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New Games - Page 11329

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New Most Popular Top Rated
  • Sega Top Ten

    1997

    Sega Top Ten

    1997

    Platform Puzzle Racing Hack and slash/Beat 'em up
    Sega Mega Drive/Genesis
    10 Genesis classics on one cartridge, released in Brazil by Tec Toy and in Asian territories by Sega themselves.
  • Crazy Hospital Fushigi no Kuni no Tenshi

    1997

    Crazy Hospital Fushigi no Kuni no Tenshi

    1997

    Visual Novel
    TurboGrafx-16/PC Engine
    The player controls a young man who feels sick and has to visit the hospital. Once there, the plot split into different paths, depending on the choices of locations, dialogue responses and actions made by the player. All the branches involve focusing on one of the several available female characters and pursuing the short courting process to the point of its intimate conclusion.
  • Silhouette of Darkness

    1997

    Silhouette of Darkness

    1997

    Shooter
    PC (Microsoft Windows)
    A medium sized medieval map with new textures, gameplay focuses largely on discovering secrets.
  • Polystars

    1997

    Polystars

    1997

    Arcade
    A colorful 3-D shoot'em up by Konami released to arcade.
  • The Lychgate

    1997

    The Lychgate

    1997

    Shooter
    PC (Microsoft Windows)
    This is an awesome "1-level-hub" which is tough, beautiful, and complete. The architecture is nice, the enemies are numerous, and it'll give you a good challenge, especially on the top skill level.
  • Game-Ware Vol. 4

    1997

    Game-Ware Vol. 4

    1997

    Sega Saturn
  • Planet Joker

    1997

    Planet Joker

    1997

    Sega Saturn
  • Pachi-Slot Kanzen Kouryaku: Universal Shindai Nyuuka Volume 1

    1997

    Pachi-Slot Kanzen Kouryaku: Universal Shindai Nyuuka Volume 1

    1997

    Super Famicom
    A pachi-slots game that draws from Universal Entertainment's product line. Like many pachinko/pachi-slots games, its chief role is to help gamblers practice for the real deal.
  • Mobile Suit Gundam Side Story III: Sabakareshi Mono

    1997

    Mobile Suit Gundam Side Story III: Sabakareshi Mono

    1997

    Shooter
    Sega Saturn
    Sabakareshi Mono is the final game in the Blue Destiny trilogy of Gundam-based shooters.
  • Kakoong

    1997

    Kakoong

    1997

    Fighting
    PC (Microsoft Windows)
    While it draws just as much inspiration from the Dragonball aesthetic than My Love, Kakoong is even more tasteless than its Japanese role model. The introduction shows the titular hero taking a crap on a platform. First one only sees his strained face and has to wonder what physical challenge he has to endure, but then the camera zooms out to reveal everything. Players who haven't already been chased away by this gross display get "treated" to a decidedly mediocre 1-on-1 fighting game. The controls work a tiny bit better than in most other examples of the genre on the PC, but there's not much meaning to the fighting overall. The game works on a weird experience system, which encourages to use the same move over and over again and destroys any balancing the game might have had in the first place.
  • Rulue's Iron-Fist Spring Break

    1997

    Rulue's Iron-Fist Spring Break

    1997

    Adventure Visual Novel
    PC (Microsoft Windows)
    Released in Vol 14, Rulue's Iron-Fist Spring Break is a visual novel starring Rulue. She is tasked to complete one of three objectives over her spring break: Find the five divine treasures, explore the "wonderful land," or gather ingredients for a recipe. This game is mentioned, using the fan title of "Rulue's Spring Break of Fists", in Sega 3D Classics Collection's English-language manual for Puyo Puyo Tsu.
  • Shadow Over Innsmouth

    1997

    Shadow Over Innsmouth

    1997

    Shooter
    PC (Microsoft Windows)
    Very Early and Historically-relevant in the Quake modding scene, this map stood out when single-player modding wasn't common, with its moody atmosphere. Shadow over Innsmouth is a large medieval village with a few new textures and reskinned monsters. Somewhat of a sequel to "Village of Dread". This is considered Steve Rescoe's finest map by many. The map was featured on the RockPaperShotgun's "Quake Renaissance: a short history of 25 years of Quake modding" article. The map name is taken from a horror-occult short story by author H.P. Lovecraft, main inspiration for the Quake game.
  • Gensei Suikoden

