main character and two sub-characters. Throughout play, hordes of zombies attack the player and must be repelled with weapons which are found throughout levels. A radar display shows the location of items relative to the characters. The objective is to unlock the final showdown at NASAT headquarters by completing each of the game's levels, containing the disaster.
Gord@k, an interactive 3D adventure in which you are an agent of CS Corporation sent into cyberspace to find and eradicate the inventive, artificially intelligent and powerful computer virus, Gord@k.
Roland Garros 97 is a tennis game developed by Runn Sports and published by Havas Interactive and for PC. The game was originally released on DOS operating systems, but was later ported to Windows for the UK. The Windows version of the game was published by VR Sports. The game was also published by R&P Electronic Media in The Netherlands.
A game where you can race over the most infamous freeway in the Netherlands: the A2. In A2 Racer, you join a band of illegal streetracers whose only goal is to get from A to B as fast as possible. You must weave your way through the regular traffic on the A2, grabbing power-ups like fuel, money and time and making sure the police can't catch you. Be sure to be #1 in this game, for the rest are considered losers.
Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.
The Mad Magician is a spellbinding game that unfolds and ends differently each time you explore it.
It looks like any other house in the suburbs, but something spooky is going on inside. Danny lives there, but when you come by to visit, his fiery-haired, bad-tempered uncle slams the door in your face!
Danny has disappeared, and you can bet that grumpy geezer is to blame. Luckily, Danny has some special friends who will help you out. It’s up to the charming daredevil Don Mouse, clever Flora the Fly, the good-hearted, slow-witted dog Harold, and – most of all – YOU to solve the mystery of the missing boy and the sneezing ghost.
As each player drives around the game area they leave a solid trail behind them. The object of the game is to cause other players to crash into one of these trails, one of the moving barriers, or the edge of the game area. The first player to win the required number of rounds wins the game, the default winning score is fifteen but this can be altered.
An optional feature of this game is the use of missiles which can punch holes in the trails. There are four kinds of missiles available in the game, which the player picks them up by running into them, however each player can only carry one missile at a time.
The first release in this tennis series allows players to compete in a World Tour of 90 events against 250 players. Single matches can be dirty up and dirty down (two against one) as well as the more conventional singles and doubles. Grass, clay, flexi and cement courts are featured. Action replays can be viewed in slow motion, fast speed, and rewound.
Players can be defined as volleyers, defenders, punchers or varied, with definable kit colours and playing abilities. As you play the game, your player's ability improves, resulting in faster and more accurate serves as well as faster running and bigger jumps.
Tennis Elbow 2004 is an enhanced Windows port of the original Tennis Elbow.
The Cassandra Galleries is a puzzle-based adventure game, rather like the 7th Guest. You’ve been invited to explore a mysterious museum. Cassandra, the owner of the museum, has disappeared with his daughter. You must find out what's happened to them.
I Can Be a Dinosaur Finder is an educational game developed by Cloud Nine Entertainment and published by Macmillan Digital Publishing USA in 1997.
Join Addie the kangaroo, Katie the chameleon and Rufus the dog as they help paleontologist Dr. Rock Hound dig up fossils and piece together dinosaur skeletons. Take a dino-digging break with games involving jigsaws, matching pairs, painting, and feeding hungry prehistoric creatures.
When Pooh floats down to land in the Hundred Acre Wood in Disney's Ready for Math With Pooh, he comes to earth in what will become a garden as the game progresses. The player signs in on a wheelbarrow and chooses a path from the three directions given - in each of these places he'll meet Pooh's friends; Piglet, Owl, Tigger, Eeyore, Roo, and Pooh himself, and play games designed to exercise his math skills at one of three levels.
Gameplay is identical to that of the sister game Disney's Ready to Read with Pooh: pointing and clicking the mouse will perform actions, the cursor is a little bumblebee that flutters it's wings whenever it is over a hotspot, and when dragging an object is necessary the game utilizes click-and-stick.
In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this.
The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens.
Anstoss 2 specialized again completely in the job of the club manager. The developers took some of the weaknesses from Anstoss 1 and improved them. The opportunity to train in the 2nd Bundesliga and the then regional league (north, north-east, south, south-west) and in other countries (England, France, Italy, Spain) was particularly well received. In addition, the game was now playable indefinitely, which was very popular with the players. There was also a new game mode: "real managerial career". While in the soccer managers the player always had to choose his team himself before, when choosing this game mode, some rather weaker teams were thrown out with which the player could negotia