The gameplay has you thrown into a particular hitman's home turf and you must use every weapon imaginable as well as anything you can find in the environment (including the environment itself) to try to kill your competitor. Weapons can be typical like a rocket launcher or machine gun or absurd like a clown cannon or a bowl of hot soup. Despite dealing with a competition about murder, the game has a levity to it in all aspects.
The levels are also a star part of this game as they are varied and, in many cases, will begin to collapse as time goes on. This means that if the player doesn't kill his competition in a set amount of time the level will literally start crumbling around you. The levels take place in various interactive locations, involving inside a plane, a moving train, an office building or even at the circus.
A one or two player shooter game developed by NMK and published by Jaleco Ltd. in 1995. As in the original, you control an airplane scrolling from left to right shooting at lots of enemy airplanes. This game has excellent explosions.
Backfire! is a 3D rally racing arcade game released by Data East in 1995. Players can choose between 2 fictitious rally cars, "Farco R4 Cup" or "Andula 2.0", and race through 6 stages. It is also possible to play one against another on a split screen.
Jelly Boy is a 1995 Europe-exclusive action platformer video game developed by Probe Entertainment and published by Ocean Software for the Super Nintendo Entertainment System and Nintendo Game Boy. The game was released exclusively in Europe in March 1995. Jelly Boy was planned to be released on the Sega Genesis but was canceled.
Air Combat 22 is a flight simulator arcade game, released by Namco in 1995. It is the sequel to the 1992 arcade game Air Combat, both of which led to Namco's Ace Combat series. The "22" in the title refers to the game running on Namco's Super System 22 hardware.
Warp through the Stargate to an intergalactic dimension of non-stop action, danger and adventure! Face a hostile and unknown world in over 30 missions. From the village of Naganda to Ra's pyramid spacecraft, you're armed with an arsenal of weapons and incredible alien fire power. It's up to you to defeat the evil ruler Ra and unlock the mystery of the Stargate! It will take you a million light years from home... but can you find your way back?
In the future, mankind has been enslaved in a virtual reality simulation known as Perfect. This simulation is controlled by an entity known as Perfect1 and it has to be destroyed in order to shut down the system. You are Immercenary Number Five, and it's your job to do it.
From a secret lab you log into the simulation which sends you to a place in Perfect known as the Garden. Every entity in the game has a certain rank that determines its offensive and defensive capabilities. You start at 255, the lowest rank, and must rise in ranks to defeat Perfect1, who holds rank number 1. To do so, you destroy higher-ranked Rithms, as the other entities in the game are called. To pass beyond certain ranks, unique Rithms high in the Perfect hierarchy have to be destroyed.
Different weapons and power-ups can be collected and spent offensive and defensive energy can be recharged at energy spires. In the center of the Garden is a place called DOAsys, which functions as a neutral zone and healing center. There you can talk to oth
Lost Eden is an adventure game set on an eerie planet populated with dinosaurs.
Your civilisation is menaced. Armies of Tyranns, led by Moorkus Rex, are gathering around your kingdom. Soon they will swarm in, destroy everything and kill your people. However, there is a single hope. There are legends telling that several hundreds of years ago, men and dinosaurs cooperated to build 5 mighty Citadels that were almost invulnerable to the Tyranns. Today, all the Citadels but one have been destroyed.
Kuro no Ken is a rather standard Japanese-style RPG with all the familiar ingredients: top-down locations, navigation on the world map, random enemies, turn-based combat, automatic leveling up, etc. The battles are viewed from a third-person perspective, using much larger character sprites than during exploration. Shinobu and Kayes can use physical attacks or magic spells (learned automatically when leveling up), which deplete MP.
The Empire stretches its evil clutches across the galaxy, consuming planets with devastating results. Through many struggles, the Rebel Alliance has learned of a new Imperial battle station, the Death Star, with enough power to destroy an entire planet.
The evil Empire is secretly building a massive army to complete their arsenal of domination and render their reign of terror unstoppable. Kyle Katarn, a formal Imperial Stormtrooper must join the Rebel Alliance's covert operations division, and re-take the Empire from the inside, one battle at a time.
Unlike many other Doom-based games, Star Wars: Dark Forces attempted a realistic approach: the missions followed a specific storyline, sometimes cut up by scenes to progress the narrative. Each mission had its own briefing and objective. The levels were designed to represent actual bases, mines, facilities, and other known places from the Star Wars universe, like Star Destroyer interiors, Jabba's ship, Coruscant, etc.
Koutetsu no Kishi 3: Gekitotsu Europe Sensen is a Strategy game, developed by Dual and published by Asmik Ace Entertainment, Inc, which was released in Japan in 1995.
"Sangokushi Eiketsuden" was released in 1995.
This game is a simulation RPG in which players become Liu Bei and battle for the restoration of the Han Imperial court. The game progresses around the battle map. Players fulfill the victory conditions of each battle as they go from battlefield to battlefield to advance the story.
Otoboke Ninja Colosseum ("Your Ninja Jokes Colosseum") is a multiplayer action game developed by Mint and published by Intec for the Super Famicom platform. It supports up to four human players who can compete with each other in top-down arenas. Alternatively, one or two players can take on the story mode in its single-player or two-player cooperative modes.
The game has a comedic edge, true to its name, and concerns a quartet of kunoichi as they locate a stolen scroll. Each maze involves finding a way to the enemies, destroying them with shuriken bombs and then progressing to the next. The player(s) can also find power-up icons, which increase the strength and number of their shuriken bombs, or perform other useful feats like freezing all the enemies on-screen.
The game's story begins with Filena, a girl raised as a boy by her grandfather Zenna. Filena is raised as a boy because the Empire ruling the country forces girls into prostitution and turns boys into gladiators. After turning 16 Filena prepares to make her debut in the imperial coliseum, however before the battle she and her fellow gladiators are assigned concubines. Filena ignores her assigned bedmate, Lila, but Lila forces her way into Filena's room and learns the truth about her gender. Filena later fights through the gladiator ranks and discovers that their battles to the death are all scripted by behind-the-scenes writers. Filena then sets off with Lila on a quest to bring down an empire and reclaim her rightful place in a lost kingdom.
DR² Night Janki is a mahjong game with adult scenes. The game has two modes: "Story" and "Regular". The story mode is set in a medieval castle, which is said to be ancient grounds for sorcery, but is currently controlled by the mysterious Rumira, who runs a mahjong club. The hero, a man named Ryuuji, decides to investigate the castle, and therefore has to defeat its inhabitants in mahjong matches.
Usagi na Panic is a side-scrolling action platform game released by Nihon Softec on Febuary 24, 1995 for the PC-9801.
This game is a cute and colorful action platformer which is divided into ten stages. The heroin uses a sword and has a range of various moves. Ramy can jump, is able to block enemy attacks with a shield, and can execute dash attacks. She can also throw projectiles which you can use to strike enemies from a far. Bombs can be set in order to trap the enemies, nonetheless with a limited number of use.
A sequel was developed on the same machine bringing some modifications to the gameplay, under the title Usagi na Panic 2 - Penpenjima no Hihou.