    1997

    Gensei Suikoden

    1997

    Role-playing (RPG)
    PC (Microsoft Windows)
    Gensei Suikoden is a Role-Playing game, developed and published by Compile, which was released through Disc Station Vol. 14 in 1997 for Windows 95.
  • Neon Genesis Evangelion: 2nd Impression

    1997

    Neon Genesis Evangelion: 2nd Impression

    1997

    Sega Saturn
    A Sega Saturn game that focuses mainly on Shinji and Mayumi Yamagishi, with RPG-style gaming and combat in the structure of an episode.
  • Jack Nicklaus 4

    1997

    Jack Nicklaus 4

    1997

    Sport
    PC (Microsoft Windows)
    This update to the Jack Nicklaus golf games was long awaited. The game allows to play 4 of Jack Nicklaus' designed courses (Muirfield Village Golf Club, Colleton River Plantation, Country Club of the South, and Cabo del Sol) and one course created especially for the game.
  • Cyberswine

    1997

    Cyberswine

    1997

    Adventure
    PC (Microsoft Windows)
    The protagonist of Cyberswine is, as the title implies, a cybernetic pig on a race to save CyberCity from a deadly virus. Helping him on his perilous mission is his partner, Sara Lee. The game is essentially an interactive movie done with 3D graphics. The player may interfere and choose the course of action for the hero.
  • Carnage Heart

    1997

    Carnage Heart

    1997

    Strategy
    PlayStation
    star 9.2
    By 2073, war has evolved. The battle for domination is now a game fought on the moons of Jupiter by warrior mechs armed with deadly firepower. You control an army of cyber gladiators. More importantly, you design them, deal for parts, set up assembly lines and devise battle plans. When the game begins, whoever has created the most diabolical strategies and deadliest mechs wins!
  • BS Ihatovo Monogatari: Dai-1-ya

    1997

    BS Ihatovo Monogatari: Dai-1-ya

    1997

    Role-playing (RPG)
    Satellaview
    The first part (night) of BS Ihatovo Monogatari. BS Ihatovo Monogatari is a downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between its March 2, 1997 release and May 31, 1997. The game is a role-playing game based on the works of Japanese author, Kenji Miyazawa, and its release was intended to commemorate the 100-year anniversary of his birth. The game is a sequel to the 1993 Hecht game for the SNES, Ihatovo Monogatari, earlier-broadcast for the Satellaview as well. Intended as a family-oriented game for all ages, the game makes reference to many classic works of Japanese children's literature. BS Ihatovo Monogatari incorporates voice narration at the start of each weekly broadcast to provide dramatic performances of Miyazawa's poetry set in Ihatovo. During gameplay, the Soundlink provides sound effects and gameplay hints for players. The game's voice actors were selected by popular vote by readers of Seiyu Zasshi and included Kikuko Inoue, Kouichi Yamadera, Y
  • BS Ihatovo Monogatari

    1997

    BS Ihatovo Monogatari

    1997

    Role-playing (RPG)
    Satellaview
    BS Ihatovo Monogatari is a downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between its March 2, 1997 release and May 31, 1997. The game is a role-playing game based on the works of Japanese author, Kenji Miyazawa, and its release was intended to commemorate the 100-year anniversary of his birth. The game is a sequel to the 1993 Hecht game for the SNES, Ihatovo Monogatari, earlier-broadcast for the Satellaview as well. Intended as a family-oriented game for all ages, the game makes reference to many classic works of Japanese children's literature. BS Ihatovo Monogatari incorporates voice narration at the start of each weekly broadcast to provide dramatic performances of Miyazawa's poetry set in Ihatovo. During gameplay, the Soundlink provides sound effects and gameplay hints for players. The game's voice actors were selected by popular vote by readers of Seiyu Zasshi and included Kikuko Inoue, Kouichi Yamadera, Yuka Imai, and Eiichi Onoda.
  • Advanced T-Robots

    1997

    Advanced T-Robots

    1997

    Simulator
    DOS
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